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scripts: add script building AppImage based on portable build for Linux

pull/2/head
Alibek Omarov 6 years ago
parent
commit
3c4e75f1b2
  1. 51
      scripts/build_appimage.sh

51
scripts/build_appimage.sh

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#!/bin/sh
APP=Xash3DFWGS
ARCH=i686
APPDIR=$APP.AppDir
mkdir -p $APPDIR
# Generate extras.pak
python3 scripts/makepak.py extras.pak
# Copy all needed files
cp SDL2_linux/lib/libSDL2-2.0.so.0 $APPDIR/
cp vgui-dev/lib/vgui.so $APPDIR/
cp extras.pak $APPDIR/extras.pak
cp build/engine/libxash.so \
build/mainui/libmenu.so \
build/vgui_support/libvgui_support.so \
build/game_launch/xash3d $APPDIR
cat > $APPDIR/AppRun << 'EOF'
#!/bin/sh
echo "Xash3D FWGS installed as AppImage."
ENGINEROOT=$(dirname -- "$(readlink -f -- "$0")")
if [ -z "$XASH3D_BASEDIR" ]; then
export XASH3D_BASEDIR=$PWD
fi
export XASH3D_EXTRAS_PAK1="${ENGINEROOT}"/extras.pak
export LD_LIBRARY_PATH="${ENGINEROOT}":$LD_LIBRARY_PATH
${DEBUGGER} "${ENGINEROOT}"/xash3d "$@"
exit $?
EOF
chmod +x $APPDIR/xash3d # Engine launcher
chmod +x $APPDIR/AppRun # Engine launcher script
wget "https://raw.githubusercontent.com/FWGS/fwgs-artwork/master/xash3d/icon_512.png" -O $APPDIR/$APP.png
cat > $APPDIR/$APP.desktop <<EOF
[Desktop Entry]
Name=$APP
Icon=$APP
Type=Application
Exec=AppRun
Categories=Game;
EOF
wget "https://github.com/AppImage/AppImageKit/releases/download/continuous/appimagetool-$ARCH.AppImage"
chmod +x appimagetool-$ARCH.AppImage
./appimagetool-$ARCH.AppImage $APPDIR
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