mirror of
https://github.com/YGGverse/xash3d-fwgs.git
synced 2025-01-23 13:24:13 +00:00
ref_soft: Remove more unused globals/functions
This commit is contained in:
parent
b5e1382232
commit
8d88ecb951
@ -185,7 +185,7 @@ static int GL_RenderGetParm( int parm, int arg )
|
|||||||
Assert( arg >= 0 && arg < 6 );
|
Assert( arg >= 0 && arg < 6 );
|
||||||
return tr.skyboxTextures[arg];
|
return tr.skyboxTextures[arg];
|
||||||
case PARM_TEX_SKYTEXNUM:
|
case PARM_TEX_SKYTEXNUM:
|
||||||
return tr.skytexturenum;
|
return 0;
|
||||||
case PARM_TEX_LIGHTMAP:
|
case PARM_TEX_LIGHTMAP:
|
||||||
arg = bound( 0, arg, MAX_LIGHTMAPS - 1 );
|
arg = bound( 0, arg, MAX_LIGHTMAPS - 1 );
|
||||||
return tr.lightmapTextures[arg];
|
return tr.lightmapTextures[arg];
|
||||||
|
27
r_local.h
27
r_local.h
@ -185,8 +185,6 @@ typedef struct
|
|||||||
vec3_t vforward;
|
vec3_t vforward;
|
||||||
vec3_t vright;
|
vec3_t vright;
|
||||||
vec3_t vup;
|
vec3_t vup;
|
||||||
|
|
||||||
|
|
||||||
vec3_t base_vup;
|
vec3_t base_vup;
|
||||||
vec3_t base_vpn;
|
vec3_t base_vpn;
|
||||||
vec3_t base_vright;
|
vec3_t base_vright;
|
||||||
@ -196,15 +194,6 @@ typedef struct
|
|||||||
vec3_t cull_vright;
|
vec3_t cull_vright;
|
||||||
vec3_t cull_vup;
|
vec3_t cull_vup;
|
||||||
|
|
||||||
float farClip;
|
|
||||||
|
|
||||||
qboolean fogCustom;
|
|
||||||
qboolean fogEnabled;
|
|
||||||
qboolean fogSkybox;
|
|
||||||
vec4_t fogColor;
|
|
||||||
float fogDensity;
|
|
||||||
float fogStart;
|
|
||||||
float fogEnd;
|
|
||||||
int cached_contents; // in water
|
int cached_contents; // in water
|
||||||
int cached_waterlevel; // was in water
|
int cached_waterlevel; // was in water
|
||||||
|
|
||||||
@ -220,7 +209,6 @@ typedef struct
|
|||||||
byte visbytes[(MAX_MAP_LEAFS+7)/8];// actual PVS for current frame
|
byte visbytes[(MAX_MAP_LEAFS+7)/8];// actual PVS for current frame
|
||||||
|
|
||||||
float viewplanedist;
|
float viewplanedist;
|
||||||
mplane_t clipPlane;
|
|
||||||
|
|
||||||
// q2 oldrefdef
|
// q2 oldrefdef
|
||||||
vrect_t vrect; // subwindow in video for refresh
|
vrect_t vrect; // subwindow in video for refresh
|
||||||
@ -268,9 +256,6 @@ typedef struct
|
|||||||
int skyboxTextures[6]; // skybox sides
|
int skyboxTextures[6]; // skybox sides
|
||||||
int cinTexture; // cinematic texture
|
int cinTexture; // cinematic texture
|
||||||
|
|
||||||
int skytexturenum; // this not a gl_texturenum!
|
|
||||||
int skyboxbasenum; // start with 5800
|
|
||||||
|
|
||||||
// entity lists
|
// entity lists
|
||||||
draw_list_t draw_stack[MAX_DRAW_STACK];
|
draw_list_t draw_stack[MAX_DRAW_STACK];
|
||||||
int draw_stack_pos;
|
int draw_stack_pos;
|
||||||
@ -1070,20 +1055,15 @@ VARS
|
|||||||
// started
|
// started
|
||||||
extern float r_aliasuvscale; // scale-up factor for screen u and v
|
extern float r_aliasuvscale; // scale-up factor for screen u and v
|
||||||
// on Alias vertices passed to driver
|
// on Alias vertices passed to driver
|
||||||
extern qboolean r_dowarp;
|
|
||||||
|
|
||||||
extern affinetridesc_t r_affinetridesc;
|
extern affinetridesc_t r_affinetridesc;
|
||||||
|
|
||||||
extern vec3_t r_pright, r_pup, r_ppn;
|
|
||||||
|
|
||||||
void D_DrawSurfaces (void);
|
void D_DrawSurfaces (void);
|
||||||
void R_DrawParticle( void );
|
void R_DrawParticle( void );
|
||||||
void D_ViewChanged (void);
|
void D_ViewChanged (void);
|
||||||
void D_WarpScreen (void);
|
void D_WarpScreen (void);
|
||||||
void R_PolysetUpdateTables (void);
|
void R_PolysetUpdateTables (void);
|
||||||
|
|
||||||
extern void *acolormap; // FIXME: should go away
|
|
||||||
|
|
||||||
//=======================================================================//
|
//=======================================================================//
|
||||||
|
|
||||||
// callbacks to Quake
|
// callbacks to Quake
|
||||||
@ -1167,13 +1147,6 @@ extern edge_t *r_edges, *edge_p, *edge_max;
|
|||||||
extern edge_t *newedges[MAXHEIGHT];
|
extern edge_t *newedges[MAXHEIGHT];
|
||||||
extern edge_t *removeedges[MAXHEIGHT];
|
extern edge_t *removeedges[MAXHEIGHT];
|
||||||
|
|
||||||
// FIXME: make stack vars when debugging done
|
|
||||||
extern edge_t edge_head;
|
|
||||||
extern edge_t edge_tail;
|
|
||||||
extern edge_t edge_aftertail;
|
|
||||||
|
|
||||||
extern qboolean r_surfsonstack;
|
|
||||||
|
|
||||||
extern int r_viewcluster, r_oldviewcluster;
|
extern int r_viewcluster, r_oldviewcluster;
|
||||||
|
|
||||||
extern int r_clipflags;
|
extern int r_clipflags;
|
||||||
|
156
r_main.c
156
r_main.c
@ -115,8 +115,6 @@ short *d_pzbuffer;
|
|||||||
unsigned int d_zrowbytes;
|
unsigned int d_zrowbytes;
|
||||||
unsigned int d_zwidth;
|
unsigned int d_zwidth;
|
||||||
|
|
||||||
qboolean r_dowarp;
|
|
||||||
|
|
||||||
mvertex_t *r_pcurrentvertbase;
|
mvertex_t *r_pcurrentvertbase;
|
||||||
|
|
||||||
//int c_surf;
|
//int c_surf;
|
||||||
@ -797,154 +795,6 @@ static image_t *R_RecursiveFindWaterTexture( const mnode_t *node, const mnode_t
|
|||||||
return NULL;
|
return NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
/*
|
|
||||||
=============
|
|
||||||
R_CheckFog
|
|
||||||
|
|
||||||
check for underwater fog
|
|
||||||
Using backward recursion to find waterline leaf
|
|
||||||
from underwater leaf (idea: XaeroX)
|
|
||||||
=============
|
|
||||||
*/
|
|
||||||
static void R_CheckFog( void )
|
|
||||||
{
|
|
||||||
cl_entity_t *ent;
|
|
||||||
image_t *tex;
|
|
||||||
int i, cnt, count;
|
|
||||||
|
|
||||||
// quake global fog
|
|
||||||
if( ENGINE_GET_PARM( PARM_QUAKE_COMPATIBLE ))
|
|
||||||
{
|
|
||||||
if( !MOVEVARS->fog_settings )
|
|
||||||
{
|
|
||||||
// if( pglIsEnabled( GL_FOG ))
|
|
||||||
// pglDisable( GL_FOG );
|
|
||||||
RI.fogEnabled = false;
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
// quake-style global fog
|
|
||||||
RI.fogColor[0] = ((MOVEVARS->fog_settings & 0xFF000000) >> 24) / 255.0f;
|
|
||||||
RI.fogColor[1] = ((MOVEVARS->fog_settings & 0xFF0000) >> 16) / 255.0f;
|
|
||||||
RI.fogColor[2] = ((MOVEVARS->fog_settings & 0xFF00) >> 8) / 255.0f;
|
|
||||||
RI.fogDensity = ((MOVEVARS->fog_settings & 0xFF) / 255.0f) * 0.01f;
|
|
||||||
RI.fogStart = RI.fogEnd = 0.0f;
|
|
||||||
RI.fogColor[3] = 1.0f;
|
|
||||||
RI.fogCustom = false;
|
|
||||||
RI.fogEnabled = true;
|
|
||||||
RI.fogSkybox = true;
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
RI.fogEnabled = false;
|
|
||||||
|
|
||||||
if( RI.onlyClientDraw || ENGINE_GET_PARM( PARM_WATER_LEVEL ) < 3 || !RI.drawWorld || !RI.viewleaf )
|
|
||||||
{
|
|
||||||
if( RI.cached_waterlevel == 3 )
|
|
||||||
{
|
|
||||||
// in some cases waterlevel jumps from 3 to 1. Catch it
|
|
||||||
RI.cached_waterlevel = ENGINE_GET_PARM( PARM_WATER_LEVEL );
|
|
||||||
RI.cached_contents = CONTENTS_EMPTY;
|
|
||||||
//if( !RI.fogCustom ) pglDisable( GL_FOG );
|
|
||||||
}
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
ent = gEngfuncs.CL_GetWaterEntity( RI.vieworg );
|
|
||||||
if( ent && ent->model && ent->model->type == mod_brush && ent->curstate.skin < 0 )
|
|
||||||
cnt = ent->curstate.skin;
|
|
||||||
else cnt = RI.viewleaf->contents;
|
|
||||||
|
|
||||||
RI.cached_waterlevel = ENGINE_GET_PARM( PARM_WATER_LEVEL );
|
|
||||||
|
|
||||||
if( !IsLiquidContents( RI.cached_contents ) && IsLiquidContents( cnt ))
|
|
||||||
{
|
|
||||||
tex = NULL;
|
|
||||||
|
|
||||||
// check for water texture
|
|
||||||
if( ent && ent->model && ent->model->type == mod_brush )
|
|
||||||
{
|
|
||||||
msurface_t *surf;
|
|
||||||
|
|
||||||
count = ent->model->nummodelsurfaces;
|
|
||||||
|
|
||||||
for( i = 0, surf = &ent->model->surfaces[ent->model->firstmodelsurface]; i < count; i++, surf++ )
|
|
||||||
{
|
|
||||||
if( surf->flags & SURF_DRAWTURB && surf->texinfo && surf->texinfo->texture )
|
|
||||||
{
|
|
||||||
tex = R_GetTexture( surf->texinfo->texture->gl_texturenum );
|
|
||||||
RI.cached_contents = ent->curstate.skin;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
tex = R_RecursiveFindWaterTexture( RI.viewleaf->parent, NULL, false );
|
|
||||||
if( tex ) RI.cached_contents = RI.viewleaf->contents;
|
|
||||||
}
|
|
||||||
|
|
||||||
if( !tex ) return; // no valid fogs
|
|
||||||
|
|
||||||
// copy fog params
|
|
||||||
RI.fogColor[0] = tex->fogParams[0] / 255.0f;
|
|
||||||
RI.fogColor[1] = tex->fogParams[1] / 255.0f;
|
|
||||||
RI.fogColor[2] = tex->fogParams[2] / 255.0f;
|
|
||||||
RI.fogDensity = tex->fogParams[3] * 0.000025f;
|
|
||||||
RI.fogStart = RI.fogEnd = 0.0f;
|
|
||||||
RI.fogColor[3] = 1.0f;
|
|
||||||
RI.fogCustom = false;
|
|
||||||
RI.fogEnabled = true;
|
|
||||||
RI.fogSkybox = true;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
RI.fogCustom = false;
|
|
||||||
RI.fogEnabled = true;
|
|
||||||
RI.fogSkybox = true;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/*
|
|
||||||
=============
|
|
||||||
R_CheckGLFog
|
|
||||||
|
|
||||||
special condition for Spirit 1.9
|
|
||||||
that used direct calls of glFog-functions
|
|
||||||
=============
|
|
||||||
*/
|
|
||||||
static void R_CheckGLFog( void )
|
|
||||||
{
|
|
||||||
#ifdef HACKS_RELATED_HLMODS
|
|
||||||
if(( !RI.fogEnabled && !RI.fogCustom ) && pglIsEnabled( GL_FOG ) && VectorIsNull( RI.fogColor ))
|
|
||||||
{
|
|
||||||
// fill the fog color from GL-state machine
|
|
||||||
pglGetFloatv( GL_FOG_COLOR, RI.fogColor );
|
|
||||||
RI.fogSkybox = true;
|
|
||||||
}
|
|
||||||
#endif
|
|
||||||
}
|
|
||||||
|
|
||||||
/*
|
|
||||||
=============
|
|
||||||
R_DrawFog
|
|
||||||
|
|
||||||
=============
|
|
||||||
*/
|
|
||||||
void R_DrawFog( void )
|
|
||||||
{
|
|
||||||
if( !RI.fogEnabled ) return;
|
|
||||||
#if 0
|
|
||||||
pglEnable( GL_FOG );
|
|
||||||
if( gEngfuncs.Host_IsQuakeCompatible( ))
|
|
||||||
pglFogi( GL_FOG_MODE, GL_EXP2 );
|
|
||||||
else pglFogi( GL_FOG_MODE, GL_EXP );
|
|
||||||
pglFogf( GL_FOG_DENSITY, RI.fogDensity );
|
|
||||||
pglFogfv( GL_FOG_COLOR, RI.fogColor );
|
|
||||||
pglHint( GL_FOG_HINT, GL_NICEST );
|
|
||||||
#endif
|
|
||||||
}
|
|
||||||
|
|
||||||
/*
|
/*
|
||||||
=============
|
=============
|
||||||
R_DrawEntitiesOnList
|
R_DrawEntitiesOnList
|
||||||
@ -1744,15 +1594,12 @@ void R_RenderScene( void )
|
|||||||
|
|
||||||
R_PushDlights();
|
R_PushDlights();
|
||||||
// R_SetupGL( true );
|
// R_SetupGL( true );
|
||||||
R_Clear( ~0 );
|
//R_Clear( ~0 );
|
||||||
|
|
||||||
R_MarkLeaves();
|
R_MarkLeaves();
|
||||||
R_DrawFog ();
|
|
||||||
// R_PushDlights (r_worldmodel); ??
|
// R_PushDlights (r_worldmodel); ??
|
||||||
R_CheckGLFog();
|
|
||||||
//R_DrawWorld();
|
//R_DrawWorld();
|
||||||
R_EdgeDrawing ();
|
R_EdgeDrawing ();
|
||||||
R_CheckFog();
|
|
||||||
|
|
||||||
gEngfuncs.CL_ExtraUpdate (); // don't let sound get messed up if going slow
|
gEngfuncs.CL_ExtraUpdate (); // don't let sound get messed up if going slow
|
||||||
|
|
||||||
@ -1854,7 +1701,6 @@ void R_SetupRefParams( const ref_viewpass_t *rvp )
|
|||||||
RI.params = RP_NONE;
|
RI.params = RP_NONE;
|
||||||
RI.drawWorld = FBitSet( rvp->flags, RF_DRAW_WORLD );
|
RI.drawWorld = FBitSet( rvp->flags, RF_DRAW_WORLD );
|
||||||
RI.onlyClientDraw = FBitSet( rvp->flags, RF_ONLY_CLIENTDRAW );
|
RI.onlyClientDraw = FBitSet( rvp->flags, RF_ONLY_CLIENTDRAW );
|
||||||
RI.farClip = 0;
|
|
||||||
|
|
||||||
if( !FBitSet( rvp->flags, RF_DRAW_CUBEMAP ))
|
if( !FBitSet( rvp->flags, RF_DRAW_CUBEMAP ))
|
||||||
RI.drawOrtho = FBitSet( rvp->flags, RF_DRAW_OVERVIEW );
|
RI.drawOrtho = FBitSet( rvp->flags, RF_DRAW_OVERVIEW );
|
||||||
|
26
r_misc.c
26
r_misc.c
@ -341,29 +341,15 @@ void R_SetupFrameQ (void)
|
|||||||
// if (sw_waterwarp->value && (r_newrefdef.rdflags & RDF_UNDERWATER) )
|
// if (sw_waterwarp->value && (r_newrefdef.rdflags & RDF_UNDERWATER) )
|
||||||
// r_dowarp = true;
|
// r_dowarp = true;
|
||||||
// else
|
// else
|
||||||
r_dowarp = false;
|
|
||||||
|
|
||||||
if (r_dowarp)
|
vrect.x = 0;//r_newrefdef.x;
|
||||||
{ // warp into off screen buffer
|
vrect.y = 0;//r_newrefdef.y;
|
||||||
vrect.x = 0;
|
vrect.width = gpGlobals->width;
|
||||||
vrect.y = 0;
|
vrect.height = gpGlobals->height;
|
||||||
//vrect.width = r_newrefdef.width < WARP_WIDTH ? r_newrefdef.width : WARP_WIDTH;
|
|
||||||
//vrect.height = r_newrefdef.height < WARP_HEIGHT ? r_newrefdef.height : WARP_HEIGHT;
|
|
||||||
|
|
||||||
d_viewbuffer = r_warpbuffer;
|
d_viewbuffer = (void *)vid.buffer;
|
||||||
r_screenwidth = WARP_WIDTH;
|
r_screenwidth = vid.rowbytes;
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
vrect.x = 0;//r_newrefdef.x;
|
|
||||||
vrect.y = 0;//r_newrefdef.y;
|
|
||||||
vrect.width = gpGlobals->width;
|
|
||||||
vrect.height = gpGlobals->height;
|
|
||||||
|
|
||||||
d_viewbuffer = (void *)vid.buffer;
|
|
||||||
r_screenwidth = vid.rowbytes;
|
|
||||||
}
|
|
||||||
|
|
||||||
R_ViewChanged (&vrect);
|
R_ViewChanged (&vrect);
|
||||||
|
|
||||||
// start off with just the four screen edge clip planes
|
// start off with just the four screen edge clip planes
|
||||||
|
@ -455,8 +455,8 @@ TriForParams
|
|||||||
*/
|
*/
|
||||||
void TriFogParams( float flDensity, int iFogSkybox )
|
void TriFogParams( float flDensity, int iFogSkybox )
|
||||||
{
|
{
|
||||||
RI.fogDensity = flDensity;
|
//RI.fogDensity = flDensity;
|
||||||
RI.fogSkybox = iFogSkybox;
|
//RI.fogSkybox = iFogSkybox;
|
||||||
}
|
}
|
||||||
|
|
||||||
/*
|
/*
|
||||||
|
Loading…
x
Reference in New Issue
Block a user