diff --git a/engine/platform/sdl/s_sdl.c b/engine/platform/sdl/s_sdl.c index b794abef..10998486 100644 --- a/engine/platform/sdl/s_sdl.c +++ b/engine/platform/sdl/s_sdl.c @@ -98,8 +98,10 @@ qboolean SNDDMA_Init( void ) // even if we don't have PA // we still can safely set env variables +#if XASH_POSIX setenv( "PULSE_PROP_application.name", GI->title, 1 ); setenv( "PULSE_PROP_media.role", "game", 1 ); +#endif // XASH_POSIX memset( &desired, 0, sizeof( desired ) ); desired.freq = SOUND_DMA_SPEED;