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@ -1744,48 +1744,20 @@ void R_LightLambert( vec4_t light[MAX_LOCALLIGHTS], vec3_t normal, vec3_t color, |
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out[2] = finalLight[2] * 255; |
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out[2] = finalLight[2] * 255; |
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} |
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} |
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static void R_StudioSetColorBegin(short *ptricmds, vec3_t *pstudionorms ) |
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static void R_StudioSetColorArray(short *ptricmds, vec3_t *pstudionorms, byte *color ) |
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{ |
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{ |
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float *lv = (float *)g_studio.lightvalues[ptricmds[1]]; |
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float *lv = (float *)g_studio.lightvalues[ptricmds[1]]; |
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rgba_t color; |
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if( g_studio.numlocallights ) |
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{ |
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color[3] = tr.blend * 255; |
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color[3] = tr.blend * 255; |
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R_LightLambert( g_studio.lightpos[ptricmds[0]], pstudionorms[ptricmds[1]], lv, color ); |
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R_LightLambert( g_studio.lightpos[ptricmds[0]], pstudionorms[ptricmds[1]], lv, color ); |
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pglColor4ubv( color ); |
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} |
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else |
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{ |
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if( RI.currententity->curstate.rendermode == kRenderTransColor ) |
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{ |
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color[3] = tr.blend * 255; |
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VectorCopy( (byte*)&RI.currententity->curstate.rendercolor, color ); |
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pglColor4ubv( color ); |
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} |
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else pglColor4f( lv[0], lv[1], lv[2], tr.blend ); |
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} |
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} |
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} |
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static void R_StudioSetColorArray(short *ptricmds, vec3_t *pstudionorms, byte *color ) |
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static void R_StudioSetColorBegin( short *ptricmds, vec3_t *pstudionorms ) |
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{ |
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{ |
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float *lv = (float *)g_studio.lightvalues[ptricmds[1]]; |
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rgba_t color; |
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color[3] = tr.blend * 255; |
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if( g_studio.numlocallights ) |
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R_StudioSetColorArray( ptricmds, pstudionorms, color ); |
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R_LightLambert( g_studio.lightpos[ptricmds[0]], pstudionorms[ptricmds[1]], lv, color ); |
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pglColor4ubv( color ); |
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else |
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{ |
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if( RI.currententity->curstate.rendermode == kRenderTransColor ) |
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VectorCopy( (byte*)&RI.currententity->curstate.rendercolor, color ); |
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else |
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{ |
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color[0] = lv[0] * 255; |
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color[1] = lv[1] * 255; |
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color[2] = lv[2] * 255; |
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} |
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} |
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} |
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} |
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/*
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/*
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