Alibek Omarov
7 years ago
1 changed files with 0 additions and 89 deletions
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# |
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# Copyright (c) 2015 Pavlo Lavrenenko |
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# |
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# Permission is hereby granted, free of charge, to any person obtaining a copy |
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# of this software and associated documentation files (the "Software"), to deal |
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# in the Software without restriction, including without limitation the rights |
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# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell |
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# copies of the Software, and to permit persons to whom the Software is |
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# furnished to do so, subject to the following conditions: |
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# |
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# The above copyright notice and this permission notice shall be included in all |
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# copies or substantial portions of the Software. |
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# |
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# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
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# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE |
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# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
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# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, |
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# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE |
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# SOFTWARE. |
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# |
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cmake_minimum_required(VERSION 2.8.0) |
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project(VGUI_SUPPORT) |
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set(VGUI_SUPPORT vgui_support) |
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fwgs_fix_default_msvc_settings() |
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cmake_dependent_option(VGUI_SUPPORT_OLD_VGUI_BINARY "Build against old version of VGUI, from HLSDK2.3" OFF "MSVC" OFF) |
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if(NOT MINGW) |
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file(GLOB VGUI_SUPPORT_SOURCES *.cpp *.c) |
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else() |
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# Download prebuilt VGUI_support, as there is no way to have same C++ ABI for VC++ and MinGW. |
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# Also there is no way to have a target without source code, so let's just have custom install() rule |
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# Prebuilt VGUI support is downloaded from github.com/FWGS/vgui_support_bin |
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set(FORCE_UNPACK FALSE) |
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message(STATUS "Downloading prebuilt vgui_support for MinGW... See vgui_support/CMakeLists.txt for details") |
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if(NOT EXISTS ${CMAKE_BINARY_DIR}/vgui_support.zip) |
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file(DOWNLOAD https://github.com/FWGS/vgui_support_bin/archive/master.zip ${CMAKE_BINARY_DIR}/vgui_support.zip) |
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set(FORCE_UNPACK TRUE) |
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endif() |
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if(NOT EXISTS ${CMAKE_BINARY_DIR}/vgui_support_prebuilt) |
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set(FORCE_UNPACK TRUE) |
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endif() |
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if(FORCE_UNPACK) |
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fwgs_unpack_file(${CMAKE_BINARY_DIR}/vgui_support.zip vgui_support_prebuilt) |
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endif() |
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# HACKHACK: create empty target |
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execute_process(COMMAND ${CMAKE_COMMAND} -E touch ${CMAKE_BINARY_DIR}/u_cant_touch_this.cpp) |
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set(VGUI_SUPPORT_SOURCES ${CMAKE_BINARY_DIR}/u_cant_touch_this.cpp) |
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endif() |
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include_directories( . ../common ../engine ../engine/common ../engine/client ../engine/client/vgui ) |
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add_library(${VGUI_SUPPORT} SHARED ${VGUI_SUPPORT_SOURCES}) |
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set(VGUI_BRANCH "master") |
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if(VGUI_SUPPORT_OLD_VGUI_BINARY) |
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set(VGUI_BRANCH "pre-2013") |
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endif() |
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fwgs_library_dependency(${VGUI_SUPPORT} VGUI |
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"https://github.com/FWGS/vgui-dev/archive/${VGUI_BRANCH}.zip" "VGUI.zip" "HL_SDK_DIR" "vgui-dev-${VGUI_BRANCH}") |
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if(MSVC) |
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string(REGEX REPLACE "lib$" "dll" VGUI_DLL "${VGUI_LIBRARY}") |
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install(FILES ${VGUI_DLL} |
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CONFIGURATIONS Debug |
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DESTINATION ${LIB_INSTALL_DIR}/Debug/) |
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install(FILES ${VGUI_DLL} |
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CONFIGURATIONS Release |
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DESTINATION ${LIB_INSTALL_DIR}/Release/) |
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endif() |
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fwgs_set_default_properties(${VGUI_SUPPORT}) |
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if(NOT MINGW) |
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fwgs_install(${VGUI_SUPPORT}) |
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if(NOT WIN32 AND NOT XASH_NO_INSTALL_VGUI_BIN) |
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install(FILES ${VGUI_LIBRARY} DESTINATION ${LIB_INSTALL_DIR}/${LIB_INSTALL_SUBDIR} |
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PERMISSIONS OWNER_READ OWNER_WRITE GROUP_READ WORLD_READ) |
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endif() |
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else() |
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# Use prebuilt. |
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# TODO: this allows only HLSDK 2.4 VGUI |
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install(FILES ${CMAKE_BINARY_DIR}/vgui_support_prebuilt/vgui_support_bin-master/vgui_support.dll |
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DESTINATION ${LIB_INSTALL_DIR}/${LIB_INSTALL_SUBDIR}) |
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endif() |
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