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@ -214,7 +214,7 @@ void IN_CheckMouseState( qboolean active ) |
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static qboolean s_bRawInput, s_bMouseGrab; |
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static qboolean s_bRawInput, s_bMouseGrab; |
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#if XASH_WIN32 |
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#if XASH_WIN32 |
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qboolean useRawInput = CVAR_TO_BOOL( m_rawinput ) && clgame.client_dll_uses_sdl || clgame.dllFuncs.pfnLookEvent; |
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qboolean useRawInput = ( CVAR_TO_BOOL( m_rawinput ) && clgame.client_dll_uses_sdl ) || clgame.dllFuncs.pfnLookEvent != NULL; |
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#else |
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#else |
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qboolean useRawInput = true; // always use SDL code
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qboolean useRawInput = true; // always use SDL code
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#endif |
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#endif |
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