From c8410f7e462f90693e9820893af09d10b85b359f Mon Sep 17 00:00:00 2001 From: Alibek Omarov Date: Sat, 2 Apr 2022 13:36:53 +0300 Subject: [PATCH] engine: server: don't issue an assert on invalid client names --- engine/server/sv_client.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/engine/server/sv_client.c b/engine/server/sv_client.c index 3f0c4bd0..e1215491 100644 --- a/engine/server/sv_client.c +++ b/engine/server/sv_client.c @@ -733,7 +733,8 @@ sv_client_t *SV_ClientByName( const char *name ) sv_client_t *cl; int i; - ASSERT( name && *name ); + if( !COM_CheckString( name )) + return NULL; for( i = 0, cl = svs.clients; i < svgame.globals->maxClients; i++, cl++ ) {