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engine: client: detailed message if menu failed to load
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@ -18,6 +18,7 @@ GNU General Public License for more details.
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#include "vgui_draw.h"
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#include "vgui_draw.h"
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#include "qfont.h"
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#include "qfont.h"
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#include "input.h"
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#include "input.h"
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#include "library.h"
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convar_t *scr_centertime;
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convar_t *scr_centertime;
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convar_t *scr_loading;
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convar_t *scr_loading;
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@ -777,7 +778,7 @@ void SCR_Init( void )
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if( !UI_LoadProgs( ))
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if( !UI_LoadProgs( ))
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{
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{
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Con_Printf( S_ERROR "can't initialize gameui.dll\n" ); // there is non fatal for us
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Con_Printf( S_ERROR "can't initialize gameui DLL: %s\n", COM_GetLibraryError() ); // there is non fatal for us
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host.allow_console = true; // we need console, because menu is missing
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host.allow_console = true; // we need console, because menu is missing
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}
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}
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