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engine: win32: include shellapi.h
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@ -15,6 +15,7 @@ GNU General Public License for more details.
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#include "platform/platform.h"
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#include "platform/platform.h"
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#include "menu_int.h"
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#include "menu_int.h"
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#include <shellapi.h>
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#if XASH_TIMER == TIMER_WIN32
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#if XASH_TIMER == TIMER_WIN32
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double Platform_DoubleTime( void )
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double Platform_DoubleTime( void )
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2
wscript
2
wscript
@ -24,12 +24,12 @@ class Subproject:
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SUBDIRS = [
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SUBDIRS = [
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Subproject('public', dedicated=False),
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Subproject('public', dedicated=False),
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Subproject('engine', dedicated=False),
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Subproject('game_launch', singlebin=True),
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Subproject('game_launch', singlebin=True),
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Subproject('ref_gl'),
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Subproject('ref_gl'),
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# Subproject('ref_soft'),
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# Subproject('ref_soft'),
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Subproject('mainui'),
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Subproject('mainui'),
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Subproject('vgui_support'),
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Subproject('vgui_support'),
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Subproject('engine', dedicated=False),
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]
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]
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def subdirs():
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def subdirs():
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