From 6debd84a2ebb2d3b708f4134dad9b668347307cf Mon Sep 17 00:00:00 2001 From: Alibek Omarov Date: Thu, 13 Dec 2018 08:03:51 +0300 Subject: [PATCH] game_launch: wscript: refactor, use shared get_subproject_name --- game_launch/wscript | 9 +++------ 1 file changed, 3 insertions(+), 6 deletions(-) diff --git a/game_launch/wscript b/game_launch/wscript index 9029ea2a..2e650bc9 100644 --- a/game_launch/wscript +++ b/game_launch/wscript @@ -4,6 +4,8 @@ from waflib import Logs import os +import sys +from fwgslib import get_subproject_name top = '.' @@ -12,18 +14,13 @@ def options(opt): return def configure(conf): - if(conf.env.SINGLE_BINARY): + if conf.env.SINGLE_BINARY: return # check for dedicated server build if not conf.env.DEDICATED: if conf.env.DEST_OS == 'win32': conf.load('winres') - conf.check(lib='user32') - conf.check(lib='shell32') - -def get_subproject_name(ctx): - return os.path.basename(os.path.realpath(str(ctx.path))) def build(bld): if bld.env.SINGLE_BINARY: