diff --git a/engine/platform/sdl/s_sdl.c b/engine/platform/sdl/s_sdl.c index 0c68a64b..a9e16faf 100644 --- a/engine/platform/sdl/s_sdl.c +++ b/engine/platform/sdl/s_sdl.c @@ -74,10 +74,10 @@ qboolean SNDDMA_Init( void *hInst ) return false; } -#ifdef __linux__ + // even if we don't have PA + // we still can safely set env variables setenv( "PULSE_PROP_application.name", GI->title, 1 ); setenv( "PULSE_PROP_media.role", "game", 1 ); -#endif memset( &desired, 0, sizeof( desired ) ); desired.freq = SOUND_DMA_SPEED;