From 786c408f6e15d097fcca0cdcd9430c5c101cbbd0 Mon Sep 17 00:00:00 2001 From: Alibek Omarov Date: Fri, 1 Jul 2022 14:12:32 +0300 Subject: [PATCH] engine: client: fix sprites array size, it wasn't meant to be increased after previous commit --- engine/client/client.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/engine/client/client.h b/engine/client/client.h index c757245a..cc6683df 100644 --- a/engine/client/client.h +++ b/engine/client/client.h @@ -465,7 +465,7 @@ typedef struct string cdtracks[MAX_CDTRACKS]; // 32 cd-tracks read from cdaudio.txt - model_t sprites[MAX_CLIENT_SPRITES*2]; // hud&client spritetexturesz + model_t sprites[MAX_CLIENT_SPRITES]; // hud&client spritetexturesz int viewport[4]; // viewport sizes client_draw_t ds; // draw2d stuff (hud, weaponmenu etc)