diff --git a/engine/common/common.h b/engine/common/common.h index 4e20052f..fb9f8f88 100644 --- a/engine/common/common.h +++ b/engine/common/common.h @@ -271,40 +271,6 @@ typedef struct double forcedEnd; } soundlist_t; -typedef struct -{ - char model[MAX_QPATH]; // curstate.modelindex = SV_ModelIndex - vec3_t tentOffset; // if attached, client origin + tentOffset = tent origin. - short clientIndex; - float fadeSpeed; - float bounceFactor; - byte hitSound; - qboolean high_priority; - float x, y, z; - int flags; - float time; - - // base state - vec3_t velocity; // baseline.origin - vec3_t avelocity; // baseline.angles - int fadeamount; // baseline.renderamt - float sparklife; // baseline.framerate - float thinkTime; // baseline.scale - - // current state - vec3_t origin; // entity.origin - vec3_t angles; // entity.angles - float renderamt; // curstate.renderamt - color24 rendercolor; // curstate.rendercolor - int rendermode; // curstate.rendermode - int renderfx; // curstate.renderfx - float framerate; // curstate.framerate - float frame; // curstate.frame - byte body; // curstate.body - byte skin; // curstate.skin - float scale; // curstate.scale -} tentlist_t; - typedef enum bugcomp_e { // default mode, we assume that user dlls are not relying on engine bugs