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ref: gl: only draw MOVETYPE_FOLLOW studio model if it's parent is visible
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@ -399,6 +399,7 @@ void R_TranslateForEntity( cl_entity_t *e );
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void R_RotateForEntity( cl_entity_t *e );
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void R_SetupGL( qboolean set_gl_state );
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void R_AllowFog( qboolean allowed );
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qboolean R_OpaqueEntity( cl_entity_t *ent );
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void R_SetupFrustum( void );
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void R_FindViewLeaf( void );
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void R_CheckGamma( void );
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@ -61,7 +61,7 @@ R_OpaqueEntity
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Opaque entity can be brush or studio model but sprite
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===============
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*/
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static qboolean R_OpaqueEntity( cl_entity_t *ent )
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qboolean R_OpaqueEntity( cl_entity_t *ent )
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{
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if( R_GetEntityRenderMode( ent ) == kRenderNormal )
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return true;
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@ -3527,7 +3527,7 @@ static int R_StudioDrawModel( int flags )
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R_StudioDrawModelInternal
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=================
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*/
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void R_StudioDrawModelInternal( cl_entity_t *e, int flags )
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static void R_StudioDrawModelInternal( cl_entity_t *e, int flags )
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{
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if( !RI.drawWorld )
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{
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@ -3560,23 +3560,43 @@ void R_DrawStudioModel( cl_entity_t *e )
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{
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R_StudioDrawModelInternal( e, STUDIO_RENDER|STUDIO_EVENTS );
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}
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else if( e->curstate.movetype == MOVETYPE_FOLLOW && e->curstate.aiment > 0 )
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{
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cl_entity_t *parent = CL_GetEntityByIndex( e->curstate.aiment ), **entities;
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uint i, num_entities;
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if( !parent || !parent->model || parent->model->type != mod_studio )
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return;
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if( R_OpaqueEntity( parent ))
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{
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entities = tr.draw_list->solid_entities;
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num_entities = tr.draw_list->num_solid_entities;
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}
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else
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{
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if( e->curstate.movetype == MOVETYPE_FOLLOW && e->curstate.aiment > 0 )
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{
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cl_entity_t *parent = CL_GetEntityByIndex( e->curstate.aiment );
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entities = tr.draw_list->trans_entities;
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num_entities = tr.draw_list->num_solid_entities;
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}
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if( parent && parent->model && parent->model->type == mod_studio )
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for( i = 0; i < num_entities; i++ )
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{
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RI.currententity = parent;
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if( (*entities)[i].index != e->curstate.aiment )
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continue;
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RI.currententity = &(*entities)[i];
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R_StudioDrawModelInternal( RI.currententity, 0 );
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VectorCopy( parent->curstate.origin, e->curstate.origin );
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VectorCopy( parent->origin, e->origin );
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VectorCopy( RI.currententity->curstate.origin, e->curstate.origin );
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VectorCopy( RI.currententity->origin, e->origin );
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RI.currententity = e;
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}
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}
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R_StudioDrawModelInternal( e, STUDIO_RENDER|STUDIO_EVENTS );
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break;
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}
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}
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else
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{
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R_StudioDrawModelInternal( e, STUDIO_RENDER|STUDIO_EVENTS );
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}
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}
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