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engine: platform: sdl: unused variable cleanup

pull/2/head
Alibek Omarov 12 months ago
parent
commit
9ec1e259b4
  1. 2
      engine/platform/sdl/vid_sdl.c

2
engine/platform/sdl/vid_sdl.c

@ -654,9 +654,9 @@ static void VID_SetWindowIcon( SDL_Window *hWnd )
{ {
rgbdata_t *icon = NULL; rgbdata_t *icon = NULL;
char iconpath[MAX_STRING]; char iconpath[MAX_STRING];
#if XASH_WIN32 // ICO support only for Win32
const char *localIcoPath; const char *localIcoPath;
#if XASH_WIN32 // ICO support only for Win32
if(( localIcoPath = FS_GetDiskPath( GI->iconpath, true ))) if(( localIcoPath = FS_GetDiskPath( GI->iconpath, true )))
{ {
HICON ico = (HICON)LoadImage( NULL, localIcoPath, IMAGE_ICON, 0, 0, LR_LOADFROMFILE|LR_DEFAULTSIZE ); HICON ico = (HICON)LoadImage( NULL, localIcoPath, IMAGE_ICON, 0, 0, LR_LOADFROMFILE|LR_DEFAULTSIZE );

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