From 680ecfefab8b3fc5bb298c063a844eca710ec409 Mon Sep 17 00:00:00 2001 From: Alibek Omarov Date: Tue, 10 Oct 2023 14:11:06 +0300 Subject: [PATCH] engine: platform: pass desired window mode through R_ChangeDisplaySettings --- engine/platform/platform.h | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/engine/platform/platform.h b/engine/platform/platform.h index c447b839..df248038 100644 --- a/engine/platform/platform.h +++ b/engine/platform/platform.h @@ -205,11 +205,12 @@ typedef enum } rserr_t; struct vidmode_s; +typedef enum window_mode_e window_mode_t; // Window qboolean R_Init_Video( const int type ); void R_Free_Video( void ); qboolean VID_SetMode( void ); -rserr_t R_ChangeDisplaySettings( int width, int height, qboolean fullscreen ); +rserr_t R_ChangeDisplaySettings( int width, int height, window_mode_t window_mode ); int R_MaxVideoModes( void ); struct vidmode_s *R_GetVideoMode( int num ); void* GL_GetProcAddress( const char *name ); // RenderAPI requirement