|
|
@ -51,6 +51,7 @@ const char *demo_cmd[dem_lastcmd+1] = |
|
|
|
"dem_stop", |
|
|
|
"dem_stop", |
|
|
|
}; |
|
|
|
}; |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
#pragma pack( push, 1 ) |
|
|
|
typedef struct |
|
|
|
typedef struct |
|
|
|
{ |
|
|
|
{ |
|
|
|
int id; // should be IDEM
|
|
|
|
int id; // should be IDEM
|
|
|
@ -62,6 +63,7 @@ typedef struct |
|
|
|
char gamedir[64]; // name of game directory (FS_Gamedir())
|
|
|
|
char gamedir[64]; // name of game directory (FS_Gamedir())
|
|
|
|
int directory_offset; // offset of Entry Directory.
|
|
|
|
int directory_offset; // offset of Entry Directory.
|
|
|
|
} demoheader_t; |
|
|
|
} demoheader_t; |
|
|
|
|
|
|
|
#pragma pack( pop ) |
|
|
|
|
|
|
|
|
|
|
|
typedef struct |
|
|
|
typedef struct |
|
|
|
{ |
|
|
|
{ |
|
|
|