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@ -276,7 +276,8 @@ void IN_ActivateMouse( void )
@@ -276,7 +276,8 @@ void IN_ActivateMouse( void )
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return; |
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IN_CheckMouseState( true ); |
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clgame.dllFuncs.IN_ActivateMouse(); |
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if( clgame.dllFuncs.IN_ActivateMouse ) |
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clgame.dllFuncs.IN_ActivateMouse(); |
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in_mouseactive = true; |
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} |
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@ -293,7 +294,8 @@ void IN_DeactivateMouse( void )
@@ -293,7 +294,8 @@ void IN_DeactivateMouse( void )
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return; |
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IN_CheckMouseState( false ); |
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clgame.dllFuncs.IN_DeactivateMouse(); |
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if( clgame.dllFuncs.IN_DeactivateMouse ) |
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clgame.dllFuncs.IN_DeactivateMouse(); |
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in_mouseactive = false; |
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} |
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