From aa4e2f0ae47e0afdeb177530c4317bec99427659 Mon Sep 17 00:00:00 2001 From: fgsfds Date: Sun, 26 Feb 2023 20:49:17 +0100 Subject: [PATCH] ref: gl: psvita: use Cvar_FullSet to disable r_studio_drawelements --- ref/gl/gl_studio.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/ref/gl/gl_studio.c b/ref/gl/gl_studio.c index a98d9055..e55936d1 100644 --- a/ref/gl/gl_studio.c +++ b/ref/gl/gl_studio.c @@ -152,7 +152,7 @@ void R_StudioInit( void ) #if XASH_PSVITA // don't do the same array-building work twice since that's what our FFP shim does anyway - gEngfuncs.Cvar_SetValue( "r_studio_drawelements", 0 ); + gEngfuncs.Cvar_FullSet( "r_studio_drawelements", "0", FCVAR_READ_ONLY ); #endif Matrix3x4_LoadIdentity( g_studio.rotationmatrix );