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https://github.com/YGGverse/xash3d-fwgs.git
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scripts: enable building utils for PC platforms
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add4cf4232
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@ -14,7 +14,7 @@ build_engine()
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if [ "$APP" = "xashds" ]; then
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if [ "$APP" = "xashds" ]; then
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./waf configure -T release -d -W || die
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./waf configure -T release -d -W || die
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elif [ "$APP" = "xash3d-fwgs" ]; then
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elif [ "$APP" = "xash3d-fwgs" ]; then
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./waf configure -T release --enable-stb -W || die
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./waf configure -T release --enable-stb -W --enable-utils || die
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else
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else
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die
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die
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fi
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fi
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@ -52,7 +52,7 @@ build_engine()
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./waf configure -T release -d -W $AMD64 || die
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./waf configure -T release -d -W $AMD64 || die
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elif [ "$APP" = "xash3d-fwgs" ]; then
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elif [ "$APP" = "xash3d-fwgs" ]; then
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APPDIR=$APPNAME.AppDir
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APPDIR=$APPNAME.AppDir
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./waf configure --sdl2=SDL2_linux -T release --enable-stb --prefix="$APPDIR" -W $AMD64 || die
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./waf configure --sdl2=SDL2_linux -T release --enable-stb --prefix="$APPDIR" -W $AMD64 --enable-utils || die
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else
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else
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die
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die
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fi
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fi
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@ -11,7 +11,7 @@ export CXXFLAGS="-static-libgcc -static-libstdc++ -no-pthread -msse2"
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export LDFLAGS="-static-libgcc -static-libstdc++ -no-pthread -Wl,--allow-multiple-definition" # workaround some other mingw bugs
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export LDFLAGS="-static-libgcc -static-libstdc++ -no-pthread -Wl,--allow-multiple-definition" # workaround some other mingw bugs
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export WINRC="i686-w64-mingw32-windres"
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export WINRC="i686-w64-mingw32-windres"
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rm -rf build # clean build directory
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rm -rf build # clean build directory
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./waf configure -s "SDL2_mingw/i686-w64-mingw32/" --build-type=none --prefix="." --win-style-install -v || die # can't compile VGUI support on MinGW, due to differnet C++ ABI
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./waf configure -s "SDL2_mingw/i686-w64-mingw32/" --build-type=none --prefix="." --win-style-install -v --enable-utils || die # can't compile VGUI support on MinGW, due to differnet C++ ABI
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./waf build -v || die
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./waf build -v || die
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cp $TRAVIS_BUILD_DIR/SDL2_mingw/i686-w64-mingw32//bin/SDL2.dll . # Install SDL2
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cp $TRAVIS_BUILD_DIR/SDL2_mingw/i686-w64-mingw32//bin/SDL2.dll . # Install SDL2
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cp vgui_support_bin/vgui_support.dll .
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cp vgui_support_bin/vgui_support.dll .
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@ -5,7 +5,7 @@
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# Build engine
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# Build engine
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cd $TRAVIS_BUILD_DIR
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cd $TRAVIS_BUILD_DIR
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python waf configure -s "$HOME/Library/Frameworks/SDL2.framework/" -T debug --prefix="pkg/" --win-style-install || die
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python waf configure -s "$HOME/Library/Frameworks/SDL2.framework/" -T debug --prefix="pkg/" --win-style-install --enable-utils || die
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python waf build || die
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python waf build || die
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python waf install || die
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python waf install || die
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cp ~/Library/Frameworks/SDL2.framework/SDL2 pkg/libSDL2.dylib
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cp ~/Library/Frameworks/SDL2.framework/SDL2 pkg/libSDL2.dylib
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@ -7,7 +7,7 @@ cd $TRAVIS_BUILD_DIR
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# NOTE: to build with other version use --msvc_version during configuration
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# NOTE: to build with other version use --msvc_version during configuration
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# NOTE: sometimes you may need to add WinSDK to %PATH%
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# NOTE: sometimes you may need to add WinSDK to %PATH%
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./waf.bat configure -s "$TRAVIS_BUILD_DIR/SDL2_VC" -T "debug" --prefix=`pwd` || die
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./waf.bat configure -s "$TRAVIS_BUILD_DIR/SDL2_VC" -T "debug" --prefix=`pwd` --enable-utils || die
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./waf.bat build -v || die
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./waf.bat build -v || die
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echo After build
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echo After build
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