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engine: win32: include shellapi.h

pull/2/head
Alibek Omarov 5 years ago
parent
commit
56938344b8
  1. 1
      engine/platform/win32/sys_win.c
  2. 2
      wscript

1
engine/platform/win32/sys_win.c

@ -15,6 +15,7 @@ GNU General Public License for more details.
#include "platform/platform.h" #include "platform/platform.h"
#include "menu_int.h" #include "menu_int.h"
#include <shellapi.h>
#if XASH_TIMER == TIMER_WIN32 #if XASH_TIMER == TIMER_WIN32
double Platform_DoubleTime( void ) double Platform_DoubleTime( void )

2
wscript

@ -24,12 +24,12 @@ class Subproject:
SUBDIRS = [ SUBDIRS = [
Subproject('public', dedicated=False), Subproject('public', dedicated=False),
Subproject('engine', dedicated=False),
Subproject('game_launch', singlebin=True), Subproject('game_launch', singlebin=True),
Subproject('ref_gl'), Subproject('ref_gl'),
# Subproject('ref_soft'), # Subproject('ref_soft'),
Subproject('mainui'), Subproject('mainui'),
Subproject('vgui_support'), Subproject('vgui_support'),
Subproject('engine', dedicated=False),
] ]
def subdirs(): def subdirs():

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