mirror of
https://github.com/YGGverse/xash3d-fwgs.git
synced 2025-01-11 23:57:57 +00:00
engine: clean up common.h header from unused function prototypes, or move them to appropriate header or C file
This commit is contained in:
parent
7200f0da7e
commit
2b6a550405
@ -107,6 +107,8 @@ struct
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int angle_position;
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} demo;
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static qboolean CL_NextDemo( void );
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/*
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====================
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CL_StartupDemoHeader
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@ -1264,7 +1266,7 @@ CL_NextDemo
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Called when a demo finishes
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==================
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*/
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qboolean CL_NextDemo( void )
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static qboolean CL_NextDemo( void )
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{
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char str[MAX_QPATH];
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@ -1492,9 +1492,3 @@ qboolean CL_GetMovieSpatialization( rawchan_t *ch )
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return true;
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}
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void CL_ExtraUpdate( void )
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{
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clgame.dllFuncs.IN_Accumulate();
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S_ExtraUpdate();
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}
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@ -2671,6 +2671,48 @@ static model_t *pfnLoadMapSprite( const char *filename )
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return NULL;
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}
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/*
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=============
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COM_AddAppDirectoryToSearchPath
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=============
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*/
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static void GAME_EXPORT COM_AddAppDirectoryToSearchPath( const char *pszBaseDir, const char *appName )
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{
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FS_AddGameHierarchy( pszBaseDir, FS_NOWRITE_PATH );
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}
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/*
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===========
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COM_ExpandFilename
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Finds the file in the search path, copies over the name with the full path name.
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This doesn't search in the pak file.
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===========
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*/
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static int GAME_EXPORT COM_ExpandFilename( const char *fileName, char *nameOutBuffer, int nameOutBufferSize )
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{
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char result[MAX_SYSPATH];
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if( !COM_CheckString( fileName ) || !nameOutBuffer || nameOutBufferSize <= 0 )
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return 0;
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// filename examples:
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// media\sierra.avi - D:\Xash3D\valve\media\sierra.avi
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// models\barney.mdl - D:\Xash3D\bshift\models\barney.mdl
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if( g_fsapi.GetFullDiskPath( result, sizeof( result ), fileName, false ))
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{
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// check for enough room
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if( Q_strlen( result ) > nameOutBufferSize )
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return 0;
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Q_strncpy( nameOutBuffer, result, nameOutBufferSize );
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return 1;
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}
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return 0;
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}
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/*
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=============
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PlayerInfo_ValueForKey
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@ -790,6 +790,7 @@ void CL_Demos_f( void );
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void CL_DeleteDemo_f( void );
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void CL_Record_f( void );
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void CL_Stop_f( void );
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int CL_GetDemoComment( const char *demoname, char *comment );
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//
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// cl_events.c
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@ -859,6 +860,7 @@ movevars_t *pfnGetMoveVars( void );
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void CL_EnableScissor( scissor_state_t *scissor, int x, int y, int width, int height );
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void CL_DisableScissor( scissor_state_t *scissor );
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qboolean CL_Scissor( const scissor_state_t *scissor, float *x, float *y, float *width, float *height, float *u0, float *v0, float *u1, float *v1 );
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struct cl_entity_s *CL_GetEntityByIndex( int index );
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_inline cl_entity_t *CL_EDICT_NUM( int n )
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{
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@ -109,6 +109,12 @@ static void *pfnMod_Extradata( int type, model_t *m )
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return NULL;
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}
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static void CL_ExtraUpdate( void )
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{
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clgame.dllFuncs.IN_Accumulate();
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S_ExtraUpdate();
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}
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static void pfnCL_GetScreenInfo( int *width, int *height ) // clgame.scrInfo, ptrs may be NULL
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{
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if( width ) *width = clgame.scrInfo.iWidth;
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@ -53,7 +53,7 @@ static void Cmd_ExecuteStringWithPrivilegeCheck( const char *text, qboolean isPr
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Cbuf_Init
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============
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*/
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void Cbuf_Init( void )
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static void Cbuf_Init( void )
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{
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cmd_text.data = cmd_text_buf;
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filteredcmd_text.data = filteredcmd_text_buf;
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@ -531,47 +531,6 @@ int GAME_EXPORT COM_FileSize( const char *filename )
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return FS_FileSize( filename, false );
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}
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/*
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=============
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COM_AddAppDirectoryToSearchPath
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=============
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*/
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void GAME_EXPORT COM_AddAppDirectoryToSearchPath( const char *pszBaseDir, const char *appName )
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{
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FS_AddGameHierarchy( pszBaseDir, FS_NOWRITE_PATH );
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}
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/*
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===========
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COM_ExpandFilename
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Finds the file in the search path, copies over the name with the full path name.
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This doesn't search in the pak file.
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===========
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*/
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int GAME_EXPORT COM_ExpandFilename( const char *fileName, char *nameOutBuffer, int nameOutBufferSize )
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{
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char result[MAX_SYSPATH];
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if( !COM_CheckString( fileName ) || !nameOutBuffer || nameOutBufferSize <= 0 )
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return 0;
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// filename examples:
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// media\sierra.avi - D:\Xash3D\valve\media\sierra.avi
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// models\barney.mdl - D:\Xash3D\bshift\models\barney.mdl
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if( g_fsapi.GetFullDiskPath( result, sizeof( result ), fileName, false ))
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{
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// check for enough room
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if( Q_strlen( result ) > nameOutBufferSize )
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return 0;
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Q_strncpy( nameOutBuffer, result, nameOutBufferSize );
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return 1;
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}
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return 0;
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}
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/*
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=============
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COM_TrimSpace
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@ -869,18 +828,6 @@ cvar_t *GAME_EXPORT pfnCVarGetPointer( const char *szVarName )
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return (cvar_t *)Cvar_FindVar( szVarName );
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}
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/*
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=============
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pfnCVarDirectSet
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allow to set cvar directly
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=============
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*/
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void GAME_EXPORT pfnCVarDirectSet( cvar_t *var, const char *szValue )
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{
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Cvar_DirectSet( (convar_t *)var, szValue );
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}
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/*
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=============
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COM_CompareFileTime
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@ -996,21 +943,6 @@ qboolean COM_IsSafeFileToDownload( const char *filename )
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return true;
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}
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const char *COM_GetResourceTypeName( resourcetype_t restype )
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{
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switch( restype )
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{
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case t_decal: return "decal";
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case t_eventscript: return "eventscript";
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case t_generic: return "generic";
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case t_model: return "model";
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case t_skin: return "skin";
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case t_sound: return "sound";
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case t_world: return "world";
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default: return "unknown";
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}
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}
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char *_copystring( poolhandle_t mempool, const char *s, const char *filename, int fileline )
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{
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size_t size;
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@ -388,7 +388,6 @@ void *FS_GetNativeObject( const char *obj );
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//
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// cmd.c
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//
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void Cbuf_Init( void );
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void Cbuf_Clear( void );
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void Cbuf_AddText( const char *text );
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void Cbuf_AddTextf( const char *text, ... ) _format( 1 );
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@ -412,9 +411,6 @@ void Cmd_RemoveCommand( const char *cmd_name );
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qboolean Cmd_Exists( const char *cmd_name );
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void Cmd_LookupCmds( void *buffer, void *ptr, setpair_t callback );
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int Cmd_ListMaps( search_t *t , char *lastmapname, size_t len );
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qboolean Cmd_GetMapList( const char *s, char *completedname, int length );
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qboolean Cmd_GetDemoList( const char *s, char *completedname, int length );
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qboolean Cmd_GetMovieList( const char *s, char *completedname, int length );
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void Cmd_TokenizeString( const char *text );
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void Cmd_ExecuteString( const char *text );
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void Cmd_ForwardToServer( void );
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@ -461,13 +457,12 @@ void FS_FreeImage( rgbdata_t *pack );
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extern const bpc_desc_t PFDesc[]; // image get pixelformat
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qboolean Image_Process( rgbdata_t **pix, int width, int height, uint flags, float reserved );
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void Image_PaletteHueReplace( byte *palSrc, int newHue, int start, int end, int pal_size );
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void Image_PaletteTranslate( byte *palSrc, int top, int bottom, int pal_size );
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void Image_SetForceFlags( uint flags ); // set image force flags on loading
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size_t Image_DXTGetLinearSize( int type, int width, int height, int depth );
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qboolean Image_CustomPalette( void );
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void Image_ClearForceFlags( void );
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void Image_SetMDLPointer( byte *p );
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void Image_CheckPaletteQ1( void );
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/*
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========================================================================
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@ -543,7 +538,6 @@ qboolean Host_IsQuakeCompatible( void );
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void EXPORT Host_Shutdown( void );
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int EXPORT Host_Main( int argc, char **argv, const char *progname, int bChangeGame, pfnChangeGame func );
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int Host_CompareFileTime( int ft1, int ft2 );
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void Host_NewInstance( const char *name, const char *finalmsg );
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void Host_EndGame( qboolean abort, const char *message, ... ) _format( 2 );
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void Host_AbortCurrentFrame( void ) NORETURN;
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void Host_WriteServerConfig( const char *name );
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@ -556,7 +550,6 @@ void Host_ShutdownServer( void );
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void Host_Error( const char *error, ... ) _format( 1 );
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void Host_ValidateEngineFeatures( uint32_t features );
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void Host_Frame( float time );
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void Host_InitDecals( void );
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void Host_Credits( void );
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//
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@ -600,7 +593,6 @@ void COM_HexConvert( const char *pszInput, int nInputLength, byte *pOutput );
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int COM_SaveFile( const char *filename, const void *data, int len );
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byte* COM_LoadFileForMe( const char *filename, int *pLength );
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qboolean COM_IsSafeFileToDownload( const char *filename );
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const char *COM_GetResourceTypeName( resourcetype_t restype );
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cvar_t *pfnCVarGetPointer( const char *szVarName );
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int pfnDrawConsoleString( int x, int y, char *string );
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void pfnDrawSetTextColor( float r, float g, float b );
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@ -608,7 +600,6 @@ void pfnDrawConsoleStringLen( const char *pText, int *length, int *height );
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void *Cache_Check( poolhandle_t mempool, struct cache_user_s *c );
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void COM_TrimSpace( const char *source, char *dest );
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void pfnGetModelBounds( model_t *mod, float *mins, float *maxs );
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void pfnCVarDirectSet( cvar_t *var, const char *szValue );
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int COM_CheckParm( char *parm, char **ppnext );
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void pfnGetGameDir( char *szGetGameDir );
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int pfnGetModelType( model_t *mod );
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@ -650,7 +641,6 @@ void pfnResetTutorMessageDecayData( void );
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//
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// con_utils.c
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//
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qboolean Cmd_AutocompleteName( const char *source, int arg, char *buffer, size_t bufsize );
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void Con_CompleteCommand( field_t *field );
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void Cmd_AutoComplete( char *complete_string );
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void Cmd_AutoCompleteClear( void );
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@ -706,24 +696,15 @@ void CL_LegacyUpdateInfo( void );
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void CL_CharEvent( int key );
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qboolean CL_DisableVisibility( void );
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byte *COM_LoadFile( const char *filename, int usehunk, int *pLength );
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int CL_GetDemoComment( const char *demoname, char *comment );
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void COM_AddAppDirectoryToSearchPath( const char *pszBaseDir, const char *appName );
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int COM_ExpandFilename( const char *fileName, char *nameOutBuffer, int nameOutBufferSize );
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struct cmd_s *Cmd_GetFirstFunctionHandle( void );
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struct cmd_s *Cmd_GetNextFunctionHandle( struct cmd_s *cmd );
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struct cmdalias_s *Cmd_AliasGetList( void );
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const char *Cmd_GetName( struct cmd_s *cmd );
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void SV_StartSound( edict_t *ent, int chan, const char *sample, float vol, float attn, int flags, int pitch );
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void SV_CreateDecal( sizebuf_t *msg, const float *origin, int decalIndex, int entityIndex, int modelIndex, int flags, float scale );
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void Log_Printf( const char *fmt, ... ) _format( 1 );
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void SV_BroadcastCommand( const char *fmt, ... ) _format( 1 );
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qboolean SV_RestoreCustomDecal( struct decallist_s *entry, edict_t *pEdict, qboolean adjacent );
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void SV_BroadcastPrintf( struct sv_client_s *ignore, const char *fmt, ... ) _format( 2 );
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int R_CreateDecalList( struct decallist_s *pList );
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void R_ClearAllDecals( void );
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void CL_ClearStaticEntities( void );
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qboolean S_StreamGetCurrentState( char *currentTrack, char *loopTrack, int *position );
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struct cl_entity_s *CL_GetEntityByIndex( int index );
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void CL_ServerCommand( qboolean reliable, const char *fmt, ... ) _format( 2 );
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void CL_HudMessage( const char *pMessage );
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const char *CL_MsgInfo( int cmd );
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@ -732,17 +713,14 @@ void SV_DrawOrthoTriangles( void );
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double CL_GetDemoFramerate( void );
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qboolean UI_CreditsActive( void );
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void CL_StopPlayback( void );
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void CL_ExtraUpdate( void );
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int CL_GetMaxClients( void );
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int SV_GetMaxClients( void );
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qboolean CL_IsRecordDemo( void );
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qboolean CL_IsTimeDemo( void );
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qboolean CL_IsPlaybackDemo( void );
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qboolean SV_Initialized( void );
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qboolean CL_LoadProgs( const char *name );
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void CL_ProcessFile( qboolean successfully_received, const char *filename );
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int SV_GetSaveComment( const char *savename, char *comment );
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qboolean SV_NewGame( const char *mapName, qboolean loadGame );
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void SV_ClipPMoveToEntity( struct physent_s *pe, const vec3_t start, vec3_t mins, vec3_t maxs, const vec3_t end, struct pmtrace_s *tr );
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void CL_ClipPMoveToEntity( struct physent_s *pe, const vec3_t start, vec3_t mins, vec3_t maxs, const vec3_t end, struct pmtrace_s *tr );
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void SV_SysError( const char *error_string );
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@ -751,11 +729,9 @@ void SV_ExecLoadLevel( void );
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void SV_ExecLoadGame( void );
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void SV_ExecChangeLevel( void );
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void CL_WriteMessageHistory( void );
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void CL_SendCmd( void );
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void CL_Disconnect( void );
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void CL_ClearEdicts( void );
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void CL_Crashed( void );
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qboolean CL_NextDemo( void );
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char *SV_Serverinfo( void );
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void CL_Drop( void );
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void Con_Init( void );
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@ -780,7 +756,6 @@ qboolean Info_SetValueForStarKey( char *s, const char *key, const char *value, i
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qboolean Info_IsValid( const char *s );
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void Info_WriteVars( file_t *f );
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void Info_Print( const char *s );
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void Cmd_WriteVariables( file_t *f );
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int Cmd_CheckMapsList( int fRefresh );
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void COM_SetRandomSeed( int lSeed );
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int COM_RandomLong( int lMin, int lMax );
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@ -184,7 +184,7 @@ Cmd_GetMapList
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Prints or complete map filename
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=====================================
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*/
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qboolean Cmd_GetMapList( const char *s, char *completedname, int length )
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static qboolean Cmd_GetMapList( const char *s, char *completedname, int length )
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{
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search_t *t;
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string matchbuf;
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@ -220,7 +220,7 @@ Cmd_GetDemoList
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Prints or complete demo filename
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=====================================
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*/
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qboolean Cmd_GetDemoList( const char *s, char *completedname, int length )
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static qboolean Cmd_GetDemoList( const char *s, char *completedname, int length )
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{
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search_t *t;
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string matchbuf;
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@ -267,7 +267,7 @@ Cmd_GetMovieList
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Prints or complete movie filename
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=====================================
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*/
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qboolean Cmd_GetMovieList( const char *s, char *completedname, int length )
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static qboolean Cmd_GetMovieList( const char *s, char *completedname, int length )
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{
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search_t *t;
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string matchbuf;
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@ -754,10 +754,6 @@ static qboolean Cmd_GetGamesList( const char *s, char *completedname, int length
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string matchbuf;
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int len;
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// stand-alone games doesn't have cmd "game"
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if( !Cmd_Exists( "game" ))
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return false;
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// compare gamelist with current keyword
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len = Q_strlen( s );
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@ -1061,7 +1057,7 @@ Autocomplete filename
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for various cmds
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============
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*/
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qboolean Cmd_AutocompleteName( const char *source, int arg, char *buffer, size_t bufsize )
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static qboolean Cmd_AutocompleteName( const char *source, int arg, char *buffer, size_t bufsize )
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{
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autocomplete_list_t *list;
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@ -685,7 +685,7 @@ Cvar_DirectSet
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way to change value for many cvars
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============
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*/
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void Cvar_DirectSet( convar_t *var, const char *value )
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void GAME_EXPORT Cvar_DirectSet( convar_t *var, const char *value )
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{
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const char *pszValue;
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@ -134,15 +134,6 @@ void Con_Init( void )
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}
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void R_ClearAllDecals( void )
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{
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}
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int R_CreateDecalList( struct decallist_s *pList )
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{
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return 0;
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}
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void GAME_EXPORT S_StopSound(int entnum, int channel, const char *soundname)
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{
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@ -348,7 +348,7 @@ static int Host_CalcSleep( void )
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return host_sleeptime.value;
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}
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void Host_NewInstance( const char *name, const char *finalmsg )
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static void Host_NewInstance( const char *name, const char *finalmsg )
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{
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if( !pChangeGame ) return;
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@ -582,7 +582,7 @@ static qboolean Host_RegisterDecal( const char *name, int *count )
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Host_InitDecals
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=================
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||||
*/
|
||||
void Host_InitDecals( void )
|
||||
static void Host_InitDecals( void )
|
||||
{
|
||||
int i, num_decals = 0;
|
||||
search_t *t;
|
||||
|
@ -530,7 +530,7 @@ void Image_PaletteHueReplace( byte *palSrc, int newHue, int start, int end, int
|
||||
}
|
||||
}
|
||||
|
||||
void Image_PaletteTranslate( byte *palSrc, int top, int bottom, int pal_size )
|
||||
static void Image_PaletteTranslate( byte *palSrc, int top, int bottom, int pal_size )
|
||||
{
|
||||
byte dst[256], src[256];
|
||||
int i;
|
||||
|
@ -166,7 +166,7 @@ Some modders use _i?86 suffix in game library name
|
||||
So strip it to follow library naming for non-Intel CPUs
|
||||
==============
|
||||
*/
|
||||
static void COM_StripIntelSuffix( char *out )
|
||||
static inline void COM_StripIntelSuffix( char *out )
|
||||
{
|
||||
char *suffix = Q_strrchr( out, '_' );
|
||||
|
||||
|
@ -651,6 +651,8 @@ int pfnDropToFloor( edict_t* e );
|
||||
edict_t *SV_EdictNum( int n );
|
||||
void SV_SetModel( edict_t *ent, const char *name );
|
||||
int pfnDecalIndex( const char *m );
|
||||
void SV_CreateDecal( sizebuf_t *msg, const float *origin, int decalIndex, int entityIndex, int modelIndex, int flags, float scale );
|
||||
qboolean SV_RestoreCustomDecal( struct decallist_s *entry, edict_t *pEdict, qboolean adjacent );
|
||||
|
||||
//
|
||||
// sv_log.c
|
||||
|
@ -4796,7 +4796,7 @@ static enginefuncs_t gEngfuncs =
|
||||
Delta_UnsetFieldByIndex,
|
||||
pfnSetGroupMask,
|
||||
pfnCreateInstancedBaseline,
|
||||
pfnCVarDirectSet,
|
||||
(void*)Cvar_DirectSet,
|
||||
pfnForceUnmodified,
|
||||
pfnGetPlayerStats,
|
||||
Cmd_AddServerCommand,
|
||||
|
@ -284,6 +284,21 @@ static resourcetype_t SV_DetermineResourceType( const char *filename )
|
||||
return t_generic;
|
||||
}
|
||||
|
||||
static const char *SV_GetResourceTypeName( resourcetype_t restype )
|
||||
{
|
||||
switch( restype )
|
||||
{
|
||||
case t_decal: return "decal";
|
||||
case t_eventscript: return "eventscript";
|
||||
case t_generic: return "generic";
|
||||
case t_model: return "model";
|
||||
case t_skin: return "skin";
|
||||
case t_sound: return "sound";
|
||||
case t_world: return "world";
|
||||
default: return "unknown";
|
||||
}
|
||||
}
|
||||
|
||||
static void SV_ReadResourceList( const char *filename )
|
||||
{
|
||||
string token;
|
||||
@ -306,7 +321,7 @@ static void SV_ReadResourceList( const char *filename )
|
||||
|
||||
COM_FixSlashes( token );
|
||||
restype = SV_DetermineResourceType( token );
|
||||
Con_DPrintf( " %s (%s)\n", token, COM_GetResourceTypeName( restype ));
|
||||
Con_DPrintf( " %s (%s)\n", token, SV_GetResourceTypeName( restype ));
|
||||
switch( restype )
|
||||
{
|
||||
// TODO do we need to handle other resource types specifically too?
|
||||
|
Loading…
Reference in New Issue
Block a user