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filesystem: fix noskills being written as nomodels in gameinfo.txt
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@ -603,7 +603,7 @@ static void FS_WriteGameInfo( const char *filepath, gameinfo_t *GameInfo )
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}
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if( GameInfo->noskills )
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if( GameInfo->noskills )
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FS_Printf( f, "noskills\t\t\"%i\"\n", GameInfo->nomodels );
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FS_Printf( f, "noskills\t\t\"%i\"\n", GameInfo->noskills );
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#define SAVE_AGED_COUNT 2 // the default count of quick and auto saves
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#define SAVE_AGED_COUNT 2 // the default count of quick and auto saves
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if( GameInfo->quicksave_aged_count != SAVE_AGED_COUNT )
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if( GameInfo->quicksave_aged_count != SAVE_AGED_COUNT )
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