mirror of
https://github.com/YGGverse/xash3d-fwgs.git
synced 2025-01-26 06:45:08 +00:00
ref_gl: fix codestyle
This commit is contained in:
parent
ddf3f2ffdb
commit
a2b992d865
@ -1083,9 +1083,9 @@ static void GL_TextureImageRAW( gl_texture_t *tex, GLint side, GLint level, GLin
|
|||||||
samplesCount = 1;
|
samplesCount = 1;
|
||||||
}
|
}
|
||||||
pglTexImage2DMultisample( tex->target, samplesCount, tex->format, width, height, GL_TRUE );
|
pglTexImage2DMultisample( tex->target, samplesCount, tex->format, width, height, GL_TRUE );
|
||||||
#else /* !XASH_GLES && !XASH_GL4ES */
|
#else /* !XASH_GL_STATIC !XASH_GLES && !XASH_GL4ES */
|
||||||
gEngfuncs.Con_Printf( S_ERROR "GLES renderer don't support GL_TEXTURE_2D_MULTISAMPLE!\n" );
|
gEngfuncs.Con_Printf( S_ERROR "GLES renderer don't support GL_TEXTURE_2D_MULTISAMPLE!\n" );
|
||||||
#endif /* !XASH_GLES && !XASH_GL4ES */
|
#endif /* !XASH_GL_STATIC !XASH_GLES && !XASH_GL4ES */
|
||||||
}
|
}
|
||||||
else // 2D or RECT
|
else // 2D or RECT
|
||||||
{
|
{
|
||||||
|
@ -334,6 +334,19 @@ static dllfunc_t shaderobjectsfuncs[] =
|
|||||||
{ NULL, NULL }
|
{ NULL, NULL }
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
||||||
|
/*
|
||||||
|
==================
|
||||||
|
Even if *ARB functions may work in GL driver in Core context,
|
||||||
|
renderdoc completely ignores this calls, so we cannot workaround this
|
||||||
|
by removing ARB suffix after failed function resolve
|
||||||
|
I desided not to remove ARB suffix from function declarations because
|
||||||
|
it historicaly related to ARB_shader_object extension, not GL2+ functions
|
||||||
|
and all shader code from XashXT/ancient xash3d uses it too
|
||||||
|
Commented out lines left there intentionally to prevent usage on core/gles
|
||||||
|
==================
|
||||||
|
*/
|
||||||
|
|
||||||
static dllfunc_t shaderobjectsfuncs_gles[] =
|
static dllfunc_t shaderobjectsfuncs_gles[] =
|
||||||
{
|
{
|
||||||
{ "glDeleteShader" , (void **)&pglDeleteObjectARB },
|
{ "glDeleteShader" , (void **)&pglDeleteObjectARB },
|
||||||
@ -384,22 +397,24 @@ static dllfunc_t shaderobjectsfuncs_gles[] =
|
|||||||
{ "glVertexAttrib2f" , (void **)&pglVertexAttrib2fARB },
|
{ "glVertexAttrib2f" , (void **)&pglVertexAttrib2fARB },
|
||||||
{ "glVertexAttrib2fv" , (void **)&pglVertexAttrib2fvARB },
|
{ "glVertexAttrib2fv" , (void **)&pglVertexAttrib2fvARB },
|
||||||
{ "glVertexAttrib3fv" , (void **)&pglVertexAttrib3fvARB },
|
{ "glVertexAttrib3fv" , (void **)&pglVertexAttrib3fvARB },
|
||||||
{ "glGetProgramiv" , (void**)&pglGetProgramiv },
|
|
||||||
{ "glDeleteProgram" , (void**)&pglDeleteProgram },
|
// Core/GLES only
|
||||||
{ "glGetProgramInfoLog" , (void **)&pglGetProgramInfoLog },
|
{ GL_CALL( glGetProgramiv ) },
|
||||||
|
{ GL_CALL( glDeleteProgram ) },
|
||||||
|
{ GL_CALL( glGetProgramInfoLog ) },
|
||||||
//{ "glVertexAttrib4f" , (void **)&pglVertexAttrib4fARB },
|
//{ "glVertexAttrib4f" , (void **)&pglVertexAttrib4fARB },
|
||||||
//{ "glVertexAttrib4fv" , (void **)&pglVertexAttrib4fvARB },
|
//{ "glVertexAttrib4fv" , (void **)&pglVertexAttrib4fvARB },
|
||||||
//{ "glVertexAttrib4ubv" , (void **)&pglVertexAttrib4ubvARB },
|
//{ "glVertexAttrib4ubv" , (void **)&pglVertexAttrib4ubvARB },
|
||||||
{ NULL, NULL }
|
{ NULL, NULL }
|
||||||
};
|
};
|
||||||
|
|
||||||
static dllfunc_t vaofuncs[] =
|
static dllfunc_t vaofuncs[] =
|
||||||
{
|
{
|
||||||
{ "glBindVertexArray" , (void **)&pglBindVertexArray },
|
{ GL_CALL( glBindVertexArray ) },
|
||||||
{ "glDeleteVertexArrays" , (void **)&pglDeleteVertexArrays },
|
{ GL_CALL( glDeleteVertexArrays ) },
|
||||||
{ "glGenVertexArrays" , (void **)&pglGenVertexArrays },
|
{ GL_CALL( glGenVertexArrays ) },
|
||||||
{ "glIsVertexArray" , (void **)&pglIsVertexArray },
|
{ GL_CALL( glIsVertexArray ) },
|
||||||
{ NULL, NULL }
|
{ NULL, NULL }
|
||||||
};
|
};
|
||||||
|
|
||||||
static dllfunc_t multitexturefuncs_es[] =
|
static dllfunc_t multitexturefuncs_es[] =
|
||||||
@ -537,14 +552,16 @@ qboolean GL_CheckExtension( const char *name, const dllfunc_t *funcs, const char
|
|||||||
if((*func->func = (void *)gEngfuncs.GL_GetProcAddress( func->name )) == NULL )
|
if((*func->func = (void *)gEngfuncs.GL_GetProcAddress( func->name )) == NULL )
|
||||||
{
|
{
|
||||||
// HACK: fix ARB names
|
// HACK: fix ARB names
|
||||||
char *str = Q_strstr(func->name, "ARB");
|
char *str = Q_strstr( func->name, "ARB" );
|
||||||
if(str)
|
if(str)
|
||||||
{
|
{
|
||||||
string name;
|
string name;
|
||||||
|
|
||||||
Q_strncpy( name, func->name, MAX_STRING );
|
Q_strncpy( name, func->name, MAX_STRING );
|
||||||
name[str - func->name] = '\0';
|
name[str - func->name] = '\0';
|
||||||
*func->func = gEngfuncs.GL_GetProcAddress( name );
|
*func->func = gEngfuncs.GL_GetProcAddress( name );
|
||||||
if(!*func->func)
|
|
||||||
|
if( !*func->func )
|
||||||
GL_SetExtension( r_ext, false );
|
GL_SetExtension( r_ext, false );
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
@ -749,14 +766,15 @@ void GL_InitExtensionsGLES( void )
|
|||||||
GL_CheckExtension( "vertex_buffer_object", vbofuncs, "gl_vertex_buffer_object", extid, 1.0 );
|
GL_CheckExtension( "vertex_buffer_object", vbofuncs, "gl_vertex_buffer_object", extid, 1.0 );
|
||||||
break;
|
break;
|
||||||
case GL_ARB_MULTITEXTURE:
|
case GL_ARB_MULTITEXTURE:
|
||||||
if(!GL_CheckExtension( "multitexture", multitexturefuncs, "gl_arb_multitexture", GL_ARB_MULTITEXTURE, 1.0) && glConfig.wrapper == GLES_WRAPPER_NONE )
|
if( !GL_CheckExtension( "multitexture", multitexturefuncs, "gl_arb_multitexture", GL_ARB_MULTITEXTURE, 1.0 ) && glConfig.wrapper == GLES_WRAPPER_NONE )
|
||||||
|
{
|
||||||
#ifndef XASH_GL_STATIC
|
#ifndef XASH_GL_STATIC
|
||||||
if( !GL_CheckExtension( "multitexture_es1", multitexturefuncs_es, "gl_arb_multitexture", GL_ARB_MULTITEXTURE, 1.0 ) )
|
if( !GL_CheckExtension( "multitexture_es1", multitexturefuncs_es, "gl_arb_multitexture", GL_ARB_MULTITEXTURE, 1.0 )
|
||||||
if( !GL_CheckExtension( "multitexture_es2", multitexturefuncs_es2, "gl_arb_multitexture", GL_ARB_MULTITEXTURE, 2.0 ) )
|
&& !GL_CheckExtension( "multitexture_es2", multitexturefuncs_es2, "gl_arb_multitexture", GL_ARB_MULTITEXTURE, 2.0 ))
|
||||||
#else
|
break;
|
||||||
break;
|
|
||||||
#endif
|
#endif
|
||||||
//GL_SetExtension( extid, true ); // required to be supported by wrapper
|
}
|
||||||
|
GL_SetExtension( extid, true ); // required to be supported by wrapper
|
||||||
|
|
||||||
pglGetIntegerv( GL_MAX_TEXTURE_UNITS_ARB, &glConfig.max_texture_units );
|
pglGetIntegerv( GL_MAX_TEXTURE_UNITS_ARB, &glConfig.max_texture_units );
|
||||||
if( glConfig.max_texture_units <= 1 )
|
if( glConfig.max_texture_units <= 1 )
|
||||||
@ -790,15 +808,15 @@ void GL_InitExtensionsGLES( void )
|
|||||||
GL_CheckExtension( "ES2 Shaders", shaderobjectsfuncs_gles, "gl_shaderobjects", extid, 2.0 );
|
GL_CheckExtension( "ES2 Shaders", shaderobjectsfuncs_gles, "gl_shaderobjects", extid, 2.0 );
|
||||||
break;
|
break;
|
||||||
case GL_ARB_VERTEX_ARRAY_OBJECT_EXT:
|
case GL_ARB_VERTEX_ARRAY_OBJECT_EXT:
|
||||||
if(!GL_CheckExtension( "GL_OES_vertex_array_object", vaofuncs, "gl_vertex_array_object", extid, 3.0 ))
|
if( !GL_CheckExtension( "GL_OES_vertex_array_object", vaofuncs, "gl_vertex_array_object", extid, 3.0 ))
|
||||||
!GL_CheckExtension( "GL_EXT_vertex_array_object", vaofuncs, "gl_vertex_array_object", extid, 3.0 );
|
GL_CheckExtension( "GL_EXT_vertex_array_object", vaofuncs, "gl_vertex_array_object", extid, 3.0 );
|
||||||
break;
|
break;
|
||||||
case GL_DRAW_RANGEELEMENTS_EXT:
|
case GL_DRAW_RANGEELEMENTS_EXT:
|
||||||
if(!GL_CheckExtension( "GL_EXT_draw_range_elements", drawrangeelementsfuncs, "gl_drawrangeelements", extid, 3.0 ))
|
if( !GL_CheckExtension( "GL_EXT_draw_range_elements", drawrangeelementsfuncs, "gl_drawrangeelements", extid, 3.0 ))
|
||||||
GL_CheckExtension( "GL_OES_draw_range_elements", drawrangeelementsfuncs, "gl_drawrangeelements", extid, 3.0 );
|
GL_CheckExtension( "GL_OES_draw_range_elements", drawrangeelementsfuncs, "gl_drawrangeelements", extid, 3.0 );
|
||||||
break;
|
break;
|
||||||
case GL_DRAW_RANGE_ELEMENTS_BASE_VERTEX_EXT:
|
case GL_DRAW_RANGE_ELEMENTS_BASE_VERTEX_EXT:
|
||||||
if( !GL_CheckExtension( "GL_OES_draw_elements_base_vertex", drawrangeelementsbasevertexfuncs, "gl_drawrangeelementsbasevertex", GL_DRAW_RANGE_ELEMENTS_BASE_VERTEX_EXT, 0 ) )
|
if( !GL_CheckExtension( "GL_OES_draw_elements_base_vertex", drawrangeelementsbasevertexfuncs, "gl_drawrangeelementsbasevertex", GL_DRAW_RANGE_ELEMENTS_BASE_VERTEX_EXT, 0 ))
|
||||||
GL_CheckExtension( "GL_EXT_draw_elements_base_vertex", drawrangeelementsbasevertexfuncs, "gl_drawrangeelementsbasevertex", GL_DRAW_RANGE_ELEMENTS_BASE_VERTEX_EXT, 3.2 );
|
GL_CheckExtension( "GL_EXT_draw_elements_base_vertex", drawrangeelementsbasevertexfuncs, "gl_drawrangeelementsbasevertex", GL_DRAW_RANGE_ELEMENTS_BASE_VERTEX_EXT, 3.2 );
|
||||||
break;
|
break;
|
||||||
case GL_MAP_BUFFER_RANGE_EXT:
|
case GL_MAP_BUFFER_RANGE_EXT:
|
||||||
@ -930,7 +948,7 @@ void GL_InitExtensionsBigGL( void )
|
|||||||
GL_CheckExtension( "GL_ARB_texture_multisample", multisampletexfuncs, "gl_texture_multisample", GL_TEXTURE_MULTISAMPLE, 0 );
|
GL_CheckExtension( "GL_ARB_texture_multisample", multisampletexfuncs, "gl_texture_multisample", GL_TEXTURE_MULTISAMPLE, 0 );
|
||||||
GL_CheckExtension( "GL_ARB_texture_compression_bptc", NULL, "gl_texture_bptc_compression", GL_ARB_TEXTURE_COMPRESSION_BPTC, 0 );
|
GL_CheckExtension( "GL_ARB_texture_compression_bptc", NULL, "gl_texture_bptc_compression", GL_ARB_TEXTURE_COMPRESSION_BPTC, 0 );
|
||||||
#ifndef XASH_GL_STATIC
|
#ifndef XASH_GL_STATIC
|
||||||
if(glConfig.context == CONTEXT_TYPE_GL_CORE )
|
if( glConfig.context == CONTEXT_TYPE_GL_CORE )
|
||||||
GL_CheckExtension( "shader_objects", shaderobjectsfuncs_gles, "gl_shaderobjects", GL_SHADER_OBJECTS_EXT, 2.0 );
|
GL_CheckExtension( "shader_objects", shaderobjectsfuncs_gles, "gl_shaderobjects", GL_SHADER_OBJECTS_EXT, 2.0 );
|
||||||
else
|
else
|
||||||
GL_CheckExtension( "GL_ARB_shader_objects", shaderobjectsfuncs, "gl_shaderobjects", GL_SHADER_OBJECTS_EXT, 2.0 );
|
GL_CheckExtension( "GL_ARB_shader_objects", shaderobjectsfuncs, "gl_shaderobjects", GL_SHADER_OBJECTS_EXT, 2.0 );
|
||||||
@ -965,7 +983,7 @@ void GL_InitExtensionsBigGL( void )
|
|||||||
if( !GL_CheckExtension( "glDrawRangeElements", drawrangeelementsfuncs, "gl_drawrangeelements", GL_DRAW_RANGEELEMENTS_EXT, 0 ) )
|
if( !GL_CheckExtension( "glDrawRangeElements", drawrangeelementsfuncs, "gl_drawrangeelements", GL_DRAW_RANGEELEMENTS_EXT, 0 ) )
|
||||||
{
|
{
|
||||||
if( GL_CheckExtension( "glDrawRangeElementsEXT", drawrangeelementsextfuncs,
|
if( GL_CheckExtension( "glDrawRangeElementsEXT", drawrangeelementsextfuncs,
|
||||||
"gl_drawrangelements", GL_DRAW_RANGEELEMENTS_EXT, 0 ) )
|
"gl_drawrangelements", GL_DRAW_RANGEELEMENTS_EXT, 0 ))
|
||||||
{
|
{
|
||||||
#ifndef XASH_GL_STATIC
|
#ifndef XASH_GL_STATIC
|
||||||
pglDrawRangeElements = pglDrawRangeElementsEXT;
|
pglDrawRangeElements = pglDrawRangeElementsEXT;
|
||||||
@ -984,7 +1002,7 @@ void GL_InitExtensionsBigGL( void )
|
|||||||
VGL_ShimInit();
|
VGL_ShimInit();
|
||||||
#endif
|
#endif
|
||||||
#if !defined(XASH_GLES) && !defined(XASH_GL_STATIC)
|
#if !defined(XASH_GLES) && !defined(XASH_GL_STATIC)
|
||||||
if( gEngfuncs.Sys_CheckParm("-gl2shim") )
|
if( gEngfuncs.Sys_CheckParm( "-gl2shim" ))
|
||||||
GL2_ShimInit();
|
GL2_ShimInit();
|
||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
@ -1006,14 +1024,14 @@ void GL_InitExtensions( void )
|
|||||||
glConfig.version_string = (const char *)pglGetString( GL_VERSION );
|
glConfig.version_string = (const char *)pglGetString( GL_VERSION );
|
||||||
glConfig.extensions_string = (const char *)pglGetString( GL_EXTENSIONS );
|
glConfig.extensions_string = (const char *)pglGetString( GL_EXTENSIONS );
|
||||||
|
|
||||||
pglGetIntegerv(GL_MAJOR_VERSION, &major);
|
pglGetIntegerv( GL_MAJOR_VERSION, &major );
|
||||||
pglGetIntegerv(GL_MINOR_VERSION, &minor);
|
pglGetIntegerv( GL_MINOR_VERSION, &minor );
|
||||||
if( !major && glConfig.version_string )
|
if( !major && glConfig.version_string )
|
||||||
{
|
{
|
||||||
const char *str = glConfig.version_string;
|
const char *str = glConfig.version_string;
|
||||||
float ver;
|
float ver;
|
||||||
|
|
||||||
while(*str && (*str < '0' || *str > '9')) str++;
|
while( *str && ( *str < '0' || *str > '9' )) str++;
|
||||||
ver = Q_atof(str);
|
ver = Q_atof(str);
|
||||||
if( ver )
|
if( ver )
|
||||||
{
|
{
|
||||||
@ -1030,21 +1048,23 @@ void GL_InitExtensions( void )
|
|||||||
if( !glConfig.extensions_string )
|
if( !glConfig.extensions_string )
|
||||||
{
|
{
|
||||||
int n = 0;
|
int n = 0;
|
||||||
pglGetStringi = gEngfuncs.GL_GetProcAddress("glGetStringi");
|
pglGetStringi = gEngfuncs.GL_GetProcAddress( "glGetStringi" );
|
||||||
|
|
||||||
pglGetIntegerv(GL_NUM_EXTENSIONS, &n);
|
pglGetIntegerv( GL_NUM_EXTENSIONS, &n );
|
||||||
if(n && pglGetStringi)
|
if( n && pglGetStringi )
|
||||||
{
|
{
|
||||||
int i;
|
int i, len = 1;
|
||||||
int len = 1;
|
|
||||||
char *str;
|
char *str;
|
||||||
for(i = 0; i < n; i++)
|
|
||||||
len += Q_strlen((const char*)pglGetStringi(GL_EXTENSIONS, i)) + 1;
|
for( i = 0; i < n; i++ )
|
||||||
|
len += Q_strlen((const char *)pglGetStringi( GL_EXTENSIONS, i )) + 1;
|
||||||
|
|
||||||
str = (char*)Mem_Calloc( r_temppool, len );
|
str = (char*)Mem_Calloc( r_temppool, len );
|
||||||
glConfig.extensions_string = str;
|
glConfig.extensions_string = str;
|
||||||
for(i = 0; i < n; i++)
|
|
||||||
|
for( i = 0; i < n; i++ )
|
||||||
{
|
{
|
||||||
int l = Q_strncpy( str, pglGetStringi(GL_EXTENSIONS, i), len);
|
int l = Q_strncpy( str, pglGetStringi( GL_EXTENSIONS, i ), len );
|
||||||
str += l;
|
str += l;
|
||||||
*str++ = ' ';
|
*str++ = ' ';
|
||||||
len -= l + 1;
|
len -= l + 1;
|
||||||
@ -1355,7 +1375,7 @@ void GL_SetupAttributes( int safegl )
|
|||||||
}
|
}
|
||||||
#endif // XASH_GLES
|
#endif // XASH_GLES
|
||||||
|
|
||||||
if( gEngfuncs.Sys_CheckParm( "-gldebug" ) )
|
if( gEngfuncs.Sys_CheckParm( "-gldebug" ))
|
||||||
{
|
{
|
||||||
gEngfuncs.Con_Reportf( "Creating an extended GL context for debug...\n" );
|
gEngfuncs.Con_Reportf( "Creating an extended GL context for debug...\n" );
|
||||||
SetBits( context_flags, FCONTEXT_DEBUG_ARB );
|
SetBits( context_flags, FCONTEXT_DEBUG_ARB );
|
||||||
|
Loading…
x
Reference in New Issue
Block a user