engine: platform: sdl: SetCursorType shouldn't know about current game state

This commit is contained in:
Alibek Omarov 2022-10-13 14:07:48 +03:00
parent 2d2523df4a
commit d45e6e0ad1

View File

@ -319,9 +319,6 @@ void Platform_SetCursorType( VGUI_DefaultCursor type )
return; return;
#endif #endif
if( cls.key_dest != key_game || cl.paused )
return;
switch( type ) switch( type )
{ {
case dc_user: case dc_user: