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engine: server: query: use common SV_GetPlayerCount, fix random styling issues

pull/2/head
Alibek Omarov 1 year ago
parent
commit
278ff22ba9
  1. 2
      engine/server/sv_client.c
  2. 80
      engine/server/sv_query.c

2
engine/server/sv_client.c

@ -3102,7 +3102,7 @@ void SV_ConnectionlessPacket( netadr_t from, sizebuf_t *msg )
else if( !Q_strcmp( pcmd, "netinfo" )) SV_BuildNetAnswer( from ); else if( !Q_strcmp( pcmd, "netinfo" )) SV_BuildNetAnswer( from );
else if( !Q_strcmp( pcmd, "s" )) SV_AddToMaster( from, msg ); else if( !Q_strcmp( pcmd, "s" )) SV_AddToMaster( from, msg );
else if( !Q_strcmp( pcmd, "i" )) NET_SendPacket( NS_SERVER, 5, "\xFF\xFF\xFF\xFFj", from ); // A2A_PING else if( !Q_strcmp( pcmd, "i" )) NET_SendPacket( NS_SERVER, 5, "\xFF\xFF\xFF\xFFj", from ); // A2A_PING
else if( SV_SourceQuery_HandleConnnectionlessPacket( pcmd, from ) ) return; else if( SV_SourceQuery_HandleConnnectionlessPacket( pcmd, from )) { } // function handles replies
else if( !Q_strcmp( pcmd, "c" ) && sv_nat.value && NET_IsMasterAdr( from )) else if( !Q_strcmp( pcmd, "c" ) && sv_nat.value && NET_IsMasterAdr( from ))
{ {
netadr_t to; netadr_t to;

80
engine/server/sv_query.c

@ -35,28 +35,16 @@ SV_SourceQuery_Details
void SV_SourceQuery_Details( netadr_t from ) void SV_SourceQuery_Details( netadr_t from )
{ {
sizebuf_t buf; sizebuf_t buf;
char answer[2048] = ""; char answer[2048];
char version[128] = ""; int i, bot_count, client_count;
int i, bot_count = 0, client_count = 0;
int is_private = 0; int is_private = 0;
if ( svs.clients ) SV_GetPlayerCount( &client_count, &bot_count );
{ client_count += bot_count; // bots are counted as players in this reply
for ( i = 0; i < svs.maxclients; i++ ) if( COM_CheckStringEmpty( sv_password.string ) && Q_stricmp( sv_password.string, "none" ))
{ is_private = 1;
if ( svs.clients[i].state >= cs_connected )
{
if ( svs.clients[i].edict->v.flags & FL_FAKECLIENT )
bot_count++;
client_count++;
}
}
}
is_private = ( sv_password.string[0] && ( Q_stricmp( sv_password.string, "none" ) || !Q_strlen( sv_password.string ) ) ? 1 : 0 );
MSG_Init( &buf, "TSourceEngineQuery", answer, sizeof( answer )); MSG_Init( &buf, "TSourceEngineQuery", answer, sizeof( answer ));
MSG_WriteLong( &buf, SOURCE_QUERY_CONNECTIONLESS ); MSG_WriteLong( &buf, SOURCE_QUERY_CONNECTIONLESS );
MSG_WriteByte( &buf, SOURCE_QUERY_DETAILS ); MSG_WriteByte( &buf, SOURCE_QUERY_DETAILS );
@ -65,7 +53,7 @@ void SV_SourceQuery_Details( netadr_t from )
MSG_WriteString( &buf, hostname.string ); MSG_WriteString( &buf, hostname.string );
MSG_WriteString( &buf, sv.name ); MSG_WriteString( &buf, sv.name );
MSG_WriteString( &buf, GI->gamefolder ); MSG_WriteString( &buf, GI->gamefolder );
MSG_WriteString( &buf, svgame.dllFuncs.pfnGetGameDescription( ) ); MSG_WriteString( &buf, svgame.dllFuncs.pfnGetGameDescription( ));
MSG_WriteShort( &buf, 0 ); MSG_WriteShort( &buf, 0 );
MSG_WriteByte( &buf, client_count ); MSG_WriteByte( &buf, client_count );
@ -73,9 +61,9 @@ void SV_SourceQuery_Details( netadr_t from )
MSG_WriteByte( &buf, bot_count ); MSG_WriteByte( &buf, bot_count );
MSG_WriteByte( &buf, Host_IsDedicated( ) ? 'd' : 'l' ); MSG_WriteByte( &buf, Host_IsDedicated( ) ? 'd' : 'l' );
#if defined( _WIN32 ) #if XASH_WIN32
MSG_WriteByte( &buf, 'w' ); MSG_WriteByte( &buf, 'w' );
#elif defined( __APPLE__ ) #elif XASH_APPLE
MSG_WriteByte( &buf, 'm' ); MSG_WriteByte( &buf, 'm' );
#else #else
MSG_WriteByte( &buf, 'l' ); MSG_WriteByte( &buf, 'l' );
@ -95,34 +83,33 @@ SV_SourceQuery_Rules
void SV_SourceQuery_Rules( netadr_t from ) void SV_SourceQuery_Rules( netadr_t from )
{ {
sizebuf_t buf; sizebuf_t buf;
char answer[1024 * 8] = ""; char answer[1024 * 8];
cvar_t *cvar; cvar_t *cvar;
int cvar_count = 0; int cvar_count = 0;
for ( cvar = Cvar_GetList( ); cvar; cvar = cvar->next ) for( cvar = Cvar_GetList( ); cvar; cvar = cvar->next )
{ {
if ( cvar->flags & FCVAR_SERVER ) if( FBitSet( cvar->flags, FCVAR_SERVER ))
cvar_count++; cvar_count++;
} }
if ( cvar_count <= 0 ) if( cvar_count <= 0 )
return; return;
MSG_Init( &buf, "TSourceEngineQueryRules", answer, sizeof( answer ) ); MSG_Init( &buf, "TSourceEngineQueryRules", answer, sizeof( answer ));
MSG_WriteLong( &buf, SOURCE_QUERY_CONNECTIONLESS ); MSG_WriteLong( &buf, SOURCE_QUERY_CONNECTIONLESS );
MSG_WriteByte( &buf, SOURCE_QUERY_RULES_RESPONSE ); MSG_WriteByte( &buf, SOURCE_QUERY_RULES_RESPONSE );
MSG_WriteShort( &buf, cvar_count ); MSG_WriteShort( &buf, cvar_count );
for ( cvar = Cvar_GetList( ); cvar; cvar = cvar->next ) for( cvar = Cvar_GetList( ); cvar; cvar = cvar->next )
{ {
if ( !( cvar->flags & FCVAR_SERVER ) ) if( !FBitSet( cvar->flags, FCVAR_SERVER ))
continue; continue;
MSG_WriteString( &buf, cvar->name ); MSG_WriteString( &buf, cvar->name );
if ( cvar->flags & FCVAR_PROTECTED ) if( FBitSet( cvar->flags, FCVAR_PROTECTED ))
MSG_WriteString( &buf, ( Q_strlen( cvar->string ) > 0 && Q_stricmp( cvar->string, "none" ) ) ? "1" : "0" ); MSG_WriteString( &buf, ( COM_CheckStringEmpty( cvar->string ) && Q_stricmp( cvar->string, "none" )) ? "1" : "0" );
else else
MSG_WriteString( &buf, cvar->string ); MSG_WriteString( &buf, cvar->string );
} }
@ -137,38 +124,33 @@ SV_SourceQuery_Players
void SV_SourceQuery_Players( netadr_t from ) void SV_SourceQuery_Players( netadr_t from )
{ {
sizebuf_t buf; sizebuf_t buf;
char answer[1024 * 8] = ""; char answer[1024 * 8];
int i, client_count, bot_count_unused;
int i, client_count = 0; SV_GetPlayerCount( &client_count, &bot_count_unused );
if ( svs.clients ) if( client_count <= 0 )
{
for ( i = 0; i < svs.maxclients; i++ )
{
if ( svs.clients[i].state >= cs_connected )
client_count++;
}
}
if ( client_count <= 0 )
return; return;
MSG_Init( &buf, "TSourceEngineQueryPlayers", answer, sizeof( answer ) ); MSG_Init( &buf, "TSourceEngineQueryPlayers", answer, sizeof( answer ));
MSG_WriteLong( &buf, SOURCE_QUERY_CONNECTIONLESS ); MSG_WriteLong( &buf, SOURCE_QUERY_CONNECTIONLESS );
MSG_WriteByte( &buf, SOURCE_QUERY_PLAYERS_RESPONSE ); MSG_WriteByte( &buf, SOURCE_QUERY_PLAYERS_RESPONSE );
MSG_WriteByte( &buf, client_count ); MSG_WriteByte( &buf, client_count );
for ( i = 0; i < svs.maxclients; i++ ) for( i = 0; i < svs.maxclients; i++ )
{ {
sv_client_t *cl = &svs.clients[i]; sv_client_t *cl = &svs.clients[i];
if ( cl->state < cs_connected ) if( cl->state < cs_connected )
continue; continue;
MSG_WriteByte( &buf, i ); MSG_WriteByte( &buf, i );
MSG_WriteString( &buf, cl->name ); MSG_WriteString( &buf, cl->name );
MSG_WriteLong( &buf, cl->edict->v.frags ); MSG_WriteLong( &buf, cl->edict->v.frags );
MSG_WriteFloat( &buf, ( cl->edict->v.flags & FL_FAKECLIENT ) ? -1.0 : ( host.realtime - cl->connecttime ) ); if( FBitSet( cl->flags, FCL_FAKECLIENT ))
MSG_WriteFloat( &buf, -1.0f );
else MSG_WriteFloat( &buf, host.realtime - cl->connecttime );
} }
NET_SendPacket( NS_SERVER, MSG_GetNumBytesWritten( &buf ), MSG_GetData( &buf ), from ); NET_SendPacket( NS_SERVER, MSG_GetNumBytesWritten( &buf ), MSG_GetData( &buf ), from );
} }
@ -182,7 +164,7 @@ qboolean SV_SourceQuery_HandleConnnectionlessPacket( const char *c, netadr_t fro
{ {
int request = c[0]; int request = c[0];
switch ( request ) switch( request )
{ {
case SOURCE_QUERY_INFO: case SOURCE_QUERY_INFO:
SV_SourceQuery_Details( from ); SV_SourceQuery_Details( from );
@ -200,4 +182,4 @@ qboolean SV_SourceQuery_HandleConnnectionlessPacket( const char *c, netadr_t fro
return false; return false;
} }
return false; return false;
} }

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