Alibek Omarov
7 years ago
5 changed files with 404 additions and 1 deletions
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// Add predefined macros for your project here. For example: |
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// #define THE_ANSWER 42 |
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common/backends.h |
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common/beamdef.h |
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common/bspfile.h |
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common/cl_entity.h |
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common/com_model.h |
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common/con_nprint.h |
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common/const.h |
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common/cvardef.h |
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common/defaults.h |
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common/demo_api.h |
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common/dlight.h |
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common/enginefeatures.h |
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common/entity_state.h |
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common/entity_types.h |
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common/event_api.h |
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common/event_args.h |
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common/event_flags.h |
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common/gameinfo.h |
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common/hltv.h |
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common/ivoicetweak.h |
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common/kbutton.h |
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common/lightstyle.h |
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common/mathlib.h |
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common/net_api.h |
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common/netadr.h |
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common/particledef.h |
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common/pmtrace.h |
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common/port.h |
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common/qfont.h |
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common/r_efx.h |
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common/r_studioint.h |
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common/ref_params.h |
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common/render_api.h |
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common/screenfade.h |
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common/studio_event.h |
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common/triangleapi.h |
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common/usercmd.h |
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common/wadfile.h |
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common/weaponinfo.h |
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common/wrect.h |
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common/xash3d_types.h |
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engine/alias.h |
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engine/anorms.h |
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engine/cdll_exp.h |
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engine/cdll_int.h |
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engine/client/avi/avi.h |
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engine/client/avi/avi_stub.c |
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engine/client/avi/avi_win.c |
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engine/client/cl_cmds.c |
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engine/client/cl_custom.c |
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engine/client/cl_demo.c |
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engine/client/cl_events.c |
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engine/client/cl_frame.c |
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engine/client/cl_game.c |
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engine/client/cl_gameui.c |
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engine/client/cl_main.c |
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engine/client/cl_mobile.c |
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engine/client/cl_netgraph.c |
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engine/client/cl_parse.c |
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engine/client/cl_pmove.c |
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engine/client/cl_remap.c |
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engine/client/cl_scrn.c |
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engine/client/cl_tent.c |
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engine/client/cl_tent.h |
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engine/client/cl_video.c |
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engine/client/cl_view.c |
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engine/client/client.h |
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engine/client/console.c |
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engine/client/gl_alias.c |
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engine/client/gl_backend.c |
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engine/client/gl_beams.c |
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engine/client/gl_cull.c |
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engine/client/gl_decals.c |
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engine/client/gl_draw.c |
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engine/client/gl_export.h |
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engine/client/gl_frustum.c |
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engine/client/gl_frustum.h |
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engine/client/gl_image.c |
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engine/client/gl_local.h |
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engine/client/gl_refrag.c |
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engine/client/gl_rlight.c |
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engine/client/gl_rmain.c |
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engine/client/gl_rmath.c |
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engine/client/gl_rmisc.c |
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engine/client/gl_rpart.c |
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engine/client/gl_rsurf.c |
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engine/client/gl_sprite.c |
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engine/client/gl_studio.c |
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engine/client/gl_warp.c |
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engine/client/in_evdev.c |
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engine/client/in_joy.c |
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engine/client/in_touch.c |
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engine/client/input.c |
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engine/client/input.h |
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engine/client/keys.c |
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engine/client/s_dsp.c |
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engine/client/s_load.c |
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engine/client/s_main.c |
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engine/client/s_mix.c |
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engine/client/s_mouth.c |
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engine/client/s_stream.c |
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engine/client/s_utils.c |
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engine/client/s_vox.c |
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engine/client/sound.h |
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engine/client/titles.c |
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engine/client/vgui/vgui_draw.c |
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engine/client/vgui/vgui_draw.h |
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engine/client/vid_common.c |
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engine/client/vid_common.h |
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engine/client/vox.h |
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engine/common/build.c |
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engine/common/cfgscript.c |
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engine/common/cmd.c |
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engine/common/com_strings.h |
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engine/common/common.c |
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engine/common/common.h |
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engine/common/con_utils.c |
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engine/common/crashhandler.c |
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engine/common/crclib.c |
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engine/common/crtlib.c |
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engine/common/crtlib.h |
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engine/common/custom.c |
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engine/common/cvar.c |
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engine/common/cvar.h |
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engine/common/dedicated.c |
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engine/common/filesystem.c |
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engine/common/filesystem.h |
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engine/common/gamma.c |
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engine/common/host.c |
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engine/common/host_state.c |
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engine/common/hpak.c |
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engine/common/identification.c |
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engine/common/imagelib/imagelib.h |
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engine/common/imagelib/img_bmp.c |
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engine/common/imagelib/img_dds.c |
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engine/common/imagelib/img_main.c |
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engine/common/imagelib/img_quant.c |
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engine/common/imagelib/img_tga.c |
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engine/common/imagelib/img_utils.c |
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engine/common/imagelib/img_wad.c |
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engine/common/infostring.c |
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engine/common/launcher.c |
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engine/common/lib_common.c |
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engine/common/lib_posix.c |
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engine/common/library.h |
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engine/common/mathlib.c |
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engine/common/mathlib.h |
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engine/common/matrixlib.c |
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engine/common/mod_bmodel.c |
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engine/common/mod_local.h |
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engine/common/mod_studio.c |
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engine/common/model.c |
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engine/common/net_buffer.c |
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engine/common/net_buffer.h |
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engine/common/net_chan.c |
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engine/common/net_encode.c |
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engine/common/net_encode.h |
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engine/common/net_ws.c |
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engine/common/net_ws.h |
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engine/common/netchan.h |
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engine/common/pm_debug.c |
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engine/common/pm_local.h |
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engine/common/pm_surface.c |
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engine/common/pm_trace.c |
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engine/common/protocol.h |
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engine/common/sequence.c |
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engine/common/soundlib/libmpg/dct36.c |
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engine/common/soundlib/libmpg/dct64.c |
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engine/common/soundlib/libmpg/fmt123.h |
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engine/common/soundlib/libmpg/format.c |
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engine/common/soundlib/libmpg/frame.c |
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engine/common/soundlib/libmpg/frame.h |
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engine/common/soundlib/libmpg/getbits.h |
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engine/common/soundlib/libmpg/huffman.h |
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engine/common/soundlib/libmpg/index.c |
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engine/common/soundlib/libmpg/index.h |
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engine/common/soundlib/libmpg/layer3.c |
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engine/common/soundlib/libmpg/libmpg.c |
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engine/common/soundlib/libmpg/libmpg.h |
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engine/common/soundlib/libmpg/mpeghead.h |
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engine/common/soundlib/libmpg/mpg123.c |
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engine/common/soundlib/libmpg/mpg123.h |
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engine/common/soundlib/libmpg/parse.c |
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engine/common/soundlib/libmpg/reader.c |
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engine/common/soundlib/libmpg/reader.h |
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engine/common/soundlib/libmpg/sample.h |
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engine/common/soundlib/libmpg/synth.c |
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engine/common/soundlib/libmpg/synth.h |
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engine/common/soundlib/libmpg/tabinit.c |
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engine/common/soundlib/snd_main.c |
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engine/common/soundlib/snd_mp3.c |
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engine/common/soundlib/snd_utils.c |
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engine/common/soundlib/snd_wav.c |
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engine/common/soundlib/soundlib.h |
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engine/common/sys_con.c |
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engine/common/system.c |
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engine/common/system.h |
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engine/common/world.c |
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engine/common/world.h |
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engine/common/zone.c |
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engine/custom.h |
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engine/customentity.h |
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engine/edict.h |
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engine/eiface.h |
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engine/keydefs.h |
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engine/menu_int.h |
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engine/mobility_int.h |
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engine/physint.h |
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engine/platform/android/android_lib.c |
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engine/platform/android/android_lib.h |
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engine/platform/apple/ios_lib.c |
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engine/platform/apple/ios_lib.h |
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engine/platform/emscripten/em_lib.c |
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engine/platform/emscripten/em_lib.h |
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engine/platform/sdl/events.c |
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engine/platform/sdl/events.h |
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engine/platform/sdl/s_backend.c |
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engine/platform/sdl/vid_sdl.c |
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engine/platform/win32/win_con.c |
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engine/platform/win32/win_lib.c |
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engine/progdefs.h |
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engine/sequence.h |
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engine/server/server.h |
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engine/server/sv_client.c |
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engine/server/sv_cmds.c |
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engine/server/sv_custom.c |
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engine/server/sv_frame.c |
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engine/server/sv_game.c |
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engine/server/sv_init.c |
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engine/server/sv_log.c |
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engine/server/sv_main.c |
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engine/server/sv_move.c |
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engine/server/sv_phys.c |
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engine/server/sv_pmove.c |
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engine/server/sv_save.c |
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engine/server/sv_world.c |
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engine/shake.h |
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engine/sprite.h |
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engine/studio.h |
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engine/vgui_api.h |
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engine/warpsin.h |
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game_launch/game.cpp |
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mainui/BaseMenu.cpp |
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mainui/BaseMenu.h |
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mainui/Btns.cpp |
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mainui/BtnsBMPTable.h |
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mainui/CFGScript.cpp |
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mainui/CFGScript.h |
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mainui/Color.cpp |
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mainui/Color.h |
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mainui/Coord.h |
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mainui/EngineCallback.cpp |
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mainui/EventSystem.cpp |
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mainui/EventSystem.h |
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mainui/MenuStrings.cpp |
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mainui/MenuStrings.h |
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mainui/Primitive.h |
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mainui/Scissor.cpp |
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mainui/Scissor.h |
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mainui/Utils.cpp |
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mainui/Utils.h |
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mainui/controls/Action.cpp |
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mainui/controls/Action.h |
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mainui/controls/BackgroundBitmap.cpp |
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mainui/controls/BackgroundBitmap.h |
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mainui/controls/BaseItem.cpp |
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mainui/controls/BaseItem.h |
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mainui/controls/BaseWindow.cpp |
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mainui/controls/BaseWindow.h |
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mainui/controls/Bitmap.cpp |
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mainui/controls/Bitmap.h |
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mainui/controls/CheckBox.cpp |
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mainui/controls/CheckBox.h |
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mainui/controls/Editable.cpp |
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mainui/controls/Editable.h |
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mainui/controls/Field.cpp |
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mainui/controls/Field.h |
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mainui/controls/Framework.cpp |
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mainui/controls/Framework.h |
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mainui/controls/ItemsHolder.cpp |
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mainui/controls/ItemsHolder.h |
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mainui/controls/MessageBox.cpp |
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mainui/controls/MessageBox.h |
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mainui/controls/PicButton.cpp |
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mainui/controls/PicButton.h |
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mainui/controls/PlayerModelView.cpp |
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mainui/controls/PlayerModelView.h |
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mainui/controls/ProgressBar.cpp |
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mainui/controls/ProgressBar.h |
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mainui/controls/ScrollView.cpp |
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mainui/controls/ScrollView.h |
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mainui/controls/Slider.cpp |
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mainui/controls/Slider.h |
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mainui/controls/SpinControl.cpp |
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mainui/controls/SpinControl.h |
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mainui/controls/Switch.cpp |
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mainui/controls/Switch.h |
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mainui/controls/TabView.cpp |
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mainui/controls/TabView.h |
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mainui/controls/Table.cpp |
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mainui/controls/Table.h |
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mainui/controls/YesNoMessageBox.cpp |
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mainui/controls/YesNoMessageBox.h |
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mainui/enginecallback_menu.h |
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mainui/extdll_menu.h |
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mainui/font/BaseFontBackend.cpp |
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mainui/font/BaseFontBackend.h |
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mainui/font/BitmapFont.cpp |
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mainui/font/BitmapFont.h |
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mainui/font/FontManager.cpp |
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mainui/font/FontManager.h |
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mainui/font/FreeTypeFont.cpp |
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mainui/font/FreeTypeFont.h |
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mainui/font/StbFont.cpp |
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mainui/font/StbFont.h |
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mainui/font/WinAPIFont.cpp |
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mainui/font/WinAPIFont.h |
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mainui/font/stb_truetype.h |
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mainui/legacy/menu_playdemo.cpp |
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mainui/legacy/menu_playrec.cpp |
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mainui/legacy/menu_recdemo.cpp |
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mainui/menufont.h |
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mainui/menus/AdvancedControls.cpp |
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mainui/menus/Audio.cpp |
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mainui/menus/Configuration.cpp |
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mainui/menus/ConnectionProgress.cpp |
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mainui/menus/ConnectionProgress.h |
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mainui/menus/ConnectionWarning.cpp |
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mainui/menus/ConnectionWarning.h |
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mainui/menus/Controls.cpp |
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mainui/menus/CreateGame.cpp |
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mainui/menus/Credits.cpp |
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mainui/menus/CustomGame.cpp |
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mainui/menus/FileDialog.cpp |
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mainui/menus/GameOptions.cpp |
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mainui/menus/Gamepad.cpp |
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mainui/menus/InputDevices.cpp |
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mainui/menus/LoadGame.cpp |
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mainui/menus/Main.cpp |
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mainui/menus/Multiplayer.cpp |
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mainui/menus/NewGame.cpp |
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mainui/menus/PlayerIntroduceDialog.cpp |
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mainui/menus/PlayerIntroduceDialog.h |
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mainui/menus/PlayerSetup.cpp |
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mainui/menus/SaveLoad.cpp |
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mainui/menus/ServerBrowser.cpp |
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mainui/menus/Touch.cpp |
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mainui/menus/TouchButtons.cpp |
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mainui/menus/TouchEdit.cpp |
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mainui/menus/TouchOptions.cpp |
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mainui/menus/Video.cpp |
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mainui/menus/VideoModes.cpp |
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mainui/menus/VideoOptions.cpp |
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mainui/menus/Zoo.cpp |
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mainui/menus/dynamic/ScriptMenu.cpp |
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mainui/model/BaseArrayModel.h |
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mainui/model/BaseModel.h |
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mainui/model/StringArrayModel.h |
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mainui/udll_int.cpp |
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mainui/utl/utlmemory.h |
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mainui/utl/utlrbtree.h |
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mainui/utl/utlvector.h |
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pm_shared/pm_defs.h |
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pm_shared/pm_info.h |
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pm_shared/pm_movevars.h |
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vgui_support/utlmemory.h |
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vgui_support/utlrbtree.h |
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vgui_support/utlvector.h |
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vgui_support/vgui_clip.cpp |
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vgui_support/vgui_font.cpp |
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vgui_support/vgui_input.cpp |
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vgui_support/vgui_int.cpp |
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vgui_support/vgui_main.h |
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vgui_support/vgui_surf.cpp |
@ -0,0 +1,22 @@ |
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|
engine |
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engine/client |
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engine/client/avi |
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engine/client/vgui |
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engine/common |
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engine/common/imagelib |
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engine/common/soundlib |
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engine/common/soundlib/libmpg |
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engine/platform/android |
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engine/platform/apple |
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engine/platform/emscripten |
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engine/platform/sdl |
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engine/server |
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mainui |
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mainui/controls |
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mainui/font |
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mainui/menus |
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mainui/model |
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mainui/utl |
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pm_shared |
||||||
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vgui_support |
||||||
|
common |
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