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@ -57,6 +57,8 @@ void COM_NewGame( char const *pMapName )
@@ -57,6 +57,8 @@ void COM_NewGame( char const *pMapName )
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GameState->landmarkName[0] = 0; |
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GameState->loadGame = false; |
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GameState->newGame = true; |
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SV_ShutdownGame(); // exit from current game
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} |
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void COM_LoadLevel( char const *pMapName, qboolean background ) |
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@ -74,6 +76,8 @@ void COM_LoadLevel( char const *pMapName, qboolean background )
@@ -74,6 +76,8 @@ void COM_LoadLevel( char const *pMapName, qboolean background )
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GameState->landmarkName[0] = 0; |
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GameState->loadGame = false; |
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GameState->newGame = false; |
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SV_ShutdownGame(); // exit from current game
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} |
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void COM_LoadGame( char const *pMapName ) |
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