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@ -29,6 +29,199 @@ struct |
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int prev_width, prev_height; |
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int prev_width, prev_height; |
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} sdlState; |
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} sdlState; |
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struct |
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{ |
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SDL_Renderer *renderer; |
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SDL_Texture *tex; |
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int width, height; |
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SDL_Surface *surf; |
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SDL_Surface *win; |
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} sw; |
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qboolean SW_CreateBuffer( int width, int height, uint *stride, uint *bpp, uint *r, uint *g, uint *b ) |
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{ |
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sw.width = width; |
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sw.height = height; |
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if( sw.renderer ) |
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{ |
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unsigned int format = SDL_GetWindowPixelFormat( host.hWnd ); |
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SDL_RenderSetLogicalSize(sw.renderer, refState.width, refState.height); |
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if( sw.tex ) |
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SDL_DestroyTexture( sw.tex ); |
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// guess
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if( format == SDL_PIXELFORMAT_UNKNOWN ) |
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{ |
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if( glw_state.desktopBitsPixel == 16 ) |
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format = SDL_PIXELFORMAT_RGB565; |
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else |
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format = SDL_PIXELFORMAT_RGBA8888; |
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} |
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// we can only copy fast 16 or 32 bits
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// SDL_Renderer does not allow zero-copy, so 24 bits will be ineffective
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if( !( SDL_BYTESPERPIXEL(format) == 2 || SDL_BYTESPERPIXEL(format) == 4 ) ) |
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format = SDL_PIXELFORMAT_RGBA8888; |
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sw.tex = SDL_CreateTexture(sw.renderer, format, |
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SDL_TEXTUREACCESS_STREAMING, |
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width, height); |
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// fallback
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if( !sw.tex ) |
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sw.tex = SDL_CreateTexture(sw.renderer, format = SDL_PIXELFORMAT_RGBA8888, |
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SDL_TEXTUREACCESS_STREAMING, |
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width, height); |
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if( !sw.tex ) |
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{ |
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SDL_DestroyRenderer( sw.renderer ); |
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sw.renderer = NULL; |
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} |
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else |
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{ |
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void *pixels; |
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int pitch; |
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if( !SDL_LockTexture(sw.tex, NULL, &pixels, &pitch ) ) |
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{ |
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int bits, amask; |
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// lock successfull, release
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SDL_UnlockTexture(sw.tex); |
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// enough for building blitter tables
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SDL_PixelFormatEnumToMasks( format, &bits, r, g, b, &amask ); |
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*bpp = SDL_BYTESPERPIXEL(format); |
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*stride = pitch / *bpp; |
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return true; |
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} |
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// fallback to surf
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SDL_DestroyTexture(sw.tex); |
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sw.tex = NULL; |
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SDL_DestroyRenderer(sw.renderer); |
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sw.renderer = NULL; |
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} |
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} |
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if( !sw.renderer ) |
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{ |
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sw.win = SDL_GetWindowSurface( host.hWnd ); |
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// sdl will create renderer if hw framebuffer unavailiable, so cannot fallback here
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// if it is failed, it is not possible to draw with SDL in REF_SOFTWARE mode
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if( !sw.win ) |
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{ |
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Sys_Warn("failed to initialize software output, try enable sw_glblit"); |
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return false; |
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} |
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*bpp = sw.win->format->BytesPerPixel; |
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*r = sw.win->format->Rmask; |
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*g = sw.win->format->Gmask; |
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*b = sw.win->format->Bmask; |
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*stride = sw.win->pitch / sw.win->format->BytesPerPixel; |
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/// TODO: check somehow if ref_soft can handle native format
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#if 0 |
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{ |
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sw.surf = SDL_CreateRGBSurfaceWithFormat( 0, width, height, 16, SDL_PIXELFORMAT_RGB565 ); |
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if( !sw.surf ) |
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Sys_Error(SDL_GetError()); |
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} |
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#endif |
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} |
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} |
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void *SW_LockBuffer() |
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{ |
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if( sw.renderer ) |
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{ |
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void *pixels; |
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int stride; |
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if( SDL_LockTexture(sw.tex, NULL, &pixels, &stride ) ) |
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Sys_Error(SDL_GetError()); |
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return pixels; |
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} |
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else |
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{ |
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// ensure it not changed (do we really need this?)
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sw.win = SDL_GetWindowSurface( host.hWnd ); |
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//if( !sw.win )
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//SDL_GetWindowSurface( host.hWnd );
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// prevent buffer overrun
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if( !sw.win || sw.win->w < sw.width || sw.win->h < sw.height ) |
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return NULL; |
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if( sw.surf ) |
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{ |
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SDL_LockSurface( sw.surf ); |
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return sw.surf->pixels; |
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} |
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else |
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{ |
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// real window pixels (x11 shm region, dma buffer, etc)
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// or SDL_Renderer texture if not supported
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SDL_LockSurface( sw.win ); |
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return sw.win->pixels; |
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} |
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} |
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} |
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void SW_UnlockBuffer() |
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{ |
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if( sw.renderer ) |
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{ |
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SDL_Rect src, dst; |
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src.x = 0; |
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src.y = 0; |
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src.w = sw.width; |
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src.h = sw.height; |
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dst.x = 0; |
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dst.y = 0; |
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dst.w = sw.width; |
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dst.h = sw.height; |
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SDL_UnlockTexture(sw.tex); |
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SDL_SetTextureBlendMode(sw.tex, SDL_BLENDMODE_NONE); |
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SDL_RenderCopy(sw.renderer, sw.tex, &src, &dst); |
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SDL_RenderPresent(sw.renderer); |
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//Con_Printf("%s\n", SDL_GetError());
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} |
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else |
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{ |
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// blit if blitting surface availiable
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if( sw.surf ) |
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{ |
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SDL_Rect src, dst; |
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src.x = 0; |
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src.y = 0; |
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src.w = sw.width; |
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src.h = sw.height; |
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dst.x = 0; |
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dst.y = 0; |
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dst.w = sw.width; |
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dst.h = sw.height; |
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SDL_UnlockSurface( sw.surf ); |
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SDL_BlitSurface( sw.surf, &src, sw.win, &dst ); |
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} |
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else // already blitted
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SDL_UnlockSurface( sw.win ); |
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SDL_UpdateWindowSurface( host.hWnd ); |
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} |
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} |
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int R_MaxVideoModes( void ) |
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int R_MaxVideoModes( void ) |
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{ |
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{ |
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return num_vidmodes; |
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return num_vidmodes; |
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@ -343,6 +536,8 @@ qboolean VID_CreateWindow( int width, int height, qboolean fullscreen ) |
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if( vid_highdpi->value ) wndFlags |= SDL_WINDOW_ALLOW_HIGHDPI; |
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if( vid_highdpi->value ) wndFlags |= SDL_WINDOW_ALLOW_HIGHDPI; |
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Q_strncpy( wndname, GI->title, sizeof( wndname )); |
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Q_strncpy( wndname, GI->title, sizeof( wndname )); |
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if( glw_state.software ) |
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wndFlags &= ~SDL_WINDOW_OPENGL; |
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if( !fullscreen ) |
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if( !fullscreen ) |
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{ |
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{ |
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@ -441,18 +636,43 @@ qboolean VID_CreateWindow( int width, int height, qboolean fullscreen ) |
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#endif |
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#endif |
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SDL_ShowWindow( host.hWnd ); |
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SDL_ShowWindow( host.hWnd ); |
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if( !glw_state.initialized ) |
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if( glw_state.software ) |
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{ |
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{ |
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if( !GL_CreateContext( )) |
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int sdl_renderer = -2; |
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return false; |
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char cmd[64]; |
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if( Sys_GetParmFromCmdLine("-sdl_renderer", cmd ) ) |
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sdl_renderer = Q_atoi( cmd ); |
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VID_StartupGamma(); |
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if( sdl_renderer >= -1 ) |
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{ |
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sw.renderer = SDL_CreateRenderer( host.hWnd, sdl_renderer, 0 ); |
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if( !sw.renderer ) |
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Con_Printf( S_ERROR "failed to create SDL renderer: %s\n", SDL_GetError() ); |
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else |
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{ |
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SDL_RendererInfo info; |
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SDL_GetRendererInfo( sw.renderer, &info ); |
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Con_Printf( "SDL_Renderer %s initialized\n", info.name ); |
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} |
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} |
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} |
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} |
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else |
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{ |
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if( !glw_state.initialized ) |
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{ |
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if( !GL_CreateContext( )) |
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return false; |
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if( !GL_UpdateContext( )) |
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VID_StartupGamma(); |
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} |
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if( !GL_UpdateContext( )) |
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return false; |
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return false; |
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SDL_GL_GetDrawableSize( host.hWnd, &width, &height ); |
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SDL_GL_GetDrawableSize( host.hWnd, &width, &height ); |
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} |
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R_SaveVideoMode( width, height ); |
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R_SaveVideoMode( width, height ); |
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return true; |
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return true; |
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@ -539,6 +759,16 @@ qboolean R_Init_Video( const int type ) |
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glw_state.desktopWidth = displayMode.w; |
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glw_state.desktopWidth = displayMode.w; |
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glw_state.desktopHeight = displayMode.h; |
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glw_state.desktopHeight = displayMode.h; |
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if( type == REF_SOFTWARE ) |
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{ |
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glw_state.software = true; |
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if( !(retval = VID_SetMode()) ) |
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{ |
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return retval; |
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} |
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return true; |
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} |
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if( type != REF_GL ) |
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if( type != REF_GL ) |
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{ |
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{ |
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Host_Error( "Can't initialize unknown context type %d!\n", type ); |
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Host_Error( "Can't initialize unknown context type %d!\n", type ); |
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@ -617,7 +847,10 @@ rserr_t R_ChangeDisplaySettings( int width, int height, qboolean fullscreen ) |
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#endif |
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#endif |
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SDL_SetWindowBordered( host.hWnd, true ); |
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SDL_SetWindowBordered( host.hWnd, true ); |
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SDL_SetWindowSize( host.hWnd, width, height ); |
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SDL_SetWindowSize( host.hWnd, width, height ); |
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SDL_GL_GetDrawableSize( host.hWnd, &width, &height ); |
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if( !glw_state.software ) |
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SDL_GL_GetDrawableSize( host.hWnd, &width, &height ); |
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else |
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SDL_RenderSetLogicalSize(sw.renderer, width, height); |
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R_SaveVideoMode( width, height ); |
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R_SaveVideoMode( width, height ); |
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} |
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} |
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