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engine: client: request if font texture has nearest filtering from the renderer
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@ -60,7 +60,6 @@ qboolean Con_LoadFixedWidthFont( const char *fontname, cl_font_t *font, float sc
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font->type = FONT_FIXED;
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font->valid = true;
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font->scale = scale;
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font->nearest = FBitSet( texFlags, TF_NEAREST );
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font->rendermode = rendermode;
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font->charHeight = Q_rint( font_width / 16 * scale );
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@ -107,7 +106,6 @@ qboolean Con_LoadVariableWidthFont( const char *fontname, cl_font_t *font, float
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font->type = FONT_VARIABLE;
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font->valid = true;
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font->scale = scale;
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font->nearest = FBitSet( texFlags, TF_NEAREST );
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font->rendermode = rendermode;
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font->charHeight = Q_rint( src.rowheight * scale );
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@ -179,7 +177,7 @@ int CL_DrawCharacter( float x, float y, int number, rgba_t color, cl_font_t *fon
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return font->charWidths[number];
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rc = &font->fontRc[number];
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if( font->nearest || font->scale <= 1.0f )
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if( font->scale <= 1.0f || REF_GET_PARM( PARM_TEX_FILTERING, font->hFontTexture ))
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half = 0;
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s1 = ((float)rc->left + half ) / texw;
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@ -343,7 +343,6 @@ typedef struct
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int charHeight; // scaled height
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int type; // fixed width font or variable
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int rendermode; // default rendermode
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qboolean nearest; // nearest filtering enabled
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qboolean valid; // all rectangles are valid
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} cl_font_t;
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