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@ -414,11 +414,15 @@ static void UI_ConvertGameInfo( GAMEINFO *out, gameinfo_t *in ) |
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out->gamemode = in->gamemode; |
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out->gamemode = in->gamemode; |
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if( in->nomodels ) |
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if( in->nomodels ) |
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out->flags |= GFL_NOMODELS; |
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SetBits( out->flags, GFL_NOMODELS ); |
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if( in->noskills ) |
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if( in->noskills ) |
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out->flags |= GFL_NOSKILLS; |
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SetBits( out->flags, GFL_NOSKILLS ); |
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if( in->render_picbutton_text ) |
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if( in->render_picbutton_text ) |
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out->flags |= GFL_RENDER_PICBUTTON_TEXT; |
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SetBits( out->flags, GFL_RENDER_PICBUTTON_TEXT ); |
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if( in->hd_background ) |
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SetBits( out->flags, GFL_HD_BACKGROUND ); |
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if( in->animated_title ) |
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SetBits( out->flags, GFL_ANIMATED_TITLE ); |
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} |
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} |
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/*
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/*
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