engine: gameui: add GetNativeObject to extended menu API

This commit is contained in:
Alibek Omarov 2023-11-01 02:36:31 +03:00
parent e62ab51842
commit 2ea7162287
2 changed files with 2 additions and 0 deletions

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@ -1220,6 +1220,7 @@ static ui_extendedfuncs_t gExtendedfuncs =
pfnParseFileSafe, pfnParseFileSafe,
NET_AdrToString, NET_AdrToString,
NET_CompareAdrSort, NET_CompareAdrSort,
Sys_GetNativeObject,
}; };
void UI_UnloadProgs( void ) void UI_UnloadProgs( void )

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@ -215,6 +215,7 @@ typedef struct ui_extendedfuncs_s {
// network address funcs // network address funcs
const char *(*pfnAdrToString)( const struct netadr_s a ); const char *(*pfnAdrToString)( const struct netadr_s a );
int (*pfnCompareAdr)( const void *a, const void *b ); // netadr_t int (*pfnCompareAdr)( const void *a, const void *b ); // netadr_t
void *(*pfnGetNativeObject)( const char *name );
} ui_extendedfuncs_t; } ui_extendedfuncs_t;
// deprecated export from old engine // deprecated export from old engine