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@ -1925,6 +1925,53 @@ void CL_ParseCvarValue2( sizebuf_t *msg )
@@ -1925,6 +1925,53 @@ void CL_ParseCvarValue2( sizebuf_t *msg )
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} |
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} |
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/*
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============== |
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CL_ParseExec |
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Exec map/class specific configs |
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============== |
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*/ |
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void CL_ParseExec( sizebuf_t *msg ) |
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{ |
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qboolean is_class; |
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int class_idx; |
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string mapname; |
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const char *class_cfgs[] = { |
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"", |
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"exec scout.cfg\n", |
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"exec sniper.cfg\n", |
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"exec soldier.cfg\n", |
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"exec demoman.cfg\n", |
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"exec medic.cfg\n", |
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"exec hwguy.cfg\n", |
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"exec pyro.cfg\n", |
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"exec spy.cfg\n", |
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"exec engineer.cfg\n", |
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"", |
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"exec civilian.cfg\n" |
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}; |
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is_class = MSG_ReadByte( msg ); |
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if ( is_class ) |
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{ |
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class_idx = MSG_ReadByte( msg ); |
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if ( class_idx >= 0 && class_idx <= 11 && !Q_stricmp( GI->gamefolder, "tfc" ) ) |
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Cbuf_AddText( class_cfgs[class_idx] ); |
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} |
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else if ( !Q_stricmp( GI->gamefolder, "tfc" ) ) |
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{ |
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Cbuf_AddText( "exec mapdefault.cfg\n" ); |
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COM_FileBase( clgame.mapname, mapname ); |
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if ( COM_CheckString( mapname ) ) |
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Cbuf_AddText( va( "exec %s.cfg\n", mapname ) ); |
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} |
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} |
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/*
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============== |
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CL_DispatchUserMessage |
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@ -2334,6 +2381,9 @@ void CL_ParseServerMessage( sizebuf_t *msg, qboolean normal_message )
@@ -2334,6 +2381,9 @@ void CL_ParseServerMessage( sizebuf_t *msg, qboolean normal_message )
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case svc_querycvarvalue2: |
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CL_ParseCvarValue2( msg ); |
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break; |
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case svc_exec: |
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CL_ParseExec( msg ); |
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break; |
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default: |
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CL_ParseUserMessage( msg, cmd ); |
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cl.frames[cl.parsecountmod].graphdata.usr += MSG_GetNumBytesRead( msg ) - bufStart; |
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