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engine: psvita: implement Sys_NewInstance
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@ -591,7 +591,20 @@ qboolean Sys_NewInstance( const char *gamedir )
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envSetNextLoad( exe, newargs );
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envSetNextLoad( exe, newargs );
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exit( 0 );
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exit( 0 );
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#elif XASH_PSVITA
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#elif XASH_PSVITA
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fprintf( stderr, "Sys_NewInstance( %s ): not implemented yet\n", gamedir );
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const char *exe = "app0:/eboot.bin";
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char newgamedir[256];
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char *newargv[4];
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int newargc = 0;
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// make a copy of the gamedir name just in case
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Q_strncpy( newgamedir, gamedir, sizeof( newgamedir ) );
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// TODO: carry over the old args
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newargv[newargc++] = host.argv[0]; // this is not usually the executable path
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newargv[newargc++] = (char *)"-game";
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newargv[newargc++] = newgamedir;
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newargv[newargc] = NULL;
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// just restart the entire thing
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Host_Shutdown( );
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sceAppMgrLoadExec( exe, newargv, NULL );
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exit( 0 );
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exit( 0 );
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#else
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#else
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int i = 0;
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int i = 0;
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