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engine: client: sound: remove unused functions

pull/2/head
Alibek Omarov 2 years ago
parent
commit
27d9fc0afe
  1. 30
      engine/client/s_main.c
  2. 13
      engine/client/s_mix.c
  3. 2
      engine/client/sound.h

30
engine/client/s_main.c

@ -1292,36 +1292,6 @@ void S_StreamAviSamples( void *Avi, int entnum, float fvol, float attn, float sy
} }
} }
/*
===================
S_GetRawSamplesLength
===================
*/
uint S_GetRawSamplesLength( int entnum )
{
rawchan_t *ch;
if( !( ch = S_FindRawChannel( entnum, false )))
return 0;
return ch->s_rawend <= paintedtime ? 0 : (float)(ch->s_rawend - paintedtime) * DMA_MSEC_PER_SAMPLE;
}
/*
===================
S_ClearRawChannel
===================
*/
void S_ClearRawChannel( int entnum )
{
rawchan_t *ch;
if( !( ch = S_FindRawChannel( entnum, false )))
return;
ch->s_rawend = 0;
}
/* /*
=================== ===================
S_FreeIdleRawChannels S_FreeIdleRawChannels

13
engine/client/s_mix.c

@ -117,13 +117,6 @@ _inline void MIX_ActivatePaintbuffer( int ipaintbuffer )
paintbuffers[ipaintbuffer].factive = true; paintbuffers[ipaintbuffer].factive = true;
} }
// don't mix into this paintbuffer
_inline void MIX_DeactivatePaintbuffer( int ipaintbuffer )
{
Assert( ipaintbuffer < CPAINTBUFFERS );
paintbuffers[ipaintbuffer].factive = false;
}
_inline void MIX_SetCurrentPaintbuffer( int ipaintbuffer ) _inline void MIX_SetCurrentPaintbuffer( int ipaintbuffer )
{ {
Assert( ipaintbuffer < CPAINTBUFFERS ); Assert( ipaintbuffer < CPAINTBUFFERS );
@ -169,12 +162,6 @@ _inline void MIX_ResetPaintbufferFilterCounters( void )
paintbuffers[i].ifilter = FILTERTYPE_NONE; paintbuffers[i].ifilter = FILTERTYPE_NONE;
} }
_inline void MIX_ResetPaintbufferFilterCounter( int ipaintbuffer )
{
Assert( ipaintbuffer < CPAINTBUFFERS );
paintbuffers[ipaintbuffer].ifilter = 0;
}
// return pointer to front paintbuffer pbuf, given index // return pointer to front paintbuffer pbuf, given index
_inline portable_samplepair_t *MIX_GetPFrontFromIPaint( int ipaintbuffer ) _inline portable_samplepair_t *MIX_GetPFrontFromIPaint( int ipaintbuffer )
{ {

2
engine/client/sound.h

@ -276,8 +276,6 @@ void S_RawEntSamples( int entnum, uint samples, uint rate, word width, word chan
void S_RawSamples( uint samples, uint rate, word width, word channels, const byte *data, int entnum ); void S_RawSamples( uint samples, uint rate, word width, word channels, const byte *data, int entnum );
void S_StopSound( int entnum, int channel, const char *soundname ); void S_StopSound( int entnum, int channel, const char *soundname );
void S_UpdateFrame( struct ref_viewpass_s *rvp ); void S_UpdateFrame( struct ref_viewpass_s *rvp );
uint S_GetRawSamplesLength( int entnum );
void S_ClearRawChannel( int entnum );
void S_StopAllSounds( qboolean ambient ); void S_StopAllSounds( qboolean ambient );
void S_FreeSounds( void ); void S_FreeSounds( void );

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