diff --git a/engine/server/sv_game.c b/engine/server/sv_game.c index ffa37f5d..46e1b271 100644 --- a/engine/server/sv_game.c +++ b/engine/server/sv_game.c @@ -2091,12 +2091,12 @@ int SV_BuildSoundMsg( sizebuf_t *msg, edict_t *ent, int chan, const char *sample // precache_sound can be used twice: cache sounds when loading // and return sound index when server is active sound_idx = SV_SoundIndex( sample ); - } - if( !sound_idx ) - { - Con_Printf( S_ERROR "SV_StartSound: %s not precached (%d)\n", sample, sound_idx ); - return 0; + if( !sound_idx ) + { + Con_Printf( S_ERROR "SV_StartSound: %s not precached (%d)\n", sample, sound_idx ); + return 0; + } } spawn = FBitSet( flags, SND_RESTORE_POSITION ) ? false : true;