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https://github.com/YGGverse/xash3d-fwgs.git
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engine: platform: win32: enabled attaching to existing console instead of creating new
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@ -29,7 +29,10 @@ WIN32 CONSOLE
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typedef struct
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{
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char title[64];
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string title;
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string previousTitle;
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UINT previousCodePage;
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UINT previousOutputCodePage;
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HWND hWnd;
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HANDLE hInput;
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HANDLE hOutput;
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@ -45,6 +48,7 @@ typedef struct
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string lineBuffer[COMMAND_HISTORY];
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qboolean inputEnabled;
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qboolean consoleVisible;
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qboolean attached;
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// log stuff
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qboolean log_active;
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@ -129,7 +133,7 @@ static void Wcon_PrintInternal( const char *msg, int length )
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void Wcon_ShowConsole( qboolean show )
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{
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if( !s_wcd.hWnd || show == s_wcd.consoleVisible )
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if( !s_wcd.hWnd || show == s_wcd.consoleVisible || s_wcd.attached )
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return;
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s_wcd.consoleVisible = show;
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@ -482,7 +486,8 @@ void Wcon_WinPrint( const char *pMsg )
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Wcon_PrintInternal( s_wcd.consoleText, s_wcd.consoleTextLen );
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}
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Wcon_UpdateStatusLine();
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if( !s_wcd.attached )
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Wcon_UpdateStatusLine();
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}
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/*
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@ -509,7 +514,16 @@ void Wcon_CreateConsole( void )
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s_wcd.log_active = true; // always make log
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}
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AllocConsole();
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s_wcd.attached = ( AttachConsole( ATTACH_PARENT_PROCESS ) != 0 );
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if( s_wcd.attached ) {
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GetConsoleTitle( &s_wcd.previousTitle, sizeof( s_wcd.previousTitle ));
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s_wcd.previousCodePage = GetConsoleCP();
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s_wcd.previousOutputCodePage = GetConsoleOutputCP();
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}
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else {
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AllocConsole();
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}
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SetConsoleTitle( s_wcd.title );
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SetConsoleCP( CP_UTF8 );
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SetConsoleOutputCP( CP_UTF8 );
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@ -525,22 +539,25 @@ void Wcon_CreateConsole( void )
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return;
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}
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SetWindowPos( s_wcd.hWnd, HWND_TOP, 0, 0, 0, 0, SWP_NOSIZE | SWP_NOREPOSITION | SWP_SHOWWINDOW );
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if( !s_wcd.attached )
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{
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SetWindowPos( s_wcd.hWnd, HWND_TOP, 0, 0, 0, 0, SWP_NOSIZE | SWP_NOREPOSITION | SWP_SHOWWINDOW );
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// show console if needed
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if( host.con_showalways )
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{
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// make console visible
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ShowWindow( s_wcd.hWnd, SW_SHOWDEFAULT );
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UpdateWindow( s_wcd.hWnd );
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SetForegroundWindow( s_wcd.hWnd );
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SetFocus( s_wcd.hWnd );
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s_wcd.consoleVisible = true;
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}
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else
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{
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s_wcd.consoleVisible = false;
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ShowWindow( s_wcd.hWnd, SW_HIDE );
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// show console if needed
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if( host.con_showalways )
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{
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// make console visible
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ShowWindow( s_wcd.hWnd, SW_SHOWDEFAULT );
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UpdateWindow( s_wcd.hWnd );
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SetForegroundWindow( s_wcd.hWnd );
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SetFocus( s_wcd.hWnd );
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s_wcd.consoleVisible = true;
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}
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else
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{
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s_wcd.consoleVisible = false;
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ShowWindow( s_wcd.hWnd, SW_HIDE );
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}
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}
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}
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@ -573,10 +590,21 @@ void Wcon_DestroyConsole( void )
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Sys_CloseLog();
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if( s_wcd.hWnd )
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if( !s_wcd.attached )
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{
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if( s_wcd.hWnd )
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{
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ShowWindow( s_wcd.hWnd, SW_HIDE );
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s_wcd.hWnd = 0;
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}
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}
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else
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{
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ShowWindow( s_wcd.hWnd, SW_HIDE );
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s_wcd.hWnd = 0;
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// reverts title & code page for console window that was before starting Xash3D
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SetConsoleCP( s_wcd.previousCodePage );
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SetConsoleOutputCP( s_wcd.previousOutputCodePage );
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SetConsoleTitle( &s_wcd.previousTitle );
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Con_Printf( "Press Enter to continue...\n" );
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}
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FreeConsole();
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@ -595,8 +623,8 @@ returned input text
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*/
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char *Wcon_Input( void )
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{
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int i;
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int eventsCount;
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DWORD i;
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DWORD eventsCount;
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static INPUT_RECORD events[1024];
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if( !s_wcd.inputEnabled )
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@ -642,7 +670,7 @@ set server status string in console
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*/
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void Wcon_SetStatus( const char *pStatus )
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{
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if( host.type != HOST_DEDICATED )
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if( host.type != HOST_DEDICATED || s_wcd.attached )
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return;
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Q_strncpy( s_wcd.statusLine, pStatus, sizeof( s_wcd.statusLine ) - 1 );
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