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@ -314,12 +314,6 @@ void GAME_EXPORT GL_SetTexCoordArrayMode()
@@ -314,12 +314,6 @@ void GAME_EXPORT GL_SetTexCoordArrayMode()
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} |
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void GAME_EXPORT GL_OnContextCreated() |
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{ |
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//R_InitBlit();
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} |
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void GAME_EXPORT GL_InitExtensions() |
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{ |
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@ -364,12 +358,13 @@ void GAME_EXPORT R_SetupSky(const char *skyboxname)
@@ -364,12 +358,13 @@ void GAME_EXPORT R_SetupSky(const char *skyboxname)
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qboolean GAME_EXPORT VID_ScreenShot(const char *filename, int shot_type) |
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{ |
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return false; |
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} |
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qboolean GAME_EXPORT VID_CubemapShot(const char *base, uint size, const float *vieworg, qboolean skyshot) |
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{ |
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// cubemaps? in my softrender???
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return false; |
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} |
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void R_InitSkyClouds(mip_t *mt, texture_t *tx, qboolean custom_palette) |
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@ -457,7 +452,6 @@ ref_interface_t gReffuncs =
@@ -457,7 +452,6 @@ ref_interface_t gReffuncs =
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R_Shutdown, |
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GL_SetupAttributes, |
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GL_OnContextCreated, |
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GL_InitExtensions, |
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GL_ClearExtensions, |
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