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ref: move renderers into ref subdirectory

pull/2/head
Alibek Omarov 2 years ago
parent
commit
61c142e2db
  1. 6
      .gitmodules
  2. 0
      ref/gl/exports.txt
  3. 0
      ref/gl/gl-wes-v2
  4. 0
      ref/gl/gl4es
  5. 0
      ref/gl/gl_alias.c
  6. 0
      ref/gl/gl_backend.c
  7. 0
      ref/gl/gl_beams.c
  8. 0
      ref/gl/gl_context.c
  9. 0
      ref/gl/gl_cull.c
  10. 0
      ref/gl/gl_dbghulls.c
  11. 0
      ref/gl/gl_decals.c
  12. 0
      ref/gl/gl_draw.c
  13. 0
      ref/gl/gl_export.h
  14. 0
      ref/gl/gl_frustum.c
  15. 0
      ref/gl/gl_frustum.h
  16. 0
      ref/gl/gl_image.c
  17. 0
      ref/gl/gl_local.h
  18. 0
      ref/gl/gl_opengl.c
  19. 0
      ref/gl/gl_rlight.c
  20. 0
      ref/gl/gl_rmain.c
  21. 0
      ref/gl/gl_rmath.c
  22. 0
      ref/gl/gl_rmisc.c
  23. 0
      ref/gl/gl_rpart.c
  24. 0
      ref/gl/gl_rsurf.c
  25. 0
      ref/gl/gl_sprite.c
  26. 0
      ref/gl/gl_studio.c
  27. 0
      ref/gl/gl_triapi.c
  28. 0
      ref/gl/gl_vgui.c
  29. 0
      ref/gl/gl_warp.c
  30. 0
      ref/gl/nanogl
  31. 0
      ref/gl/wscript
  32. 0
      ref/soft/adivtab.h
  33. 0
      ref/soft/r_aclip.c
  34. 0
      ref/soft/r_beams.c
  35. 0
      ref/soft/r_bsp.c
  36. 0
      ref/soft/r_context.c
  37. 0
      ref/soft/r_decals.c
  38. 0
      ref/soft/r_draw.c
  39. 0
      ref/soft/r_edge.c
  40. 0
      ref/soft/r_glblit.c
  41. 0
      ref/soft/r_image.c
  42. 0
      ref/soft/r_light.c
  43. 0
      ref/soft/r_local.h
  44. 0
      ref/soft/r_main.c
  45. 0
      ref/soft/r_math.c
  46. 0
      ref/soft/r_misc.c
  47. 0
      ref/soft/r_part.c
  48. 0
      ref/soft/r_polyse.c
  49. 0
      ref/soft/r_rast.c
  50. 0
      ref/soft/r_scan.c
  51. 0
      ref/soft/r_sprite.c
  52. 0
      ref/soft/r_studio.c
  53. 0
      ref/soft/r_surf.c
  54. 0
      ref/soft/r_trialias.c
  55. 0
      ref/soft/r_triapi.c
  56. 0
      ref/soft/r_vgui.c
  57. 0
      ref/soft/wscript

6
.gitmodules vendored

@ -2,13 +2,13 @@
path = 3rdparty/mainui path = 3rdparty/mainui
url = https://github.com/FWGS/mainui_cpp url = https://github.com/FWGS/mainui_cpp
[submodule "ref_gl/nanogl"] [submodule "ref_gl/nanogl"]
path = ref_gl/nanogl path = ref/gl/nanogl
url = https://github.com/FWGS/nanogl url = https://github.com/FWGS/nanogl
[submodule "ref_gl/gl-wes-v2"] [submodule "ref_gl/gl-wes-v2"]
path = ref_gl/gl-wes-v2 path = ref/gl/gl-wes-v2
url = https://github.com/FWGS/gl-wes-v2 url = https://github.com/FWGS/gl-wes-v2
[submodule "ref_gl/gl4es"] [submodule "ref_gl/gl4es"]
path = ref_gl/gl4es path = ref/gl/gl4es
url = https://github.com/ptitSeb/gl4es url = https://github.com/ptitSeb/gl4es
[submodule "vgui_support"] [submodule "vgui_support"]
path = 3rdparty/vgui_support path = 3rdparty/vgui_support

0
ref_gl/exports.txt → ref/gl/exports.txt

0
ref_gl/gl-wes-v2 → ref/gl/gl-wes-v2

0
ref_gl/gl4es → ref/gl/gl4es

0
ref_gl/gl_alias.c → ref/gl/gl_alias.c

0
ref_gl/gl_backend.c → ref/gl/gl_backend.c

0
ref_gl/gl_beams.c → ref/gl/gl_beams.c

0
ref_gl/gl_context.c → ref/gl/gl_context.c

0
ref_gl/gl_cull.c → ref/gl/gl_cull.c

0
ref_gl/gl_dbghulls.c → ref/gl/gl_dbghulls.c

0
ref_gl/gl_decals.c → ref/gl/gl_decals.c

0
ref_gl/gl_draw.c → ref/gl/gl_draw.c

0
ref_gl/gl_export.h → ref/gl/gl_export.h

0
ref_gl/gl_frustum.c → ref/gl/gl_frustum.c

0
ref_gl/gl_frustum.h → ref/gl/gl_frustum.h

0
ref_gl/gl_image.c → ref/gl/gl_image.c

0
ref_gl/gl_local.h → ref/gl/gl_local.h

0
ref_gl/gl_opengl.c → ref/gl/gl_opengl.c

0
ref_gl/gl_rlight.c → ref/gl/gl_rlight.c

0
ref_gl/gl_rmain.c → ref/gl/gl_rmain.c

0
ref_gl/gl_rmath.c → ref/gl/gl_rmath.c

0
ref_gl/gl_rmisc.c → ref/gl/gl_rmisc.c

0
ref_gl/gl_rpart.c → ref/gl/gl_rpart.c

0
ref_gl/gl_rsurf.c → ref/gl/gl_rsurf.c

0
ref_gl/gl_sprite.c → ref/gl/gl_sprite.c

0
ref_gl/gl_studio.c → ref/gl/gl_studio.c

0
ref_gl/gl_triapi.c → ref/gl/gl_triapi.c

0
ref_gl/gl_vgui.c → ref/gl/gl_vgui.c

0
ref_gl/gl_warp.c → ref/gl/gl_warp.c

0
ref_gl/nanogl → ref/gl/nanogl

0
ref_gl/wscript → ref/gl/wscript

0
ref_soft/adivtab.h → ref/soft/adivtab.h

0
ref_soft/r_aclip.c → ref/soft/r_aclip.c

0
ref_soft/r_beams.c → ref/soft/r_beams.c

0
ref_soft/r_bsp.c → ref/soft/r_bsp.c

0
ref_soft/r_context.c → ref/soft/r_context.c

0
ref_soft/r_decals.c → ref/soft/r_decals.c

0
ref_soft/r_draw.c → ref/soft/r_draw.c

0
ref_soft/r_edge.c → ref/soft/r_edge.c

0
ref_soft/r_glblit.c → ref/soft/r_glblit.c

0
ref_soft/r_image.c → ref/soft/r_image.c

0
ref_soft/r_light.c → ref/soft/r_light.c

0
ref_soft/r_local.h → ref/soft/r_local.h

0
ref_soft/r_main.c → ref/soft/r_main.c

0
ref_soft/r_math.c → ref/soft/r_math.c

0
ref_soft/r_misc.c → ref/soft/r_misc.c

0
ref_soft/r_part.c → ref/soft/r_part.c

0
ref_soft/r_polyse.c → ref/soft/r_polyse.c

0
ref_soft/r_rast.c → ref/soft/r_rast.c

0
ref_soft/r_scan.c → ref/soft/r_scan.c

0
ref_soft/r_sprite.c → ref/soft/r_sprite.c

0
ref_soft/r_studio.c → ref/soft/r_studio.c

0
ref_soft/r_surf.c → ref/soft/r_surf.c

0
ref_soft/r_trialias.c → ref/soft/r_trialias.c

0
ref_soft/r_triapi.c → ref/soft/r_triapi.c

0
ref_soft/r_vgui.c → ref/soft/r_vgui.c

0
ref_soft/wscript → ref/soft/wscript

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