From 847be54457ff08eb49523609b78636f6706eb9b4 Mon Sep 17 00:00:00 2001 From: Alibek Omarov Date: Sun, 18 Nov 2018 16:04:52 +0300 Subject: [PATCH] wscript: refactor adding compiler flags, remove --release flag, instead add mandatory --build-type flag --- wscript | 96 +++++++++++++++++++++++++++++++++++++-------------------- 1 file changed, 63 insertions(+), 33 deletions(-) diff --git a/wscript b/wscript index 242c17a8..4a8a076f 100644 --- a/wscript +++ b/wscript @@ -26,6 +26,22 @@ def get_git_version(): return version +def get_flags_by_compiler(flags, compiler): + out = [] + if compiler in flags: + out += flags[compiler] + elif 'default' in flags: + out += flags['default'] + return out + +def get_flags_by_type(flags, type, compiler): + out = [] + if 'common' in flags: + out += get_flags_by_compiler(flags['common'], compiler) + if type in flags: + out += get_flags_by_compiler(flags[type], compiler) + return out + def options(opt): opt.load('compiler_cxx compiler_c') if sys.platform == 'win32': @@ -38,11 +54,7 @@ def options(opt): opt.add_option( '--64bits', action = 'store_true', dest = 'ALLOW64', default = False, help = 'allow targetting 64-bit engine') - - opt.add_option( - '--release', action = 'store_true', dest = 'RELEASE', default = False, - help = 'strip debug info from binary and enable optimizations') - + opt.add_option( '--win-style-install', action = 'store_true', dest = 'WIN_INSTALL', default = False, help = 'install like Windows build, ignore prefix, useful for development') @@ -55,9 +67,22 @@ def options(opt): '--sdl2', action='store', type='string', dest = 'SDL2_PATH', default = None, help = 'SDL2 path to build(required for Windows)') + opt.add_option( + '--build-type', action='store', type='string', dest='BUILD_TYPE', default = None, + help = 'build type: debug, release or none(custom flags)') + opt.recurse(SUBDIRS) def configure(conf): + conf.start_msg('Build type') + if conf.options.BUILD_TYPE == None: + conf.end_msg('not set', color='RED') + conf.fatal('Please set a build type, for example "--build-type=release"') + elif not conf.options.BUILD_TYPE in ['release', 'debug', 'none']: + conf.end_msg(conf.options.BUILD_TYPE, color='RED') + conf.fatal('Invalid build type. Valid are "debug", "release" or "none"') + conf.end_msg(conf.options.BUILD_TYPE) + conf.env.MSVC_TARGETS = ['x86'] # explicitly request x86 target for MSVC conf.load('compiler_cxx compiler_c') if sys.platform == 'win32': @@ -72,45 +97,50 @@ def configure(conf): int check[sizeof(void*) == 4 ? 1: -1]; return 0; }''', - msg = 'Checking if compiler create 32 bit code') + msg = 'Checking if compiler create 32 bit code') except conf.errors.ConfigurationError: # Program not compiled, we have 64 bit conf.env.DEST_64BIT = True + if(conf.env.DEST_64BIT): if(not conf.options.ALLOW64): conf.env.append_value('LINKFLAGS', ['-m32']) - conf.env.append_value('CFLAGS', ['-m32']) - conf.env.append_value('CXXFLAGS', ['-m32']) + conf.env.append_value('CFLAGS', ['-m32']) + conf.env.append_value('CXXFLAGS', ['-m32']) Logs.info('NOTE: will build engine with 64-bit toolchain using -m32') else: Logs.warn('WARNING: 64-bit engine may be unstable') - if(conf.env.COMPILER_CC != 'msvc'): - if(conf.env.COMPILER_CC == 'gcc') or (conf.env.COMPILER_CC == 'clang'): - conf.env.append_unique('LINKFLAGS', ['-Wl,--no-undefined']) - if(conf.options.RELEASE): - conf.env.append_unique('CFLAGS', ['-O2']) - conf.env.append_unique('CXXFLAGS', ['-O2']) - elif(conf.env.COMPILER_CC == 'gcc'): - conf.env.append_unique('CFLAGS', ['-Og', '-g']) - conf.env.append_unique('CXXFLAGS', ['-Og', '-g']) - else: - conf.env.append_unique('CFLAGS', ['-O0', '-g', '-gdwarf-2']) - conf.env.append_unique('CXXFLAGS', ['-O0', '-g', '-gdwarf-2']) - - if conf.options.GCC_COLORS: - conf.env.append_unique('CFLAGS', ['-fdiagnostics-color=always']) - conf.env.append_unique('CXXFLAGS', ['-fdiagnostics-color=always']) - else: - if(conf.options.RELEASE): - conf.env.append_unique('CFLAGS', ['/O2']) - conf.env.append_unique('CXXFLAGS', ['/O2']) - else: - conf.env.append_unique('CFLAGS', ['/Z7']) - conf.env.append_unique('CXXFLAGS', ['/Z7']) - conf.env.append_unique('LINKFLAGS', ['/DEBUG']) - conf.env.append_unique('DEFINES', '_USING_V110_SDK71_') # Force XP compability + linker_flags = { + 'common': { + 'msvc': ['/DEBUG'], + 'default': ['-Wl,--no-undefined'] + } + } + + compiler_c_cxx_flags = { + 'common': { + 'msvc': ['/D_USING_V110_SDK71_'], + 'default': ['-g'] + }, + 'release': { + 'msvc': ['/Zi', '/O2'], + 'default': ['-O3'] + }, + 'debug': { + 'msvc': ['/Z7'], + 'clang': ['-O0', '-gdwarf-2'], + 'default': ['-O0'] + } + } + + conf.env.append_unique('CFLAGS', get_flags_by_type( + compiler_c_cxx_flags, conf.options.BUILD_TYPE, conf.env.COMPILER_CC)) + conf.env.append_unique('CXXFLAGS', get_flags_by_type( + compiler_c_cxx_flags, conf.options.BUILD_TYPE, conf.env.COMPILER_CC)) + conf.env.append_unique('LINKFLAGS', get_flags_by_type( + linker_flags, conf.options.BUILD_TYPE, conf.env.COMPILER_CC)) # Force XP compability, all build targets should add # subsystem=bld.env.MSVC_SUBSYSTEM