@ -167,7 +167,9 @@ static entity_state_t *R_StudioGetPlayerState( int index )
static int pfnGetStudioModelInterface( int version, struct r_studio_interface_s **ppinterface, struct engine_studio_api_s *pstudio )
{
return clgame.dllFuncs.pfnGetStudioModelInterface( version, ppinterface, pstudio );
return clgame.dllFuncs.pfnGetStudioModelInterface ?
clgame.dllFuncs.pfnGetStudioModelInterface( version, ppinterface, pstudio ) :
0;
}
static byte *pfnImage_GetPool( void )