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Engine: Keep HTTP from endlessly formatting NaN values
For whatever reason, our progress count for HTTP downloads stays at 0. This results in the engine calculating a NaN progress value many times each frame, which results in a significant performance hit.
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@ -2280,7 +2280,7 @@ void HTTP_Run( void )
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}
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// update progress
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if( !Host_IsDedicated() )
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if( !Host_IsDedicated() && iProgressCount != 0 )
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Cvar_SetValue( "scr_download", flProgress/iProgressCount * 100 );
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HTTP_AutoClean();
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