mirror of
https://github.com/YGGverse/xash3d-fwgs.git
synced 2025-01-12 08:08:02 +00:00
ref: change r_traceglow to 0, as GoldSrc does
This commit is contained in:
parent
9e107e900c
commit
b0a79df86f
@ -26,7 +26,7 @@ CVAR_DEFINE_AUTO( r_novis, "0", 0, "ignore vis information (perfomance test)" );
|
|||||||
CVAR_DEFINE_AUTO( r_nocull, "0", 0, "ignore frustrum culling (perfomance test)" );
|
CVAR_DEFINE_AUTO( r_nocull, "0", 0, "ignore frustrum culling (perfomance test)" );
|
||||||
CVAR_DEFINE_AUTO( r_lockpvs, "0", FCVAR_CHEAT, "lockpvs area at current point (pvs test)" );
|
CVAR_DEFINE_AUTO( r_lockpvs, "0", FCVAR_CHEAT, "lockpvs area at current point (pvs test)" );
|
||||||
CVAR_DEFINE_AUTO( r_lockfrustum, "0", FCVAR_CHEAT, "lock frustrum area at current point (cull test)" );
|
CVAR_DEFINE_AUTO( r_lockfrustum, "0", FCVAR_CHEAT, "lock frustrum area at current point (cull test)" );
|
||||||
CVAR_DEFINE_AUTO( r_traceglow, "1", FCVAR_GLCONFIG, "cull flares behind models" );
|
CVAR_DEFINE_AUTO( r_traceglow, "0", FCVAR_GLCONFIG, "cull flares behind models" );
|
||||||
CVAR_DEFINE_AUTO( gl_round_down, "2", FCVAR_GLCONFIG|FCVAR_READ_ONLY, "round texture sizes to nearest POT value" );
|
CVAR_DEFINE_AUTO( gl_round_down, "2", FCVAR_GLCONFIG|FCVAR_READ_ONLY, "round texture sizes to nearest POT value" );
|
||||||
CVAR_DEFINE( r_vbo, "gl_vbo", "0", FCVAR_ARCHIVE, "draw world using VBO (known to be glitchy)" );
|
CVAR_DEFINE( r_vbo, "gl_vbo", "0", FCVAR_ARCHIVE, "draw world using VBO (known to be glitchy)" );
|
||||||
CVAR_DEFINE( r_vbo_dlightmode, "gl_vbo_dlightmode", "1", FCVAR_ARCHIVE, "vbo dlight rendering mode (0-1)" );
|
CVAR_DEFINE( r_vbo_dlightmode, "gl_vbo_dlightmode", "1", FCVAR_ARCHIVE, "vbo dlight rendering mode (0-1)" );
|
||||||
|
@ -67,7 +67,7 @@ CVAR_DEFINE_AUTO( sw_surfcacheoverride, "0", 0, "");
|
|||||||
static CVAR_DEFINE_AUTO( sw_waterwarp, "1", FCVAR_GLCONFIG, "nothing");
|
static CVAR_DEFINE_AUTO( sw_waterwarp, "1", FCVAR_GLCONFIG, "nothing");
|
||||||
static CVAR_DEFINE_AUTO( sw_notransbrushes, "0", FCVAR_GLCONFIG, "do not apply transparency to water/glasses (faster)");
|
static CVAR_DEFINE_AUTO( sw_notransbrushes, "0", FCVAR_GLCONFIG, "do not apply transparency to water/glasses (faster)");
|
||||||
CVAR_DEFINE_AUTO( sw_noalphabrushes, "0", FCVAR_GLCONFIG, "do not draw brush holes (faster)");
|
CVAR_DEFINE_AUTO( sw_noalphabrushes, "0", FCVAR_GLCONFIG, "do not draw brush holes (faster)");
|
||||||
CVAR_DEFINE_AUTO( r_traceglow, "1", FCVAR_GLCONFIG, "cull flares behind models" );
|
CVAR_DEFINE_AUTO( r_traceglow, "0", FCVAR_GLCONFIG, "cull flares behind models" );
|
||||||
CVAR_DEFINE_AUTO( sw_texfilt, "0", FCVAR_GLCONFIG, "texture dither");
|
CVAR_DEFINE_AUTO( sw_texfilt, "0", FCVAR_GLCONFIG, "texture dither");
|
||||||
static CVAR_DEFINE_AUTO( r_novis, "0", 0, "" );
|
static CVAR_DEFINE_AUTO( r_novis, "0", 0, "" );
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user