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keys: rotation support
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@ -143,6 +143,7 @@ keyname_t keynames[] =
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static void OSK_EnableTextInput( qboolean enable, qboolean force );
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static void OSK_EnableTextInput( qboolean enable, qboolean force );
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static qboolean OSK_KeyEvent( int key, int down );
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static qboolean OSK_KeyEvent( int key, int down );
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static convar_t *osk_enable;
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static convar_t *osk_enable;
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static convar_t *key_rotate;
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/*
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/*
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===================
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===================
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@ -519,7 +520,9 @@ void Key_Init( void )
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// setup default binding. "unbindall" from config.cfg will be reset it
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// setup default binding. "unbindall" from config.cfg will be reset it
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for( kn = keynames; kn->name; kn++ ) Key_SetBinding( kn->keynum, kn->binding );
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for( kn = keynames; kn->name; kn++ ) Key_SetBinding( kn->keynum, kn->binding );
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osk_enable = Cvar_Get( "osk_enable", "0", FCVAR_ARCHIVE, "enable build-in on-screen keyboard" );
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osk_enable = Cvar_Get( "osk_enable", "0", FCVAR_ARCHIVE, "enable built-in on-screen keyboard" );
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key_rotate = Cvar_Get( "key_rotate", "0", FCVAR_ARCHIVE, "rotate arrow keys (0-3)" );
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}
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}
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/*
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/*
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@ -592,6 +595,48 @@ static qboolean Key_IsAllowedAutoRepeat( int key )
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}
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}
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}
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}
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static int Key_Rotate( int key )
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{
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if( key_rotate->value == 1.0f ) // CW
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{
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if( key == K_UPARROW )
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key = K_LEFTARROW;
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else if( key == K_LEFTARROW )
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key = K_DOWNARROW;
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else if( key == K_RIGHTARROW )
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key = K_UPARROW;
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else if( key == K_DOWNARROW )
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key = K_RIGHTARROW;
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}
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else if( key_rotate->value == 3.0f ) // CCW
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{
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if( key == K_UPARROW )
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key = K_RIGHTARROW;
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else if( key == K_LEFTARROW )
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key = K_UPARROW;
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else if( key == K_RIGHTARROW )
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key = K_DOWNARROW;
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else if( key == K_DOWNARROW )
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key = K_LEFTARROW;
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}
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else if( key_rotate->value == 2.0f )
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{
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if( key == K_UPARROW )
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key = K_DOWNARROW;
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else if( key == K_LEFTARROW )
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key = K_RIGHTARROW;
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else if( key == K_RIGHTARROW )
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key = K_LEFTARROW;
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else if( key == K_DOWNARROW )
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key = K_UPARROW;
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}
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return key;
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}
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/*
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/*
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===================
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===================
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Key_Event
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Key_Event
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@ -603,6 +648,8 @@ void Key_Event( int key, int down )
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{
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{
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const char *kb;
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const char *kb;
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key = Key_Rotate( key );
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if( OSK_KeyEvent( key, down ) )
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if( OSK_KeyEvent( key, down ) )
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return;
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return;
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