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@ -2043,12 +2043,12 @@ void SV_ChangeLevel( qboolean loadfromsavedgame, const char *mapname, const char |
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if( start ) |
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if( start ) |
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{ |
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{ |
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Q_strncpy( _startspot, start, MAX_STRING ); |
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Q_strncpy( _startspot, start, sizeof( _startspot )); |
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startspot = _startspot; |
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startspot = _startspot; |
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} |
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} |
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Q_strncpy( level, mapname, MAX_STRING ); |
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Q_strncpy( level, mapname, sizeof( level )); |
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Q_strncpy( oldlevel, sv.name, MAX_STRING ); |
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Q_strncpy( oldlevel, sv.name, sizeof( oldlevel )); |
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if( loadfromsavedgame ) |
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if( loadfromsavedgame ) |
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{ |
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{ |
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