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engine: platform: win32: do not call filesystem functions if filesystem_stdio was failed to load

master
Alibek Omarov 10 months ago
parent
commit
a9bddaac64
  1. 10
      engine/platform/win32/lib_win.c

10
engine/platform/win32/lib_win.c

@ -356,13 +356,13 @@ static void ListMissingModules( dll_user_t *hInst )
byte *data; byte *data;
char buf[MAX_VA_STRING]; char buf[MAX_VA_STRING];
if ( !hInst ) return; if( !hInst || !g_fsapi.LoadFile ) return;
data = FS_LoadFile( hInst->dllName, NULL, false ); data = g_fsapi.LoadFile( hInst->dllName, NULL, false );
if ( !data ) return; if( !data ) return;
importDesc = GetImportDescriptor( hInst->dllName, data, &peHeader ); importDesc = GetImportDescriptor( hInst->dllName, data, &peHeader );
if ( !importDesc ) if( !importDesc )
{ {
Mem_Free( data ); Mem_Free( data );
return; return;

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