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filesystem: zip: codestyle

pull/2/head
Mr0maks 5 years ago
parent
commit
5cf4e34607
  1. 1
      engine/common/common.h

1
engine/common/common.h

@ -540,7 +540,6 @@ void FS_AddGameDirectory( const char *dir, uint flags ); @@ -540,7 +540,6 @@ void FS_AddGameDirectory( const char *dir, uint flags );
void FS_AddGameHierarchy( const char *dir, uint flags );
void FS_LoadGameInfo( const char *rootfolder );
const char *FS_GetDiskPath( const char *name, qboolean gamedironly );
void Zip_Close( zip_t *zip );
byte *W_LoadLump( wfile_t *wad, const char *lumpname, size_t *lumpsizeptr, const char type );
void W_Close( wfile_t *wad );
byte *FS_LoadFile( const char *path, fs_offset_t *filesizeptr, qboolean gamedironly );

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