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engine: move version strings to com_strings.h file, in preparation of filesystem_stdio branch merge
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@ -64,6 +64,8 @@ GNU General Public License for more details.
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#define DEFAULT_UPDATE_PAGE "https://github.com/FWGS/xash3d-fwgs/releases/latest"
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#define XASH_ENGINE_NAME "Xash3D FWGS"
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#define XASH_VERSION "0.20" // engine current version
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#define XASH_COMPAT_VERSION "0.99" // version we are based on
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// renderers order is important, software is always a last chance fallback
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#define DEFAULT_RENDERERS { "gl", "gles1", "gles2", "gl4es", "soft" }
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@ -119,9 +119,6 @@ typedef enum
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#include "con_nprint.h"
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#include "crclib.h"
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#define XASH_VERSION "0.20" // engine current version
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#define XASH_COMPAT_VERSION "0.99" // version we are based on
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// PERFORMANCE INFO
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#define MIN_FPS 20.0f // host minimum fps value for maxfps.
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#define MAX_FPS 200.0f // upper limit for maxfps.
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