diff --git a/common/entity_state.h b/common/entity_state.h index 4d04e8f0..7601558e 100644 --- a/common/entity_state.h +++ b/common/entity_state.h @@ -28,7 +28,7 @@ struct entity_state_s // Fields which are filled in by routines outside of delta compression int entityType; // Index into cl_entities array for this entity. - int number; + int number; float msg_time; // Message number last time the player/entity state was updated. @@ -71,7 +71,7 @@ struct entity_state_s int owner; // Friction, for prediction. - float friction; + float friction; // Gravity multiplier float gravity; @@ -87,7 +87,7 @@ struct entity_state_s // Use the crouched hull, or the regular player hull. int usehull; // Latched buttons last time state updated. - int oldbuttons; + int oldbuttons; // -1 = in air, else pmove entity number int onground; int iStepLeft; @@ -185,4 +185,4 @@ typedef struct local_state_s weapon_data_t weapondata[MAX_LOCAL_WEAPONS]; } local_state_t; -#endif//ENTITY_STATE_H \ No newline at end of file +#endif//ENTITY_STATE_H diff --git a/engine/cdll_int.h b/engine/cdll_int.h index db6d9eb9..b5b7af72 100644 --- a/engine/cdll_int.h +++ b/engine/cdll_int.h @@ -172,7 +172,7 @@ typedef struct cl_enginefuncs_s int (*GetMaxClients)( void ); void (*Cvar_SetValue)( const char *cvar, float value ); - int (*Cmd_Argc)( void ); + int (*Cmd_Argc)( void ); const char *(*Cmd_Argv)( int arg ); void (*Con_Printf)( const char *fmt, ... ); void (*Con_DPrintf)( const char *fmt, ... ); diff --git a/engine/client/cl_demo.c b/engine/client/cl_demo.c index 86329283..eb33081c 100644 --- a/engine/client/cl_demo.c +++ b/engine/client/cl_demo.c @@ -1187,7 +1187,7 @@ int CL_GetDemoComment( const char *demoname, char *comment ) { Q_strncpy( comment, "", MAX_STRING ); return false; - } + } // read in the m_DemoHeader FS_Read( demfile, &demohdr, sizeof( demoheader_t )); diff --git a/engine/client/cl_frame.c b/engine/client/cl_frame.c index ac972e3b..22ba64a5 100644 --- a/engine/client/cl_frame.c +++ b/engine/client/cl_frame.c @@ -1364,7 +1364,7 @@ qboolean CL_GetEntitySpatialization( channel_t *ch ) return true; } - valid_origin = VectorIsNull( ch->origin ) ? false : true; + valid_origin = VectorIsNull( ch->origin ) ? false : true; ent = CL_GetEntityByIndex( ch->entnum ); // entity is not present on the client but has valid origin @@ -1388,7 +1388,7 @@ qboolean CL_GetMovieSpatialization( rawchan_t *ch ) cl_entity_t *ent; qboolean valid_origin; - valid_origin = VectorIsNull( ch->origin ) ? false : true; + valid_origin = VectorIsNull( ch->origin ) ? false : true; ent = CL_GetEntityByIndex( ch->entnum ); // entity is not present on the client but has valid origin diff --git a/engine/client/cl_game.c b/engine/client/cl_game.c index d28f318c..1a7aa597 100644 --- a/engine/client/cl_game.c +++ b/engine/client/cl_game.c @@ -1541,7 +1541,7 @@ static client_sprite_t *pfnSPR_GetList( char *psz, int *piCount ) { Con_Printf( S_ERROR "SPR_GetList: overflow cache!\n" ); return NULL; - } + } if( !clgame.itemspath[0] ) // typically it's sprites\*.txt COM_ExtractFilePath( psz, clgame.itemspath ); @@ -1550,7 +1550,7 @@ static client_sprite_t *pfnSPR_GetList( char *psz, int *piCount ) if( !afile ) return NULL; pfile = (char *)afile; - pfile = COM_ParseFile( pfile, token ); + pfile = COM_ParseFile( pfile, token ); numSprites = Q_atoi( token ); Q_strncpy( pEntry->szListName, psz, sizeof( pEntry->szListName )); @@ -3456,7 +3456,7 @@ void NetAPI_CancelRequest( int context ) SetBits( nr->resp.error, NET_ERROR_TIMEOUT ); nr->resp.ping = host.realtime - nr->timesend; nr->pfnFunc( &nr->resp ); - } + if( clgame.net_requests[i].resp.type == NETAPI_REQUEST_SERVERLIST && &clgame.net_requests[i] == clgame.master_request ) { @@ -4006,7 +4006,7 @@ qboolean CL_LoadProgs( const char *name ) // functions are cleared before all the extensions are evaluated if(( *func->func = (void *)COM_GetProcAddress( clgame.hInstance, func->name )) == NULL ) { - Con_Reportf( "CL_LoadProgs: failed to get address of %s proc\n", func->name ); + Con_Reportf( "CL_LoadProgs: failed to get address of %s proc\n", func->name ); if( critical_exports ) { diff --git a/engine/client/cl_main.c b/engine/client/cl_main.c index ef60259c..222dbd39 100644 --- a/engine/client/cl_main.c +++ b/engine/client/cl_main.c @@ -642,7 +642,7 @@ void CL_CreateCmd( void ) if( !cls.demoplayback ) { - pcmd->senttime = host.realtime; + pcmd->senttime = host.realtime; memset( &pcmd->cmd, 0, sizeof( pcmd->cmd )); pcmd->receivedtime = -1.0; pcmd->heldback = false; @@ -2319,7 +2319,7 @@ void CL_ReadPackets( void ) // if in the debugger last frame, don't timeout if( host.frametime > 5.0f ) cls.netchan.last_received = Sys_DoubleTime(); - + // check timeout if( cls.state >= ca_connected && cls.state != ca_cinematic && !cls.demoplayback ) { diff --git a/engine/client/cl_scrn.c b/engine/client/cl_scrn.c index 865422aa..52ba1827 100644 --- a/engine/client/cl_scrn.c +++ b/engine/client/cl_scrn.c @@ -95,7 +95,7 @@ void SCR_DrawFPS( int height ) Q_snprintf( fpsstring, sizeof( fpsstring ), "fps: ^1%4i min, ^3%4i cur, ^2%4i max", minfps, curfps, maxfps ); else Q_snprintf( fpsstring, sizeof( fpsstring ), "%4i fps", curfps ); MakeRGBA( color, 255, 255, 255, 255 ); - } + } Con_DrawStringLen( fpsstring, &offset, NULL ); Con_DrawString( refState.width - offset - 4, height, fpsstring, color ); diff --git a/engine/client/cl_tent.c b/engine/client/cl_tent.c index 94175a37..4f7a78cd 100644 --- a/engine/client/cl_tent.c +++ b/engine/client/cl_tent.c @@ -549,7 +549,7 @@ CL_TempEntAlloc custom tempentity allocation ============== -*/ +*/ TEMPENTITY *CL_TempEntAllocCustom( const vec3_t org, model_t *model, int high, void (*pfn)( TEMPENTITY*, float, float )) { TEMPENTITY *pTemp; diff --git a/engine/client/client.h b/engine/client/client.h index 228adc06..011f334d 100644 --- a/engine/client/client.h +++ b/engine/client/client.h @@ -561,7 +561,7 @@ typedef struct double packet_loss_recalc_time; int starting_count; // message num readed bits - float nextcmdtime; // when can we send the next command packet? + float nextcmdtime; // when can we send the next command packet? int lastoutgoingcommand; // sequence number of last outgoing command int lastupdate_sequence; // prediction stuff diff --git a/engine/client/console.c b/engine/client/console.c index edb67575..6f2624d0 100644 --- a/engine/client/console.c +++ b/engine/client/console.c @@ -1075,7 +1075,7 @@ int Con_DrawGenericString( int x, int y, const char *string, rgba_t setColor, qb numDraws++; s++; } - + ref.dllFuncs.Color4ub( 255, 255, 255, 255 ); return drawLen; } diff --git a/engine/client/s_dsp.c b/engine/client/s_dsp.c index e85cb126..499ec6ec 100644 --- a/engine/client/s_dsp.c +++ b/engine/client/s_dsp.c @@ -415,7 +415,7 @@ void DLY_DoStereoDelay( int count ) { // clear delay line dly->lpdelayline[dly->idelayinput] = 0; - } + } DLY_MovePointer( dly ); } diff --git a/engine/client/s_main.c b/engine/client/s_main.c index bbc1a77f..0151d194 100644 --- a/engine/client/s_main.c +++ b/engine/client/s_main.c @@ -79,7 +79,7 @@ S_FadeClientVolume void S_FadeClientVolume( float fadePercent, float fadeOutSeconds, float holdTime, float fadeInSeconds ) { soundfade.starttime = cl.mtime[0]; - soundfade.initial_percent = fadePercent; + soundfade.initial_percent = fadePercent; soundfade.fadeouttime = fadeOutSeconds; soundfade.holdtime = holdTime; soundfade.fadeintime = fadeInSeconds; @@ -283,7 +283,7 @@ channel_t *SND_PickDynamicChannel( int entnum, int channel, sfx_t *sfx, qboolean } return &channels[first_to_die]; -} +} /* ===================== @@ -601,7 +601,7 @@ void S_StartSound( const vec3_t pos, int ent, int chan, sound_t handle, float fv { // skip up to 0.1 seconds of audio int skip = COM_RandomLong( 0, (long)( 0.1f * check->sfx->cache->rate )); - + S_SetSampleStart( check, sfx->cache, skip ); break; } diff --git a/engine/client/s_stream.c b/engine/client/s_stream.c index c912548a..7debfcca 100644 --- a/engine/client/s_stream.c +++ b/engine/client/s_stream.c @@ -45,7 +45,7 @@ S_FadeMusicVolume */ void S_FadeMusicVolume( float fadePercent ) { - musicfade.percent = bound( 0.0f, fadePercent, 100.0f ); + musicfade.percent = bound( 0.0f, fadePercent, 100.0f ); } /* diff --git a/engine/common/cmd.c b/engine/common/cmd.c index 03347ff4..5c62f57b 100644 --- a/engine/common/cmd.c +++ b/engine/common/cmd.c @@ -1183,8 +1183,8 @@ static void Cmd_Apropos_f( void ) // fix inconsistencies in output from different commands Msg( "cvar ^3%s^7 is \"%s\" [\"%s\"] %s\n", var->name, var->string, - ( var->flags & FCVAR_EXTENDED ) ? var->def_string : "", - ( var->flags & FCVAR_EXTENDED ) ? var->desc : "game cvar"); + ( var->flags & FCVAR_EXTENDED ) ? var->def_string : "", + ( var->flags & FCVAR_EXTENDED ) ? var->desc : "game cvar"); count++; } diff --git a/engine/common/con_utils.c b/engine/common/con_utils.c index a78fa468..199710ad 100644 --- a/engine/common/con_utils.c +++ b/engine/common/con_utils.c @@ -888,7 +888,7 @@ qboolean Cmd_CheckMapsList_R( qboolean fRefresh, qboolean onlyingamedir ) continue; } - // after call Mod_TestBmodelLumps we gurantee what map is valid + // after call Mod_TestBmodelLumps we gurantee what map is valid lumpofs = header->lumps[LUMP_ENTITIES].fileofs; lumplen = header->lumps[LUMP_ENTITIES].filelen; @@ -950,7 +950,7 @@ qboolean Cmd_CheckMapsList_R( qboolean fRefresh, qboolean onlyingamedir ) if( !size ) { - if( buffer ) Mem_Free( buffer ); + if( buffer ) Mem_Free( buffer ); if( onlyingamedir ) return Cmd_CheckMapsList_R( fRefresh, false ); @@ -960,7 +960,7 @@ qboolean Cmd_CheckMapsList_R( qboolean fRefresh, qboolean onlyingamedir ) // write generated maps.lst if( FS_WriteFile( "maps.lst", buffer, Q_strlen( buffer ))) { - if( buffer ) Mem_Free( buffer ); + if( buffer ) Mem_Free( buffer ); return true; } return false; @@ -1476,7 +1476,7 @@ void Host_WriteVideoConfig( void ) FS_Printf( f, "//=======================================================================\n" ); Cvar_WriteVariables( f, FCVAR_RENDERINFO ); CFG_END( f, "video.cfg" ); - } + } else Con_DPrintf( S_ERROR "can't update video.cfg.\n" ); } #endif // XASH_DEDICATED diff --git a/engine/common/imagelib/img_bmp.c b/engine/common/imagelib/img_bmp.c index b99639c5..12bb3635 100644 --- a/engine/common/imagelib/img_bmp.c +++ b/engine/common/imagelib/img_bmp.c @@ -71,7 +71,7 @@ qboolean Image_LoadBMP( const char *name, const byte *buffer, fs_offset_t filesi // Sweet Half-Life issues. splash.bmp have bogus filesize Con_Reportf( S_WARN "Image_LoadBMP: %s have incorrect file size %li should be %i\n", name, filesize, bhdr.fileSize ); } - + // bogus compression? Only non-compressed supported. if( bhdr.compression != BI_RGB ) { @@ -83,7 +83,7 @@ qboolean Image_LoadBMP( const char *name, const byte *buffer, fs_offset_t filesi image.height = rows = abs( bhdr.height ); if( !Image_ValidSize( name )) - return false; + return false; // special case for loading qfont (menu font) if( !Q_strncmp( name, "#XASH_SYSTEMFONT_001", 20 )) diff --git a/engine/common/imagelib/img_main.c b/engine/common/imagelib/img_main.c index 4d169f5f..e55a77a4 100644 --- a/engine/common/imagelib/img_main.c +++ b/engine/common/imagelib/img_main.c @@ -177,7 +177,7 @@ qboolean FS_AddSideToPack( const char *name, int adjust_flags ) // keep constant size, render.dll expecting it image.size = image.source_width * image.source_height * 4; - + // mixing dds format with any existing ? if( image.type != image.source_type ) return false; @@ -282,7 +282,7 @@ rgbdata_t *FS_LoadImage( const char *filename, const byte *buffer, size_t size ) { // this name will be used only for tell user about problems if( format->loadfunc( path, f, filesize )) - { + { Q_snprintf( sidename, sizeof( sidename ), "%s%s.%s", loadname, cmap->type[i].suf, format->ext ); if( FS_AddSideToPack( sidename, cmap->type[i].flags )) // process flags to flip some sides { diff --git a/engine/common/imagelib/img_png.c b/engine/common/imagelib/img_png.c index 95a7a69f..58ff485b 100644 --- a/engine/common/imagelib/img_png.c +++ b/engine/common/imagelib/img_png.c @@ -214,8 +214,8 @@ qboolean Image_LoadPNG( const char *name, const byte *buffer, fs_offset_t filesi switch( png_hdr.ihdr_chunk.colortype ) { case PNG_CT_RGB: - pixel_size = 3; - break; + pixel_size = 3; + break; case PNG_CT_RGBA: pixel_size = 4; break; diff --git a/engine/common/imagelib/img_wad.c b/engine/common/imagelib/img_wad.c index 9c8c9206..f541191d 100644 --- a/engine/common/imagelib/img_wad.c +++ b/engine/common/imagelib/img_wad.c @@ -302,7 +302,7 @@ qboolean Image_LoadLMP( const char *name, const byte *buffer, fs_offset_t filesi return false; if( !Image_ValidSize( name )) - return false; + return false; if( image.hint != IL_HINT_Q1 && filesize > (int)sizeof(lmp) + pixels ) { @@ -482,7 +482,7 @@ qboolean Image_LoadMIP( const char *name, const byte *buffer, fs_offset_t filesi // check for half-life water texture if( hl_texture && ( mip.name[0] == '!' || !Q_strnicmp( mip.name, "water", 5 ))) - { + { // grab the fog color image.fogParams[0] = pal[3*3+0]; image.fogParams[1] = pal[3*3+1]; @@ -490,16 +490,16 @@ qboolean Image_LoadMIP( const char *name, const byte *buffer, fs_offset_t filesi // grab the fog density image.fogParams[3] = pal[4*3+0]; - } - else if( hl_texture && ( rendermode == LUMP_GRADIENT )) - { + } + else if( hl_texture && ( rendermode == LUMP_GRADIENT )) + { // grab the decal color image.fogParams[0] = pal[255*3+0]; image.fogParams[1] = pal[255*3+1]; image.fogParams[2] = pal[255*3+2]; // calc the decal reflectivity - image.fogParams[3] = VectorAvg( image.fogParams ); + image.fogParams[3] = VectorAvg( image.fogParams ); } else if( pal != NULL ) { diff --git a/engine/common/mod_bmodel.c b/engine/common/mod_bmodel.c index a8cf354e..c7ab953a 100644 --- a/engine/common/mod_bmodel.c +++ b/engine/common/mod_bmodel.c @@ -2539,7 +2539,7 @@ static void Mod_LoadLeafs( dbspmodel_t *bmod ) out->compressed_vis = loadmodel->visdata + p; else Con_Reportf( S_WARN "Mod_LoadLeafs: invalid visofs for leaf #%i\n", i ); } - } + } else out->cluster = -1; // no visclusters on bmodels if( p == -1 ) out->compressed_vis = NULL; diff --git a/engine/common/net_encode.c b/engine/common/net_encode.c index 68c60ae1..2d59632b 100644 --- a/engine/common/net_encode.c +++ b/engine/common/net_encode.c @@ -1610,7 +1610,7 @@ void MSG_WriteWeaponData( sizebuf_t *msg, weapon_data_t *from, weapon_data_t *to MSG_WriteOneBit( msg, 1 ); MSG_WriteUBitLong( msg, index, MAX_WEAPON_BITS ); - + // process fields for( i = 0; i < dt->numFields; i++, pField++ ) { @@ -1765,7 +1765,7 @@ MSG_ReadDeltaEntity The entity number has already been read from the message, which is how the from state is identified. - + If the delta removes the entity, entity_state_t->number will be set to MAX_EDICTS Can go from either a baseline or a previous packet_entity ================== @@ -1792,7 +1792,7 @@ qboolean MSG_ReadDeltaEntity( sizebuf_t *msg, entity_state_t *from, entity_state { // removed from delta-message return false; - } + } if( fRemoveType & 2 ) { diff --git a/engine/common/netchan.h b/engine/common/netchan.h index 26d05fcc..aa608719 100644 --- a/engine/common/netchan.h +++ b/engine/common/netchan.h @@ -202,11 +202,11 @@ typedef struct netchan_s double cleartime; // if realtime > cleartime, free to send next packet // Sequencing variables - int incoming_sequence; // increasing count of sequence numbers - int incoming_acknowledged; // # of last outgoing message that has been ack'd. - int incoming_reliable_acknowledged; // toggles T/F as reliable messages are received. - int incoming_reliable_sequence; // single bit, maintained local - int outgoing_sequence; // message we are sending to remote + int incoming_sequence; // increasing count of sequence numbers + int incoming_acknowledged; // # of last outgoing message that has been ack'd. + int incoming_reliable_acknowledged; // toggles T/F as reliable messages are received. + int incoming_reliable_sequence; // single bit, maintained local + int outgoing_sequence; // message we are sending to remote int reliable_sequence; // whether the message contains reliable payload, single bit int last_reliable_sequence; // outgoing sequence number of last send that had reliable data @@ -227,7 +227,7 @@ typedef struct netchan_s // Multiple outgoing buffers can be queued in succession fragbufwaiting_t *waitlist[MAX_STREAMS]; - int reliable_fragment[MAX_STREAMS]; // is reliable waiting buf a fragment? + int reliable_fragment[MAX_STREAMS]; // is reliable waiting buf a fragment? uint reliable_fragid[MAX_STREAMS]; // buffer id for each waiting fragment fragbuf_t *fragbufs[MAX_STREAMS]; // the current fragment being set diff --git a/engine/common/pm_trace.c b/engine/common/pm_trace.c index c6bb13ae..de30ed8d 100644 --- a/engine/common/pm_trace.c +++ b/engine/common/pm_trace.c @@ -423,7 +423,7 @@ pmtrace_t PM_PlayerTraceExt( playermove_t *pmove, vec3_t start, vec3_t end, int Matrix4x4_VectorITransform( matrix, start, start_l ); Matrix4x4_VectorITransform( matrix, end, end_l ); - + if( transform_bbox ) { World_TransformAABB( matrix, pmove->player_mins[pmove->usehull], pmove->player_maxs[pmove->usehull], mins, maxs ); @@ -591,14 +591,14 @@ int PM_TestPlayerPosition( playermove_t *pmove, vec3_t pos, pmtrace_t *ptrace, p { if(( check_angles( pe->angles[0] ) || check_angles( pe->angles[2] )) && pmove->usehull != 2 ) transform_bbox = true; - } + } if( transform_bbox ) Matrix4x4_CreateFromEntity( matrix, pe->angles, pe->origin, 1.0f ); else Matrix4x4_CreateFromEntity( matrix, pe->angles, offset, 1.0f ); Matrix4x4_VectorITransform( matrix, pos, pos_l ); - + if( transform_bbox ) { World_TransformAABB( matrix, pmove->player_mins[pmove->usehull], pmove->player_maxs[pmove->usehull], mins, maxs ); @@ -732,4 +732,4 @@ int PM_PointContents( playermove_t *pmove, const vec3_t p ) } return contents; -} \ No newline at end of file +} diff --git a/engine/common/soundlib/soundlib.h b/engine/common/soundlib/soundlib.h index bcb6c095..81483177 100644 --- a/engine/common/soundlib/soundlib.h +++ b/engine/common/soundlib/soundlib.h @@ -103,7 +103,7 @@ typedef struct short nChannels; // 1,2 for stereo data is (l,r) pairs int nSamplesPerSec; int nAvgBytesPerSec; - short nBlockAlign; + short nBlockAlign; short nBitsPerSample; } wavehdr_t; diff --git a/engine/common/system.c b/engine/common/system.c index 7467e672..08172e85 100644 --- a/engine/common/system.c +++ b/engine/common/system.c @@ -269,8 +269,8 @@ void Sys_SendKeyEvents( void ) if( !GetMessage( &msg, NULL, 0, 0 )) Sys_Quit (); - TranslateMessage( &msg ); - DispatchMessage( &msg ); + TranslateMessage( &msg ); + DispatchMessage( &msg ); } #endif } @@ -317,7 +317,7 @@ qboolean Sys_LoadLibrary( dll_info_t *dll ) goto error; } } - Con_Reportf( " - ok\n" ); + Con_Reportf( " - ok\n" ); return true; error: diff --git a/engine/common/zone.c b/engine/common/zone.c index 25500dd3..6b9cae24 100644 --- a/engine/common/zone.c +++ b/engine/common/zone.c @@ -189,7 +189,7 @@ void _Mem_FreePool( byte **poolptr, const char *filename, int fileline ) { mempool_t *pool = (mempool_t *)*poolptr; mempool_t **chainaddress; - + if( pool ) { // unlink pool from chain diff --git a/engine/eiface.h b/engine/eiface.h index ecc5d113..ae9eac68 100644 --- a/engine/eiface.h +++ b/engine/eiface.h @@ -437,7 +437,7 @@ typedef struct void (*pfnParmsChangeLevel)( void ); // Returns string describing current .dll. E.g., TeamFotrress 2, Half-Life - const char *(*pfnGetGameDescription)( void ); + const char *(*pfnGetGameDescription)( void ); // Notify dll about a player customization. void (*pfnPlayerCustomization)( edict_t *pEntity, customization_t *pCustom ); diff --git a/engine/menu_int.h b/engine/menu_int.h index fbb0a008..aef17560 100644 --- a/engine/menu_int.h +++ b/engine/menu_int.h @@ -78,7 +78,7 @@ typedef struct ui_enginefuncs_s int (*pfnAddCommand)( const char *cmd_name, void (*function)(void) ); void (*pfnClientCmd)( int execute_now, const char *szCmdString ); void (*pfnDelCommand)( const char *cmd_name ); - int (*pfnCmdArgc)( void ); + int (*pfnCmdArgc)( void ); const char* (*pfnCmdArgv)( int argc ); const char* (*pfnCmd_Args)( void ); diff --git a/engine/platform/android/vid_android.c b/engine/platform/android/vid_android.c index a99c9db8..14d3e878 100644 --- a/engine/platform/android/vid_android.c +++ b/engine/platform/android/vid_android.c @@ -402,7 +402,7 @@ void* GL_GetProcAddress( const char *name ) // RenderAPI requirement return eglGetProcAddress( name ); } -void GL_UpdateSwapInterval( void ) +void GL_UpdateSwapInterval( void ) { // disable VSync while level is loading if( cls.state < ca_active ) diff --git a/engine/platform/win32/con_win.c b/engine/platform/win32/con_win.c index b05e4e87..6f4985f5 100644 --- a/engine/platform/win32/con_win.c +++ b/engine/platform/win32/con_win.c @@ -345,7 +345,7 @@ void Wcon_CreateConsole( void ) s_wcd.hwndButtonSubmit = CreateWindow( "button", NULL, BS_PUSHBUTTON|WS_VISIBLE|WS_CHILD|BS_DEFPUSHBUTTON, 552, 367, 87, 25, s_wcd.hWnd, (HMENU)SUBMIT_ID, host.hInst, NULL ); SendMessage( s_wcd.hwndButtonSubmit, WM_SETTEXT, 0, ( LPARAM ) "submit" ); } - + // create the scrollbuffer GetClientRect( s_wcd.hWnd, &rect ); @@ -360,7 +360,7 @@ void Wcon_CreateConsole( void ) // show console if needed if( host.con_showalways ) - { + { // make console visible ShowWindow( s_wcd.hWnd, SW_SHOWDEFAULT ); UpdateWindow( s_wcd.hWnd ); @@ -404,7 +404,7 @@ void Wcon_DestroyConsole( void ) if( s_wcd.hWnd ) { DeleteObject( s_wcd.hbrEditBackground ); - DeleteObject( s_wcd.hfBufferFont ); + DeleteObject( s_wcd.hfBufferFont ); if( host.type == HOST_DEDICATED ) { diff --git a/engine/platform/win32/lib_win.c b/engine/platform/win32/lib_win.c index 84f2de27..2903216e 100644 --- a/engine/platform/win32/lib_win.c +++ b/engine/platform/win32/lib_win.c @@ -334,7 +334,7 @@ static void FinalizeSections( MEMORYMODULE *module ) } if( size > 0 ) - { + { // change memory access flags if( !VirtualProtect((LPVOID)section->Misc.PhysicalAddress, size, protect, &oldProtect )) Sys_Error( "error protecting memory page\n" ); diff --git a/engine/server/server.h b/engine/server/server.h index 525ac9ab..59f604ea 100644 --- a/engine/server/server.h +++ b/engine/server/server.h @@ -209,7 +209,7 @@ typedef struct sv_client_s char physinfo[MAX_INFO_STRING]; // set on server (transmit to client) netchan_t netchan; - int chokecount; // number of messages rate supressed + int chokecount; // number of messages rate supressed int delta_sequence; // -1 = no compression. double next_messagetime; // time when we should send next world state update diff --git a/engine/server/sv_game.c b/engine/server/sv_game.c index 1562ec8d..3de40760 100644 --- a/engine/server/sv_game.c +++ b/engine/server/sv_game.c @@ -2286,14 +2286,14 @@ static void pfnTraceModel( const float *v1, const float *v2, int hullNumber, edi pent->v.movetype = MOVETYPE_PUSH; pent->v.solid = SOLID_BSP; - SV_ClipMoveToEntity( pent, v1, mins, maxs, v2, &trace ); + SV_ClipMoveToEntity( pent, v1, mins, maxs, v2, &trace ); pent->v.movetype = oldmovetype; pent->v.solid = oldsolid; } else { - SV_ClipMoveToEntity( pent, v1, mins, maxs, v2, &trace ); + SV_ClipMoveToEntity( pent, v1, mins, maxs, v2, &trace ); } SV_ConvertTrace( ptr, &trace ); @@ -2368,7 +2368,7 @@ void pfnGetAimVector( edict_t* ent, float speed, float *rgflReturn ) continue; if( FBitSet( check->v.flags, FL_FAKECLIENT )) - continue; + continue; if( ent->v.team > 0 && ent->v.team == check->v.team ) continue; @@ -4006,7 +4006,7 @@ void SV_PlaybackEventFull( int flags, const edict_t *pInvoker, word eventindex, } if( !FBitSet( flags, FEV_GLOBAL ) && VectorIsNull( pvspoint )) - { + { Con_DPrintf( S_ERROR "%s: not a FEV_GLOBAL event missing origin. Ignored.\n", sv.event_precache[eventindex] ); return; } @@ -5053,7 +5053,7 @@ qboolean SV_LoadProgs( const char *name ) if( !GetEntityAPI && !GetEntityAPI2 ) { COM_FreeLibrary( svgame.hInstance ); - Con_Printf( S_ERROR "SV_LoadProgs: failed to get address of GetEntityAPI proc\n" ); + Con_Printf( S_ERROR "SV_LoadProgs: failed to get address of GetEntityAPI proc\n" ); svgame.hInstance = NULL; Mem_FreePool(&svgame.mempool); return false; diff --git a/engine/server/sv_main.c b/engine/server/sv_main.c index 996f76a6..c0f7d68e 100644 --- a/engine/server/sv_main.c +++ b/engine/server/sv_main.c @@ -479,7 +479,7 @@ void SV_CheckTimeouts( void ) { if( cl->edict && !FBitSet( cl->edict->v.flags, FL_SPECTATOR|FL_FAKECLIENT )) numclients++; - } + } // fake clients do not timeout if( FBitSet( cl->flags, FCL_FAKECLIENT )) diff --git a/engine/server/sv_phys.c b/engine/server/sv_phys.c index 80d06204..239179b3 100644 --- a/engine/server/sv_phys.c +++ b/engine/server/sv_phys.c @@ -609,8 +609,8 @@ int SV_FlyMove( edict_t *ent, float time, trace_t *steptrace ) { blocked |= 1; // floor - if( trace.ent->v.solid == SOLID_BSP || trace.ent->v.solid == SOLID_SLIDEBOX || - trace.ent->v.movetype == MOVETYPE_PUSHSTEP || (trace.ent->v.flags & FL_CLIENT)) + if( trace.ent->v.solid == SOLID_BSP || trace.ent->v.solid == SOLID_SLIDEBOX || + trace.ent->v.movetype == MOVETYPE_PUSHSTEP || (trace.ent->v.flags & FL_CLIENT)) { SetBits( ent->v.flags, FL_ONGROUND ); ent->v.groundentity = trace.ent; @@ -866,7 +866,7 @@ allow entity to block pusher? static qboolean SV_CanBlock( edict_t *ent ) { if( ent->v.mins[0] == ent->v.maxs[0] ) - return false; + return false; if( ent->v.solid == SOLID_NOT || ent->v.solid == SOLID_TRIGGER ) { @@ -874,7 +874,7 @@ static qboolean SV_CanBlock( edict_t *ent ) ent->v.mins[0] = ent->v.mins[1] = 0; VectorCopy( ent->v.mins, ent->v.maxs ); return false; - } + } return true; } @@ -1098,7 +1098,7 @@ static edict_t *SV_PushRotate( edict_t *pusher, float movetime ) if( lmove[2] != 0.0f ) check->v.flags &= ~FL_ONGROUND; if( lmove[2] < 0.0f && !pusher->v.dmg ) lmove[2] = 0.0f; // let's the free falling - } + } // try moving the contacted entity pusher->v.solid = SOLID_NOT; @@ -1471,7 +1471,7 @@ void SV_Physics_Toss( edict_t *ent ) case MOVETYPE_TOSS: case MOVETYPE_BOUNCE: SV_AngularMove( ent, sv.frametime, ent->v.friction ); - break; + break; default: SV_AngularMove( ent, sv.frametime, 0.0f ); break; @@ -1795,7 +1795,7 @@ void SV_Physics( void ) continue; if( i > 0 && i <= svs.maxclients ) - continue; + continue; SV_Physics_Entity( ent ); } diff --git a/engine/server/sv_pmove.c b/engine/server/sv_pmove.c index 733e7f9e..a02e1178 100644 --- a/engine/server/sv_pmove.c +++ b/engine/server/sv_pmove.c @@ -1142,4 +1142,4 @@ void SV_RunCmd( sv_client_t *cl, usercmd_t *ucmd, int random_seed ) { SV_RestoreMoveInterpolant( cl ); } -} +} diff --git a/engine/server/sv_world.c b/engine/server/sv_world.c index 2d67ec31..dce7c48e 100644 --- a/engine/server/sv_world.c +++ b/engine/server/sv_world.c @@ -912,7 +912,7 @@ void SV_ClipMoveToEntity( edict_t *ent, const vec3_t start, vec3_t mins, vec3_t Matrix4x4_VectorITransform( matrix, start, start_l ); Matrix4x4_VectorITransform( matrix, end, end_l ); - + if( transform_bbox ) { World_TransformAABB( matrix, mins, maxs, out_mins, out_maxs ); @@ -1741,4 +1741,4 @@ int SV_LightForEntity( edict_t *pEdict ) SV_RecursiveLightPoint( sv.worldmodel, sv.worldmodel->nodes, start, end ); return VectorAvg( sv_pointColor ); -} \ No newline at end of file +} diff --git a/public/crtlib.c b/public/crtlib.c index bda7e504..9ef5ce27 100644 --- a/public/crtlib.c +++ b/public/crtlib.c @@ -183,8 +183,8 @@ size_t Q_strncpy( char *dst, const char *src, size_t size ) int Q_atoi( const char *str ) { - int val = 0; - int c, sign; + int val = 0; + int c, sign; if( !str ) return 0; @@ -361,7 +361,7 @@ int Q_strnicmp( const char *s1, const char *s2, int n ) else if( s2 == NULL ) { return 1; - } + } do { c1 = *s1++; diff --git a/public/mathlib.c b/public/mathlib.c index 4351cf83..ea5361a4 100644 --- a/public/mathlib.c +++ b/public/mathlib.c @@ -133,7 +133,7 @@ void RoundUpHullSize( vec3_t size ) for( i = 0; i < 3; i++) { qboolean negative = false; - float result, value; + float result, value; value = size[i]; if( value < 0.0f ) negative = true; @@ -142,7 +142,7 @@ void RoundUpHullSize( vec3_t size ) // lookup hull table to find nearest supposed value for( j = 0; j < NUM_HULL_ROUNDS; j++ ) - { + { if( value > hull_table[j] ) continue; // ceil only diff --git a/ref_gl/gl_alias.c b/ref_gl/gl_alias.c index 736adb4f..5fe2729b 100644 --- a/ref_gl/gl_alias.c +++ b/ref_gl/gl_alias.c @@ -1047,7 +1047,7 @@ void GL_DrawAliasFrame( aliashdr_t *paliashdr ) else { pglBegin( GL_TRIANGLE_STRIP ); - } + } do { diff --git a/ref_gl/gl_context.c b/ref_gl/gl_context.c index 86c1b52f..10675f9c 100644 --- a/ref_gl/gl_context.c +++ b/ref_gl/gl_context.c @@ -95,11 +95,11 @@ void Mod_BrushUnloadTextures( model_t *mod ) { texture_t *tx = mod->textures[i]; if( !tx || tx->gl_texturenum == tr.defaultTexture ) - continue; // free slot + continue; // free slot GL_FreeTexture( tx->gl_texturenum ); // main texture GL_FreeTexture( tx->fb_texturenum ); // luma texture - } + } } void Mod_UnloadTextures( model_t *mod ) diff --git a/ref_gl/gl_local.h b/ref_gl/gl_local.h index d12d80e9..00bf7b69 100644 --- a/ref_gl/gl_local.h +++ b/ref_gl/gl_local.h @@ -217,7 +217,7 @@ typedef struct msurface_t *draw_decals[MAX_DECAL_SURFS]; int num_draw_decals; - + // OpenGL matrix states qboolean modelviewIdentity; diff --git a/ref_gl/gl_rsurf.c b/ref_gl/gl_rsurf.c index 869daa13..eaae297f 100644 --- a/ref_gl/gl_rsurf.c +++ b/ref_gl/gl_rsurf.c @@ -1103,7 +1103,7 @@ void R_RenderDetails( void ) fa = p->surf; glt = R_GetTexture( fa->texinfo->texture->gl_texturenum ); // get texture scale DrawGLPoly( fa->polys, glt->xscale, glt->yscale ); - } + } detail_surfaces[i] = NULL; es->detailchain = NULL; @@ -1229,7 +1229,7 @@ dynamic: R_BuildLightMap( fa, temp, smax * 4, true ); R_SetCacheState( fa ); - + GL_Bind( XASH_TEXTURE0, tr.lightmapTextures[fa->lightmaptexturenum] ); pglTexSubImage2D( GL_TEXTURE_2D, 0, fa->light_s, fa->light_t, smax, tmax, diff --git a/ref_gl/gl_sprite.c b/ref_gl/gl_sprite.c index 7ddf9f9c..461797a8 100644 --- a/ref_gl/gl_sprite.c +++ b/ref_gl/gl_sprite.c @@ -481,7 +481,7 @@ float R_GetSpriteFrameInterpolant( cl_entity_t *ent, mspriteframe_t **oldframe, if( frame < 0 ) { frame = 0; - } + } else if( frame >= psprite->numframes ) { gEngfuncs.Con_Reportf( S_WARN "R_GetSpriteFrameInterpolant: no such frame %d (%s)\n", frame, ent->model->name ); @@ -500,7 +500,7 @@ float R_GetSpriteFrameInterpolant( cl_entity_t *ent, mspriteframe_t **oldframe, ent->latched.sequencetime = gpGlobals->time; lerpFrac = 1.0f; } - + if( ent->latched.sequencetime < gpGlobals->time ) { if( frame != ent->latched.prevblending[1] ) @@ -745,7 +745,7 @@ static void R_DrawSpriteQuad( mspriteframe_t *frame, vec3_t org, vec3_t v_right, VectorMA( org, frame->up * scale, v_up, point ); VectorMA( point, frame->right * scale, v_right, point ); pglVertex3fv( point ); - pglTexCoord2f( 1.0f, 1.0f ); + pglTexCoord2f( 1.0f, 1.0f ); VectorMA( org, frame->down * scale, v_up, point ); VectorMA( point, frame->right * scale, v_right, point ); pglVertex3fv( point ); @@ -893,7 +893,7 @@ void R_DrawSpriteModel( cl_entity_t *e ) color[1] = 1.0f; color[2] = 1.0f; } - + if( R_SpriteHasLightmap( e, psprite->texFormat )) { colorVec lightColor = R_LightPoint( origin ); diff --git a/ref_gl/gl_warp.c b/ref_gl/gl_warp.c index fafcf95f..7b068515 100644 --- a/ref_gl/gl_warp.c +++ b/ref_gl/gl_warp.c @@ -75,7 +75,7 @@ static int CheckSkybox( const char *name ) { num_checked_sides = 0; for( j = 0; j < 6; j++ ) - { + { // build side name sidename = va( "%s%s.%s", name, r_skyBoxSuffix[j], skybox_ext[i] ); if( gEngfuncs.FS_FileExists( sidename, false )) @@ -87,7 +87,7 @@ static int CheckSkybox( const char *name ) return SKYBOX_HLSTYLE; // image exists for( j = 0; j < 6; j++ ) - { + { // build side name sidename = va( "%s_%s.%s", name, r_skyBoxSuffix[j], skybox_ext[i] ); if( gEngfuncs.FS_FileExists( sidename, false )) @@ -729,7 +729,7 @@ void R_InitSkyClouds( mip_t *mt, texture_t *tx, qboolean custom_palette ) trans[(i * r_sky->height) + j] = transpix; } else - { + { rgba = (uint *)r_sky->palette + p; trans[(i * r_sky->height) + j] = *rgba; }