|
|
|
@ -260,8 +260,8 @@ static qboolean R_CreateBuffer_GLES1( int width, int height, uint *stride, uint
@@ -260,8 +260,8 @@ static qboolean R_CreateBuffer_GLES1( int width, int height, uint *stride, uint
|
|
|
|
|
pglTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST ); |
|
|
|
|
pglTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST ); |
|
|
|
|
|
|
|
|
|
if( vbo ) |
|
|
|
|
pglDeleteBuffers( 1,&vbo ); |
|
|
|
|
//if( vbo )
|
|
|
|
|
// pglDeleteBuffers( 1,&vbo );
|
|
|
|
|
|
|
|
|
|
pglGenBuffers( 1,&vbo ); |
|
|
|
|
pglBindBuffer( GL_ARRAY_BUFFER_ARB, vbo ); |
|
|
|
@ -304,8 +304,6 @@ static void R_Unlock_GLES3( void )
@@ -304,8 +304,6 @@ static void R_Unlock_GLES3( void )
|
|
|
|
|
pglTexImage2D( GL_TEXTURE_2D, 0, GL_RGB, vid.width, vid.height, 0, GL_RGB, GL_UNSIGNED_SHORT_5_6_5, 0 ); |
|
|
|
|
//pglDrawArrays( GL_TRIANGLE_FAN, 0,4 );
|
|
|
|
|
pglBlitFramebuffer( 0, vid.height, vid.width, 0, 0, 0, vid.width, vid.height, GL_COLOR_BUFFER_BIT, GL_NEAREST ); |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
static qboolean R_CreateBuffer_GLES3( int width, int height, uint *stride, uint *bpp, uint *r, uint *g, uint *b ) |
|
|
|
@ -323,7 +321,8 @@ static qboolean R_CreateBuffer_GLES3( int width, int height, uint *stride, uint
@@ -323,7 +321,8 @@ static qboolean R_CreateBuffer_GLES3( int width, int height, uint *stride, uint
|
|
|
|
|
pglGenTextures( 1, &to ); |
|
|
|
|
pglBindTexture( GL_TEXTURE_2D, to ); |
|
|
|
|
pglViewport( 0, 0, width, height ); |
|
|
|
|
/*pglMatrixMode( GL_PROJECTION );
|
|
|
|
|
/*
|
|
|
|
|
pglMatrixMode( GL_PROJECTION ); |
|
|
|
|
pglLoadIdentity(); |
|
|
|
|
// project 0..1 to screen size
|
|
|
|
|
pglOrtho( 0, 1, 1, 0, -99999, 99999 ); |
|
|
|
@ -336,10 +335,10 @@ static qboolean R_CreateBuffer_GLES3( int width, int height, uint *stride, uint
@@ -336,10 +335,10 @@ static qboolean R_CreateBuffer_GLES3( int width, int height, uint *stride, uint
|
|
|
|
|
|
|
|
|
|
if( vbo ) |
|
|
|
|
pglDeleteBuffers( 1,&vbo ); |
|
|
|
|
*/ |
|
|
|
|
|
|
|
|
|
if( pbo ) |
|
|
|
|
pglDeleteBuffers( 1,&pbo ); |
|
|
|
|
*/ |
|
|
|
|
|
|
|
|
|
//pglGenBuffers( 1,&vbo );
|
|
|
|
|
pglGenBuffers( 1, &pbo ); |
|
|
|
|